Player Matchup

Ra
Ra
CheapSkylark
Ra
Level 150
God Stats
2W - 2L
1,157 SR
Queue Stats
136W - 104L
1,627 Elo+
Party 3
Danzaburou
Danzaburou
Guy5
Danzaburou
Level 49
God Stats
0W - 3L
1,235 SR
Queue Stats
324W - 353L
1,411 Elo+
Party 1
Odin
Odin
JoeyExotic
Odin
Level 25
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 20L
1,538 Elo+
Party 3
Ganesha
Ganesha
emceepeepants
Ganesha
Level 22
God Stats
2W - 3L
1,273 SR
Queue Stats
274W - 312L
1,518 Elo+
Party 1
Merlin
Merlin
slurmsMcknzie
Merlin
Level 128
God Stats
0W - 2L
1,585 SR
Queue Stats
135W - 100L
1,630 Elo+
Party 3
Team Averages
Level 75
1,392 SR
1,545 Elo+

VS

Team Averages
Level 92
1,589 SR
1,603 Elo+
Heimdallr
Heimdallr
D0nkeytron
Heimdallr
Level 29
God Stats
6W - 1L
1,715 SR
Queue Stats
341W - 124L
1,731 Elo+
Party 2
Ra
Ra
I3lue26
Ra
Level 123
God Stats
4W - 1L
1,637 SR
Queue Stats
430W - 198L
1,697 Elo+
Party 2
Izanami
Izanami
LoliKamisama
Izanami
Level 136
God Stats
6W - 6L
1,595 SR
Queue Stats
614W - 385L
1,624 Elo+
Party 2
Skadi
Skadi
Zfighter8000
Skadi
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
556W - 318L
1,709 Elo+
Party 2
Nu Wa
Nu Wa
some_girl_trash1
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 5
11,441
715
16,938
17,066
11,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Guy5
Danzaburou
16
3 / 8 / 9
10,733
671
8,863
16,124
7,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 11
10,338
646
1,852
14,017
13,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
18
0 / 7 / 13
9,796
612
10,426
25,083
28,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 4 / 8
10,934
683
26,286
13,405
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D0nkeytron
Heimdallr
19
6 / 3 / 17
12,612
788
7,970
16,923
20,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 2 / 17
11,832
740
15,267
12,511
8,113
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
LoliKamisama
Izanami
20
5 / 1 / 14
12,356
772
16,990
14,388
7,521
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 4 / 14
13,489
843
31,473
17,806
8,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 10
9,480
593
5,063
12,135
5,400
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
17
Kills
26
26
Deaths
17
46
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
4
5
2.38
W
Heimdallr
D0nkeytron
Heimdallr
6
3
17
4.83
L
Danzaburou
Guy5
Danzaburou
3
8
9
0.94
W
4
2
17
6.25
L
1
3
11
2.17
W
Izanami
LoliKamisama
Izanami
5
1
14
12
W
11
4
14
4.5
L
Ganesha
0
7
13
0.93
L
6
4
8
2.5
W
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,365
Damage
76,763
85,695
Taken
73,763
67,885
Mitigated
50,062
20,685
Healing
30,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,938
1,160
5,891
5,391
17,066
11,626
0
3,647
13,258
47,252
0
W
Heimdallr
D0nkeytron
Heimdallr
7,970
1,388
1,698
2,581
16,923
20,681
717
11,492
5,431
0
11,122
L
Danzaburou
Guy5
Danzaburou
8,863
2,354
231
1,941
16,124
7,565
0
3,792
12,218
0
17,415
W
15,267
1,026
7,091
4,842
12,511
8,113
540
10,242
2,269
33,707
0
L
1,852
453
900
1,147
14,017
13,660
210
2,902
10,899
0
3,197
W
Izanami
LoliKamisama
Izanami
16,990
10,241
2,534
4,607
14,388
7,521
2,361
8,511
5,877
0
51,456
W
31,473
13,947
1,415
4,432
17,806
8,347
2,120
13,055
4,751
0
57,312
L
Ganesha
10,426
368
1,100
2,430
25,083
28,131
0
5,715
18,849
25,041
0
L
26,286
548
1,050
604
13,405
6,903
147
3,078
10,127
51,273
0
W
5,063
913
0
933
12,135
5,400
782
10,350
1,785
11,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,242
Gold Earned
59,769
164
Minions Killed
197
0
Camps Cleared
0
1,520,114
Distance Traveled
1,358,567
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,441
715
69
4
0
371,545
1
W
Heimdallr
12,612
788
6
0
0
237,511
4
L
Danzaburou
10,733
671
31
2
0
237,556
6
W
Ra
11,832
740
37
2
0
288,893
5
L
Odin
10,338
646
6
0
0
323,784
0
W
Izanami
12,356
772
78
5
0
322,286
2
W
Skadi
13,489
843
62
4
0
275,315
0
L
Ganesha
9,796
612
0
0
0
302,886
0
L
Merlin
10,934
683
58
4
0
284,343
1
W
Nu Wa
9,480
593
14
1
0
234,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role