Player Matchup

Chronos
Chronos
EasterBunnysBaby
Chronos
Level 129
God Stats
4W - 5L
1,259 SR
Queue Stats
694W - 476L
1,596 Elo+
Party 2
Terra
Terra
IHaveAQuestion
Terra
Level 39
God Stats
9W - 3L
1,786 SR
Queue Stats
114W - 85L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
RivrStyckz
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,055 Elo+
Party 2
Artemis
Artemis
annoyinggods
Artemis
Level 18
God Stats
4W - 8L
1,584 SR
Queue Stats
13W - 14L
1,729 Elo+
Party 2
Thanatos
Thanatos
monstergearbox2
Thanatos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 181L
1,556 Elo+
Party 2
Team Averages
Level 56
1,526 SR
1,498 Elo+

VS

Team Averages
Level 53
1,471 SR
1,533 Elo+
Baba Yaga
Baba Yaga
BestLeaguePlayer
Baba Yaga
Level 56
God Stats
2W - 4L
1,383 SR
Queue Stats
377W - 284L
1,695 Elo+
Party 3
Pele
Pele
HeartAndSeoul48
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,628 Elo+
Party 3
Nike
Nike
TH3lucky
Nike
Level 86
God Stats
27W - 29L
1,500 SR
Queue Stats
571W - 577L
1,445 Elo+
Party 1
Izanami
Izanami
honeyspectre
Izanami
Level 62
God Stats
6W - 7L
1,483 SR
Queue Stats
173W - 214L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
llastking
Cthulhu
Level 48
God Stats
21W - 40L
1,487 SR
Queue Stats
278W - 295L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 2
8,693
483
16,134
22,655
8,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 1
8,255
459
3,828
16,578
12,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
RivrStyckz
Sun Wukong
14
0 / 6 / 0
7,861
437
765
7,818
6,281
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
annoyinggods
Artemis
16
3 / 4 / 1
9,598
533
6,558
14,240
4,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
13
0 / 4 / 0
7,734
430
3,490
13,569
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
18
9 / 0 / 11
11,495
639
23,823
12,686
6,185
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 2 / 5
10,973
610
7,352
11,719
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
12
3 / 1 / 8
8,798
489
8,399
12,947
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
honeyspectre
Izanami
15
0 / 4 / 4
9,533
530
7,818
10,056
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
llastking
Cthulhu
17
6 / 1 / 6
10,935
608
8,854
7,506
6,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
6
Kills
30
30
Deaths
8
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
9
0
11
14.5
L
2
11
2
0.27
W
12
2
5
7.25
L
1
5
1
0.3
L
Sun Wukong
RivrStyckz
Sun Wukong
0
6
0
0
W
Nike
3
1
8
7
L
Artemis
annoyinggods
Artemis
3
4
1
0.88
W
Izanami
honeyspectre
Izanami
0
4
4
0.5
W
Cthulhu
llastking
Cthulhu
6
1
6
9
L
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
56,246
74,860
Taken
54,914
36,216
Mitigated
29,438
25,323
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
23,823
2,287
164
5,883
12,686
6,185
1,855
6,658
6,028
95,635
0
L
16,134
7,569
0
4,329
22,655
8,397
0
14,217
8,424
60,105
0
W
7,352
1,813
0
1,616
11,719
4,707
67
4,363
7,356
0
55,942
L
3,828
513
2,152
2,396
16,578
12,172
0
8,261
8,168
21,976
0
L
Sun Wukong
RivrStyckz
Sun Wukong
765
227
0
207
7,818
6,281
533
4,404
3,414
0
40,260
W
Nike
8,399
692
0
4,197
12,947
8,876
613
4,215
8,732
6,244
16,125
L
Artemis
annoyinggods
Artemis
6,558
3,724
258
6,594
14,240
4,615
0
814
13,426
0
70,045
W
Izanami
honeyspectre
Izanami
7,818
4,922
0
2,919
10,056
3,231
348
2,034
8,022
0
70,661
W
Cthulhu
llastking
Cthulhu
8,854
1,486
243
2,603
7,506
6,439
255
2,692
4,593
65,105
0
L
Thanatos
3,490
329
0
9,387
13,569
4,751
0
6,906
6,663
0
50,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,141
Gold Earned
51,734
446
Minions Killed
529
0
Camps Cleared
0
1,681,054
Distance Traveled
1,793,173
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,495
639
144
8
0
363,093
2
L
Chronos
8,693
483
103
6
0
299,347
4
W
Pele
10,973
610
91
5
0
383,370
0
L
Terra
8,255
459
39
2
0
322,880
2
L
Sun Wukong
7,861
437
77
4
0
348,252
1
W
Nike
8,798
489
25
1
0
377,074
1
L
Artemis
9,598
533
126
7
0
302,976
1
W
Izanami
9,533
530
118
7
0
327,459
4
W
Cthulhu
10,935
608
151
8
0
342,177
5
L
Thanatos
7,734
430
101
6
0
407,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role