Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
VikkoSmurf
Yemoja
Level 9
God Stats
11W - 6L
1,709 SR
Queue Stats
25W - 17L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
iiTzDark
Gilgamesh
Level 123
God Stats
4W - 2L
1,249 SR
Queue Stats
153W - 127L
1,599 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,564 Elo+

VS

Team Averages
Level 45
1,462 SR
1,408 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MappoNoRyujin
Morgan Le Fay
Level 7
God Stats
2W - 4L
1,378 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 2
Jormungandr
Jormungandr
TJSmoothstone
Jormungandr
Level 3
God Stats
1W - 6L
1,507 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 2 / 4
7,304
730
4,086
4,698
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
VikkoSmurf
Yemoja
11
2 / 1 / 10
7,332
733
3,756
12,566
8,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
iiTzDark
Gilgamesh
12
7 / 0 / 5
8,070
807
12,823
17,857
9,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 2
6,649
665
5,660
7,814
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
MappoNoRyujin
Morgan Le Fay
8
1 / 7 / 1
6,302
630
7,429
7,438
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
TJSmoothstone
Jormungandr
8
1 / 4 / 1
6,180
618
8,299
8,804
5,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
4
2.5
L
Izanami
 
Izanami
0
1
2
1
L
Morgan Le Fay
MappoNoRyujin
Morgan Le Fay
1
7
1
0.21
L
Jormungandr
TJSmoothstone
Jormungandr
1
4
1
0.38
W
Yemoja
VikkoSmurf
Yemoja
2
1
10
7
W
Gilgamesh
iiTzDark
Gilgamesh
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,665
Damage
21,388
35,121
Taken
24,056
19,396
Mitigated
10,362
13,658
Healing
1,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,086
799
0
446
4,698
1,510
1,112
2,110
2,588
27,485
0
L
Izanami
 
Izanami
5,660
4,039
0
598
7,814
2,545
1,038
2,191
5,513
0
27,026
L
Morgan Le Fay
MappoNoRyujin
Morgan Le Fay
7,429
1,130
0
55
7,438
2,542
344
2,196
5,202
15,167
0
L
Jormungandr
TJSmoothstone
Jormungandr
8,299
1,947
310
615
8,804
5,275
122
3,340
5,364
17,109
0
W
Yemoja
VikkoSmurf
Yemoja
3,756
523
1,287
4,722
12,566
8,037
169
5,048
7,518
13,857
0
W
Gilgamesh
iiTzDark
Gilgamesh
12,823
3,723
201
7,002
17,857
9,849
778
8,570
9,287
135
28,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,706
Gold Earned
19,131
106
Minions Killed
92
0
Camps Cleared
0
580,779
Distance Traveled
510,149
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,304
730
46
5
0
165,591
2
L
Izanami
6,649
665
54
5
0
188,772
2
L
Morgan Le Fay
6,302
630
18
2
0
148,486
1
L
Jormungandr
6,180
618
20
2
0
172,891
0
W
Yemoja
7,332
733
23
2
0
196,247
2
W
Gilgamesh
8,070
807
37
4
0
218,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role