Player Matchup

Athena
Athena
Alpacamaster
Athena
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,580 Elo+
Party 1
King Arthur
King Arthur
Guanacomaster
King Arthur
Level 110
God Stats
2W - 2L
1,652 SR
Queue Stats
44W - 28L
1,779 Elo+
Party 1
Merlin
Merlin
Saibromen
Merlin
Level 119
God Stats
16W - 15L
1,584 SR
Queue Stats
185W - 162L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
TheKoalaKicker
Heimdallr
Level 104
God Stats
0W - 2L
1,834 SR
Queue Stats
25W - 21L
1,616 Elo+
Party 1
Hun Batz
Hun Batz
ThePandaPuncher
Hun Batz
Level 108
God Stats
0W - 2L
1,850 SR
Queue Stats
15W - 16L
1,503 Elo+
Party 1
Team Averages
Level 113
1,684 SR
1,624 Elo+

VS

Team Averages
Level 135
1,557 SR
1,562 Elo+
Cupid
Cupid
Jedi2044
Cupid
Level 147
God Stats
7W - 8L
1,657 SR
Queue Stats
374W - 352L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
PhDeal
Baron Samedi
Level 146
God Stats
123W - 94L
1,636 SR
Queue Stats
711W - 700L
1,613 Elo+
Solo
Bakasura
Bakasura
SlowWalrus
Bakasura
Level 126
God Stats
25W - 23L
1,627 SR
Queue Stats
111W - 123L
1,509 Elo+
Party 3
Khepri
Khepri
SlytherinSnek
Khepri
Level 134
God Stats
7W - 8L
1,366 SR
Queue Stats
590W - 569L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
Wikem
Jormungandr
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 72L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 5 / 0
7,144
476
3,633
11,854
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Guanacomaster
King Arthur
13
2 / 5 / 2
7,753
517
8,348
17,193
15,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Saibromen
Merlin
14
0 / 2 / 3
7,869
525
7,409
7,192
2,860
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TheKoalaKicker
Heimdallr
12
0 / 3 / 3
6,660
444
3,106
6,955
2,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
13
4 / 3 / 1
8,001
533
6,149
11,657
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jedi2044
Cupid
14
5 / 0 / 1
8,450
563
7,545
6,677
2,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
PhDeal
Baron Samedi
14
5 / 4 / 2
9,044
603
12,006
10,427
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SlowWalrus
Bakasura
13
4 / 3 / 3
8,000
533
5,625
10,190
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 7
7,150
477
5,201
6,218
4,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Wikem
Jormungandr
14
3 / 1 / 4
8,360
557
6,578
9,953
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
18
18
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
3
5
0
0.6
L
King Arthur
Guanacomaster
King Arthur
2
5
2
0.6
W
Cupid
Jedi2044
Cupid
5
0
1
5.5
W
Baron Samedi
PhDeal
Baron Samedi
5
4
2
1.5
L
Merlin
Saibromen
Merlin
0
2
3
0.75
W
Bakasura
SlowWalrus
Bakasura
4
3
3
1.83
W
1
1
7
4.5
L
Heimdallr
TheKoalaKicker
Heimdallr
0
3
3
0.5
L
Hun Batz
4
3
1
1.5
W
Jormungandr
Wikem
Jormungandr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
36,955
54,851
Taken
43,465
34,473
Mitigated
22,919
12,716
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,633
449
0
1,632
11,854
8,967
0
5,360
6,370
16,153
0
L
King Arthur
Guanacomaster
King Arthur
8,348
940
0
6,687
17,193
15,609
0
10,359
5,888
0
43,623
W
Cupid
Jedi2044
Cupid
7,545
4,722
290
3,316
6,677
2,474
1,164
1,631
5,046
0
57,934
W
Baron Samedi
PhDeal
Baron Samedi
12,006
1,899
225
3,742
10,427
7,188
0
731
8,793
52,043
0
L
Merlin
Saibromen
Merlin
7,409
520
0
2,309
7,192
2,860
0
2,894
3,948
61,906
0
W
Bakasura
SlowWalrus
Bakasura
5,625
3,541
0
2,157
10,190
3,887
822
2,572
7,535
0
37,423
W
5,201
567
240
790
6,218
4,023
0
1,843
4,350
28,483
0
L
Heimdallr
TheKoalaKicker
Heimdallr
3,106
1,836
0
1,613
6,955
2,302
0
1,471
5,204
0
42,869
L
Hun Batz
6,149
1,745
0
475
11,657
4,735
588
2,856
8,438
0
49,490
W
Jormungandr
Wikem
Jormungandr
6,578
2,197
0
2,026
9,953
5,347
0
4,265
5,642
50,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
41,004
408
Minions Killed
447
0
Camps Cleared
0
1,417,212
Distance Traveled
1,445,951
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,144
476
19
1
0
305,378
3
L
King Arthur
7,753
517
85
6
0
279,053
2
W
Cupid
8,450
563
120
8
0
277,200
3
W
Baron Samedi
9,044
603
115
8
0
212,595
5
L
Merlin
7,869
525
128
9
0
266,685
4
W
Bakasura
8,000
533
81
5
0
317,538
0
W
Khepri
7,150
477
25
2
0
332,693
0
L
Heimdallr
6,660
444
90
6
0
274,001
0
L
Hun Batz
8,001
533
86
6
0
292,095
1
W
Jormungandr
8,360
557
106
7
0
305,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role