Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
DrColo
Ravana
Level 118
God Stats
33W - 26L
1,636 SR
Queue Stats
415W - 376L
1,617 Elo+
Party 2
Izanami
Izanami
LitrolBlue
Izanami
Level 116
God Stats
42W - 9L
1,779 SR
Queue Stats
101W - 65L
1,653 Elo+
Party 1
Athena
Athena
LittleRedXC
Athena
Level 108
God Stats
23W - 3L
1,857 SR
Queue Stats
86W - 49L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
TheHobbitxx13
Nu Wa
Level 65
God Stats
1W - 1L
1,276 SR
Queue Stats
59W - 71L
1,437 Elo+
Solo
Team Averages
Level 94
1,610 SR
1,572 Elo+

VS

Team Averages
Level 107
1,471 SR
1,509 Elo+
Ullr
Ullr
DemonLightx
Ullr
Level 154
God Stats
2W - 2L
1,427 SR
Queue Stats
34W - 56L
1,434 Elo+
Solo
Bacchus
Bacchus
Hencoo
Bacchus
Level 59
God Stats
2W - 3L
1,392 SR
Queue Stats
30W - 29L
1,523 Elo+
Party 3
Kukulkan
Kukulkan
Lusidous
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Odarrock
Ah Muzen Cab
Level 125
God Stats
2W - 4L
1,569 SR
Queue Stats
37W - 45L
1,496 Elo+
Party 3
Bakasura
Bakasura
vZedna
Bakasura
Level 133
God Stats
5W - 6L
1,469 SR
Queue Stats
226W - 200L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 1 / 0
6,435
585
4,101
5,056
3,163
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
DrColo
Ravana
11
2 / 0 / 1
6,579
598
3,688
3,787
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LitrolBlue
Izanami
13
4 / 1 / 1
7,507
682
3,367
6,586
2,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
9
1 / 2 / 4
6,420
584
3,126
7,381
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 2
5,686
517
4,746
5,808
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 11 / 0
3,821
347
0
8,122
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Hencoo
Bacchus
8
2 / 3 / 3
5,007
455
3,803
6,444
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Lusidous
Kukulkan
7
0 / 4 / 1
4,843
440
1,252
4,780
1,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Odarrock
Ah Muzen Cab
10
3 / 1 / 3
6,146
559
5,541
5,085
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
vZedna
Bakasura
10
3 / 0 / 3
6,230
566
4,596
8,635
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
10
Kills
8
8
Deaths
19
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
0
11
0
0
W
Ravana
DrColo
Ravana
2
0
1
2.5
L
Bacchus
Hencoo
Bacchus
2
3
3
1.17
W
Izanami
LitrolBlue
Izanami
4
1
1
4.5
W
Athena
1
2
4
1.5
L
Kukulkan
Lusidous
Kukulkan
0
4
1
0.13
L
Ah Muzen Cab
Odarrock
Ah Muzen Cab
3
1
3
4.5
W
1
4
2
0.5
L
Bakasura
vZedna
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,028
Damage
15,192
28,618
Taken
33,066
13,399
Mitigated
11,526
5,811
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,101
962
0
1,677
5,056
3,163
484
1,315
3,593
0
30,045
L
0
0
0
270
8,122
1,461
0
557
7,515
0
4,255
W
Ravana
DrColo
Ravana
3,688
938
0
512
3,787
1,386
0
641
3,056
0
43,215
L
Bacchus
Hencoo
Bacchus
3,803
410
0
120
6,444
4,626
0
1,995
4,323
12,398
0
W
Izanami
LitrolBlue
Izanami
3,367
1,926
0
3,142
6,586
2,284
2,762
436
5,535
0
56,534
W
Athena
3,126
1,299
0
230
7,381
4,950
132
971
5,758
14,631
0
L
Kukulkan
Lusidous
Kukulkan
1,252
300
0
444
4,780
1,340
0
790
3,900
20,600
0
L
Ah Muzen Cab
Odarrock
Ah Muzen Cab
5,541
1,203
0
1,062
5,085
1,566
0
1,548
3,427
0
29,770
W
4,746
702
0
250
5,808
1,616
162
1,044
4,473
25,291
0
L
Bakasura
vZedna
Bakasura
4,596
3,222
0
3,576
8,635
2,533
0
2,462
6,029
0
17,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
26,047
373
Minions Killed
183
0
Camps Cleared
0
1,066,634
Distance Traveled
1,058,055
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,435
585
76
7
0
213,406
1
L
Ullr
3,821
347
4
0
0
186,549
5
W
Ravana
6,579
598
92
8
0
248,384
2
L
Bacchus
5,007
455
24
2
0
224,159
1
W
Izanami
7,507
682
114
10
0
191,669
5
W
Athena
6,420
584
36
3
0
239,987
1
L
Kukulkan
4,843
440
38
3
0
177,394
0
L
Ah Muzen Cab
6,146
559
63
6
0
228,601
4
W
Nu Wa
5,686
517
55
5
0
173,188
0
L
Bakasura
6,230
566
54
5
0
241,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role