Player Matchup

Merlin
Merlin
Ambrosios sage9
Merlin
Level 75
God Stats
32W - 57L
1,310 SR
Queue Stats
288W - 464L
1,356 Elo+
Party 2
Ymir
Ymir
BEARGOAT79
Ymir
Level 37
God Stats
2W - 5L
1,406 SR
Queue Stats
54W - 58L
1,447 Elo+
Solo
Danzaburou
Danzaburou
CoyoteMO7
Danzaburou
Level 76
God Stats
88W - 78L
1,545 SR
Queue Stats
556W - 794L
1,319 Elo+
Party 2
Team Averages
Level 63
1,420 SR
1,374 Elo+

VS

Team Averages
Level 75
1,613 SR
1,448 Elo+
Eset
Eset
OsteenMy
Eset
Level 66
God Stats
3W - 2L
1,585 SR
Queue Stats
69W - 93L
1,427 Elo+
Party 1
Thor
Thor
Shadow of Pain
Thor
Level 109
God Stats
20W - 19L
1,529 SR
Queue Stats
149W - 176L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Visual Vongola
Kukulkan
Level 49
God Stats
2W - 0L
1,724 SR
Queue Stats
23W - 28L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 9
9,971
831
11,639
11,580
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 5 / 6
7,815
651
3,501
12,896
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
CoyoteMO7
Danzaburou
13
9 / 7 / 10
10,508
876
12,296
16,650
8,615
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
5 / 7 / 9
10,209
851
11,859
11,471
3,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 5 / 5
11,173
931
12,837
9,952
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
13
3 / 8 / 9
9,392
783
8,001
11,217
3,918
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
20
Kills
16
16
Deaths
20
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
4
9
3.38
L
2
5
6
1
L
Danzaburou
CoyoteMO7
Danzaburou
9
7
10
2
W
Eset
5
7
9
1.36
W
8
5
5
2.1
W
Kukulkan
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,436
Damage
32,697
41,126
Taken
32,640
23,992
Mitigated
11,299
6,620
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,639
329
189
3,510
11,580
4,414
152
5,676
5,904
34,464
0
L
3,501
493
0
1,333
12,896
10,963
44
5,966
6,930
8,831
0
L
Danzaburou
CoyoteMO7
Danzaburou
12,296
5,604
0
1,588
16,650
8,615
0
8,218
8,432
0
26,669
W
Eset
11,859
1,151
273
1,586
11,471
3,732
342
6,611
4,860
27,956
0
W
12,837
2,023
0
0
9,952
3,649
1,176
3,736
6,216
0
44,912
W
Kukulkan
8,001
1,745
0
1,677
11,217
3,918
763
4,793
6,424
23,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,294
Gold Earned
30,774
88
Minions Killed
133
0
Camps Cleared
0
509,797
Distance Traveled
633,800
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,971
831
47
4
0
189,651
0
L
Ymir
7,815
651
3
0
0
131,008
1
L
Danzaburou
10,508
876
38
3
0
189,138
0
W
Eset
10,209
851
27
2
0
204,832
0
W
Thor
11,173
931
68
6
0
216,673
2
W
Kukulkan
9,392
783
38
3
0
212,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role