Player Matchup

He Bo
He Bo
BackHazard
He Bo
Level 145
God Stats
1W - 0L
1,635 SR
Queue Stats
7W - 16L
1,224 Elo+
Party 2
Bellona
Bellona
No1ButSome1Else
Bellona
Level 65
God Stats
1W - 0L
1,685 SR
Queue Stats
3W - 5L
1,162 Elo+
Party 2
Serqet
Serqet
awesomedarius185
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,132 Elo+
Party 2
Terra
Terra
chickensniper05
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,093 Elo+
Party 2
Loki
Loki
oRockooo
Loki
Level 62
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 1L
1,313 Elo+
Party 2
Team Averages
Level 82
1,591 SR
1,185 Elo+

VS

Team Averages
Level 47
1,555 SR
1,431 Elo+
Baba Yaga
Baba Yaga
GonzaloDarkkin
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MoneyBaggMon
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SniperNotDylan
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ze7check
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,246 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
edeimz
Morgan Le Fay
Level 140
God Stats
0W - 1L
1,774 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
9 / 5 / 15
11,802
908
14,931
15,660
6,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 2 / 19
11,800
908
10,259
19,218
22,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 3 / 19
9,440
726
6,548
11,857
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 34
11,620
894
6,382
21,077
22,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
20
21 / 3 / 17
12,709
978
24,840
13,242
6,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GonzaloDarkkin
Baba Yaga
13
0 / 10 / 6
7,710
593
8,681
13,156
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
MoneyBaggMon
Xing Tian
14
0 / 8 / 5
7,995
615
7,596
14,560
11,196
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
4 / 9 / 3
8,986
691
7,071
18,635
10,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Ze7check
Ah Muzen Cab
13
0 / 9 / 3
7,692
592
7,891
12,670
4,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
edeimz
Morgan Le Fay
18
6 / 6 / 1
9,735
749
19,627
12,297
4,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
28
42
Kills
10
15
Deaths
42
104
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
9
5
15
3.3
L
Baba Yaga
GonzaloDarkkin
Baba Yaga
0
10
6
0.3
L
Xing Tian
MoneyBaggMon
Xing Tian
0
8
5
0.31
W
7
2
19
8.25
L
4
9
3
0.61
L
Ah Muzen Cab
Ze7check
Ah Muzen Cab
0
9
3
0.17
W
2
3
19
3.83
W
3
2
34
10
L
Morgan Le Fay
edeimz
Morgan Le Fay
6
6
1
1.08
W
Loki
21
3
17
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,960
Damage
50,866
81,054
Taken
71,318
63,652
Mitigated
34,515
26,652
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
14,931
520
1,320
2,064
15,660
6,280
689
7,046
8,614
26,253
0
L
Baba Yaga
GonzaloDarkkin
Baba Yaga
8,681
36
0
1,505
13,156
3,862
0
2,234
10,922
19,753
0
L
Xing Tian
MoneyBaggMon
Xing Tian
7,596
999
0
0
14,560
11,196
0
4,928
9,022
11,967
0
W
10,259
3,709
1,029
4,113
19,218
22,994
1,206
9,258
9,960
0
22,347
L
7,071
748
1,465
1,809
18,635
10,765
0
4,368
13,095
0
12,669
L
Ah Muzen Cab
Ze7check
Ah Muzen Cab
7,891
5,224
0
1,049
12,670
4,074
729
4,217
8,267
0
15,386
W
6,548
175
1,010
770
11,857
5,320
840
5,827
6,030
0
8,255
W
6,382
2,070
9,489
5,736
21,077
22,839
594
7,895
13,078
10,816
0
L
Morgan Le Fay
edeimz
Morgan Le Fay
19,627
1,338
40
1,577
12,297
4,618
300
5,566
6,545
33,137
0
W
Loki
24,840
8,201
332
789
13,242
6,219
1,660
5,878
7,364
0
44,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,371
Gold Earned
42,118
111
Minions Killed
85
0
Camps Cleared
0
1,302,690
Distance Traveled
963,714
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,802
908
20
2
0
249,419
3
L
Baba Yaga
7,710
593
21
2
0
181,487
0
L
Xing Tian
7,995
615
10
1
0
189,682
2
W
Bellona
11,800
908
34
3
0
254,355
0
L
Guan Yu
8,986
691
8
1
0
211,429
0
L
Ah Muzen Cab
7,692
592
17
1
0
157,730
0
W
Serqet
9,440
726
12
1
0
276,724
0
W
Terra
11,620
894
11
1
0
259,873
0
L
Morgan Le Fay
9,735
749
29
2
0
223,386
1
W
Loki
12,709
978
34
3
0
262,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role