Player Matchup

Ymir
Ymir
HeChemicalFe
Ymir
Level 29
God Stats
57W - 40L
1,683 SR
Queue Stats
119W - 114L
1,529 Elo+
Party 1
Mulan
Mulan
Lost In Null
Mulan
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
518W - 493L
1,492 Elo+
Party 1
Apollo
Apollo
No Hunchy
Apollo
Level 66
God Stats
1W - 3L
1,343 SR
Queue Stats
168W - 175L
1,471 Elo+
Party 1
Arachne
Arachne
TheGreatBammbino
Arachne
Level 67
God Stats
24W - 17L
1,541 SR
Queue Stats
83W - 100L
1,411 Elo+
Solo
Poseidon
Poseidon
dababyissus
Poseidon
Level 19
God Stats
16W - 15L
1,526 SR
Queue Stats
32W - 36L
1,510 Elo+
Party 1
Team Averages
Level 53
1,519 SR
1,482 Elo+

VS

Team Averages
Level 83
1,520 SR
1,492 Elo+
Kukulkan
Kukulkan
D2 PvP Sucks
Kukulkan
Level 69
God Stats
14W - 18L
1,514 SR
Queue Stats
205W - 181L
1,482 Elo+
Party 2
Nemesis
Nemesis
DaCrayola
Nemesis
Level 108
God Stats
51W - 40L
1,602 SR
Queue Stats
394W - 362L
1,513 Elo+
Party 2
Cerberus
Cerberus
II Meishu ll
Cerberus
Level 99
God Stats
16W - 10L
1,627 SR
Queue Stats
392W - 351L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
Nebula Proxy
Gilgamesh
Level 28
God Stats
44W - 27L
1,633 SR
Queue Stats
121W - 123L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
ToxicAdagio
Danzaburou
Level 109
God Stats
1W - 2L
1,222 SR
Queue Stats
79W - 59L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
7,402
529
4,306
11,655
7,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 2 / 0
6,321
452
4,729
9,423
5,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
No Hunchy
Apollo
10
1 / 4 / 3
6,553
468
3,609
8,197
2,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 0
6,556
468
4,128
10,494
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
dababyissus
Poseidon
11
0 / 5 / 1
6,193
442
1,786
7,592
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D2 PvP Sucks
Kukulkan
13
4 / 1 / 2
7,748
553
6,164
3,923
1,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
DaCrayola
Nemesis
13
8 / 1 / 3
8,376
598
9,096
8,030
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
II Meishu ll
Cerberus
12
3 / 0 / 6
7,621
544
6,936
7,135
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Nebula Proxy
Gilgamesh
12
0 / 2 / 2
7,089
506
7,187
10,333
7,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ToxicAdagio
Danzaburou
11
4 / 3 / 3
6,993
500
6,111
9,407
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
20
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
D2 PvP Sucks
Kukulkan
4
1
2
5
W
Nemesis
DaCrayola
Nemesis
8
1
3
9.5
L
3
4
1
0.88
W
Cerberus
II Meishu ll
Cerberus
3
0
6
6
L
2
2
0
1
W
Gilgamesh
Nebula Proxy
Gilgamesh
0
2
2
0.5
L
Apollo
No Hunchy
Apollo
1
4
3
0.63
L
1
5
0
0.2
W
Danzaburou
ToxicAdagio
Danzaburou
4
3
3
1.83
L
Poseidon
dababyissus
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,558
Damage
35,494
47,361
Taken
38,828
20,933
Mitigated
18,907
9,530
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
D2 PvP Sucks
Kukulkan
6,164
791
131
1,567
3,923
1,505
644
917
3,006
47,939
0
W
Nemesis
DaCrayola
Nemesis
9,096
4,657
0
1,830
8,030
3,258
0
1,315
6,715
0
58,085
L
4,306
504
0
978
11,655
7,398
0
3,706
7,949
16,487
0
W
Cerberus
II Meishu ll
Cerberus
6,936
455
0
2,155
7,135
4,119
154
1,439
5,696
34,044
0
L
4,729
423
0
2,287
9,423
5,257
0
1,075
8,348
1,825
25,507
W
Gilgamesh
Nebula Proxy
Gilgamesh
7,187
824
0
3,353
10,333
7,033
529
1,134
9,199
10,007
35,108
L
Apollo
No Hunchy
Apollo
3,609
1,793
0
1,250
8,197
2,362
0
3,396
4,801
0
23,290
L
4,128
2,560
39
3,976
10,494
3,790
167
4,093
6,401
0
37,853
W
Danzaburou
ToxicAdagio
Danzaburou
6,111
2,669
32
3,158
9,407
2,992
1,359
2,053
7,354
0
33,593
L
Poseidon
dababyissus
Poseidon
1,786
313
0
1,000
7,592
2,126
410
2,292
5,300
34,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
37,827
265
Minions Killed
412
0
Camps Cleared
0
1,183,223
Distance Traveled
1,339,304
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,748
553
94
7
0
272,085
0
W
Nemesis
8,376
598
92
7
0
316,514
1
L
Ymir
7,402
529
22
2
0
213,482
1
W
Cerberus
7,621
544
84
6
0
249,773
3
L
Mulan
6,321
452
57
4
0
228,401
1
W
Gilgamesh
7,089
506
83
6
0
275,192
1
L
Apollo
6,553
468
52
4
0
224,331
0
L
Arachne
6,556
468
77
6
0
277,867
0
W
Danzaburou
6,993
500
59
4
0
225,740
1
L
Poseidon
6,193
442
57
4
0
239,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role