Player Matchup

Cthulhu
Cthulhu
Mr No Skills979
Cthulhu
Level 28
God Stats
20W - 15L
1,483 SR
Queue Stats
62W - 54L
1,416 Elo+
Solo
Danzaburou
Danzaburou
MyStICHoTsHoT96
Danzaburou
Level 13
God Stats
8W - 10L
1,500 SR
Queue Stats
99W - 131L
1,197 Elo+
Solo
Olorun
Olorun
Sensei-Skee
Olorun
Level 28
God Stats
3W - 4L
1,349 SR
Queue Stats
45W - 49L
1,284 Elo+
Solo
Tiamat
Tiamat
kyrhal
Tiamat
Level 13
God Stats
2W - 2L
1,326 SR
Queue Stats
15W - 19L
1,101 Elo+
Solo
Fenrir
Fenrir
tochisloc
Fenrir
Level 28
God Stats
6W - 6L
1,419 SR
Queue Stats
99W - 95L
1,336 Elo+
Solo
Team Averages
Level 22
1,416 SR
1,267 Elo+

VS

Team Averages
Level 12
1,526 SR
1,228 Elo+
Ymir
Ymir
Animemage1994
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,057 Elo+
Solo
Odin
Odin
DaddyDanaWhite
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,047 Elo+
Party 1
Medusa
Medusa
DeStRoY9967
Medusa
Level 25
God Stats
4W - 4L
1,630 SR
Queue Stats
49W - 71L
1,324 Elo+
Solo
Raijin
Raijin
Shingeki--no
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 82L
1,211 Elo+
Solo
Thanatos
Thanatos
fakeberleezy
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
8,511
567
3,368
4,639
3,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MyStICHoTsHoT96
Danzaburou
12
2 / 1 / 10
7,902
527
6,369
6,913
4,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
6 / 4 / 3
8,448
563
5,431
9,830
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
kyrhal
Tiamat
15
14 / 1 / 7
9,668
645
10,115
7,837
6,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tochisloc
Fenrir
14
15 / 1 / 5
10,082
672
11,134
8,171
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,621
508
5,431
11,871
8,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 7 / 1
5,695
380
2,516
9,945
7,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
2 / 7 / 3
7,536
502
6,418
10,971
3,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
9
1 / 13 / 2
6,348
423
5,232
11,841
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
fakeberleezy
Thanatos
8
0 / 7 / 0
5,417
361
1,827
8,253
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
38
Kills
8
8
Deaths
39
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
1
7
1
0.21
L
Medusa
2
7
3
0.5
W
1
1
6
4
W
Danzaburou
MyStICHoTsHoT96
Danzaburou
2
1
10
7
W
Olorun
6
4
3
1.88
L
Raijin
1
13
2
0.15
L
Thanatos
fakeberleezy
Thanatos
0
7
0
0
W
Tiamat
kyrhal
Tiamat
14
1
7
17.5
W
Fenrir
tochisloc
Fenrir
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,417
Damage
21,424
37,390
Taken
52,881
22,670
Mitigated
26,035
11,733
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,431
1,344
0
1,520
11,871
8,910
0
4,084
7,680
17,842
0
L
2,516
1,348
0
504
9,945
7,757
0
2,833
6,953
0
15,717
L
Medusa
6,418
3,669
0
2,320
10,971
3,617
1,057
3,210
7,678
0
32,387
W
3,368
614
93
1,532
4,639
3,529
1,847
1,412
3,227
38,902
0
W
Danzaburou
MyStICHoTsHoT96
Danzaburou
6,369
2,111
0
999
6,913
4,346
2,696
2,611
4,302
0
27,756
W
Olorun
5,431
3,263
0
3,168
9,830
3,380
2,932
3,488
6,342
34,887
0
L
Raijin
5,232
1,131
0
240
11,841
3,437
29
5,238
6,503
16,209
0
L
Thanatos
fakeberleezy
Thanatos
1,827
567
0
3,321
8,253
2,314
0
2,994
5,153
0
17,924
W
Tiamat
kyrhal
Tiamat
10,115
1,755
62
3,312
7,837
6,395
1,830
1,975
5,862
40,259
0
W
Fenrir
tochisloc
Fenrir
11,134
6,643
0
2,567
8,171
5,020
951
1,236
6,935
0
54,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
32,617
373
Minions Killed
162
0
Camps Cleared
0
1,329,732
Distance Traveled
1,152,512
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,621
508
23
2
0
240,849
0
L
Odin
5,695
380
33
2
0
276,881
4
L
Medusa
7,536
502
57
4
0
139,643
0
W
Cthulhu
8,511
567
86
6
0
265,294
0
W
Danzaburou
7,902
527
41
3
0
250,391
0
W
Olorun
8,448
563
64
4
0
239,349
1
L
Raijin
6,348
423
13
1
0
217,969
0
L
Thanatos
5,417
361
36
2
0
277,170
0
W
Tiamat
9,668
645
88
6
0
274,217
1
W
Fenrir
10,082
672
94
6
0
300,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role