Player Matchup

Heimdallr
Heimdallr
AC1D1C N4TUR3
Heimdallr
Level 125
God Stats
7W - 6L
1,349 SR
Queue Stats
168W - 160L
1,510 Elo+
Party 2
Bacchus
Bacchus
Badwolfdegrande
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
RangusJ
Zhong Kui
Level 107
God Stats
3W - 1L
1,705 SR
Queue Stats
94W - 51L
1,596 Elo+
Party 2
Yemoja
Yemoja
deathscythe1228
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 124L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ltsMews
Cu Chulainn
Level 145
God Stats
4W - 3L
1,298 SR
Queue Stats
405W - 344L
1,539 Elo+
Party 2
Team Averages
Level 85
1,471 SR
1,527 Elo+

VS

Team Averages
Level 67
1,461 SR
1,450 Elo+
Tyr
Tyr
DmanLev
Tyr
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,363 Elo+
Party 3
He Bo
He Bo
DocJLT68
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,545 Elo+
Party 3
Sobek
Sobek
ForzenFlame
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 1
Hel
Hel
NavigatorSynth
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,548 Elo+
Party 1
Chronos
Chronos
swah97
Chronos
Level 89
God Stats
1W - 5L
1,303 SR
Queue Stats
204W - 191L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AC1D1C N4TUR3
Heimdallr
19
12 / 1 / 17
11,890
991
20,683
8,373
3,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 5 / 20
10,176
848
12,685
14,400
21,694
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
RangusJ
Zhong Kui
15
3 / 5 / 17
9,645
804
15,396
12,519
11,413
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 17
9,111
759
4,612
6,958
5,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
ltsMews
Cu Chulainn
18
10 / 4 / 16
11,460
955
21,173
22,590
19,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 9 / 7
7,794
650
4,264
14,582
12,177
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
DocJLT68
He Bo
16
6 / 8 / 7
10,423
869
10,993
16,248
6,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 10
9,870
823
5,453
19,973
26,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 7
8,372
698
10,428
15,824
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
swah97
Chronos
17
4 / 4 / 6
9,310
776
9,440
16,638
9,973
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
52
32
Kills
15
17
Deaths
32
87
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AC1D1C N4TUR3
Heimdallr
12
1
17
20.5
W
6
5
20
3.2
L
Tyr
1
9
7
0.5
L
He Bo
DocJLT68
He Bo
6
8
7
1.19
L
2
5
10
1.4
L
2
6
7
0.92
W
Zhong Kui
RangusJ
Zhong Kui
3
5
17
2.3
W
1
2
17
4.75
W
Cu Chulainn
ltsMews
Cu Chulainn
10
4
16
4.5
L
Chronos
swah97
Chronos
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,549
Damage
40,578
64,840
Taken
83,265
61,466
Mitigated
62,829
25,774
Healing
26,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AC1D1C N4TUR3
Heimdallr
20,683
9,899
1,704
2,950
8,373
3,638
1,454
4,473
3,900
0
45,148
W
12,685
1,613
299
792
14,400
21,694
340
8,189
6,211
18,306
0
L
Tyr
4,264
1,187
884
1,595
14,582
12,177
0
4,540
10,042
0
6,116
L
He Bo
DocJLT68
He Bo
10,993
889
891
2,959
16,248
6,641
0
6,219
10,029
22,239
0
L
5,453
1,014
0
1,218
19,973
26,087
0
9,322
10,644
11,696
0
L
10,428
779
8,540
6,338
15,824
7,951
0
7,049
8,775
21,452
0
W
Zhong Kui
RangusJ
Zhong Kui
15,396
3,683
1,023
2,050
12,519
11,413
2,117
5,906
6,613
25,494
0
W
4,612
1,345
4,437
791
6,958
5,391
1,144
4,111
2,847
10,887
0
W
Cu Chulainn
ltsMews
Cu Chulainn
21,173
4,347
1,934
9,794
22,590
19,330
241
13,635
8,955
1,633
35,820
L
Chronos
swah97
Chronos
9,440
5,243
523
3,196
16,638
9,973
0
6,150
10,488
24,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,282
Gold Earned
45,769
104
Minions Killed
88
0
Camps Cleared
0
1,149,073
Distance Traveled
1,067,314
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,890
991
45
4
0
230,124
2
W
Bacchus
10,176
848
13
1
0
238,341
1
L
Tyr
7,794
650
7
1
0
176,410
0
L
He Bo
10,423
869
21
2
0
193,101
2
L
Sobek
9,870
823
8
1
0
236,722
0
L
Hel
8,372
698
21
2
0
227,753
0
W
Zhong Kui
9,645
804
14
1
0
212,306
0
W
Yemoja
9,111
759
5
0
0
219,237
0
W
Cu Chulainn
11,460
955
27
2
0
249,065
0
L
Chronos
9,310
776
31
3
0
233,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role