Player Matchup

Merlin
Merlin
Catatafeesh
Merlin
Level 18
God Stats
5W - 2L
1,350 SR
Queue Stats
11W - 6L
1,453 Elo+
Solo
Fenrir
Fenrir
FrickThorns
Fenrir
Level 45
God Stats
3W - 1L
1,710 SR
Queue Stats
91W - 84L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
Meliodasacp
Zhong Kui
Level 11
God Stats
2W - 0L
1,747 SR
Queue Stats
17W - 26L
1,514 Elo+
Solo
Izanami
Izanami
WackLack
Izanami
Level 23
God Stats
20W - 11L
1,621 SR
Queue Stats
69W - 74L
1,472 Elo+
Party 1
Athena
Athena
longjohnn
Athena
Level 15
God Stats
3W - 2L
1,637 SR
Queue Stats
38W - 45L
1,478 Elo+
Party 1
Team Averages
Level 22
1,613 SR
1,484 Elo+

VS

Team Averages
Level 21
1,640 SR
1,468 Elo+
Cerberus
Cerberus
CamoCactus
Cerberus
Level 15
God Stats
2W - 4L
1,479 SR
Queue Stats
14W - 21L
1,359 Elo+
Solo
Loki
Loki
FearValue
Loki
Level 20
God Stats
0W - 1L
1,483 SR
Queue Stats
2W - 2L
1,557 Elo+
Solo
Anhur
Anhur
PlebMaster69
Anhur
Level 25
God Stats
2W - 1L
1,734 SR
Queue Stats
32W - 33L
1,441 Elo+
Party 2
Eset
Eset
RaccooonFive
Eset
Level 17
God Stats
2W - 1L
1,705 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Set
Set
ReallyUnlucky
Set
Level 26
God Stats
2W - 2L
1,801 SR
Queue Stats
25W - 26L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 0 / 3
5,908
591
2,296
2,872
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
11
5 / 0 / 2
6,450
645
2,533
5,851
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Meliodasacp
Zhong Kui
12
4 / 1 / 3
6,885
689
6,671
7,617
5,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
WackLack
Izanami
12
8 / 1 / 4
7,304
730
6,753
5,765
1,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
longjohnn
Athena
7
1 / 2 / 3
5,638
564
1,353
6,724
2,564
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CamoCactus
Cerberus
8
0 / 4 / 0
4,891
489
2,288
7,214
5,729
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Loki
7
0 / 5 / 2
4,862
486
1,808
6,164
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 3
4,850
485
2,439
4,449
1,064
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 4 / 0
5,474
547
2,854
4,754
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
5,518
552
5,297
8,561
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
4
4
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CamoCactus
Cerberus
0
4
0
0
W
Merlin
2
0
3
3.5
L
Loki
0
5
2
0.2
W
Fenrir
5
0
2
6
W
Zhong Kui
Meliodasacp
Zhong Kui
4
1
3
5.5
L
1
2
3
1.25
L
2
4
0
0.5
L
1
5
1
0.3
W
Izanami
WackLack
Izanami
8
1
4
10
W
Athena
longjohnn
Athena
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,606
Damage
14,686
28,829
Taken
31,142
12,754
Mitigated
13,331
9,561
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CamoCactus
Cerberus
2,288
874
0
2,093
7,214
5,729
0
1,181
6,033
31,493
0
W
Merlin
2,296
120
0
0
2,872
833
430
597
2,065
25,171
0
L
Loki
1,808
400
0
1,370
6,164
1,179
0
408
5,741
0
17,909
W
Fenrir
2,533
999
0
1,096
5,851
2,102
0
1,170
4,611
0
29,479
W
Zhong Kui
Meliodasacp
Zhong Kui
6,671
1,213
0
4,346
7,617
5,695
782
824
6,189
33,497
0
L
2,439
952
0
0
4,449
1,064
0
2,026
2,337
0
12,400
L
2,854
464
328
744
4,754
1,421
0
1,541
3,213
17,842
0
L
5,297
1,996
0
1,830
8,561
3,938
0
5,023
3,498
0
33,150
W
Izanami
WackLack
Izanami
6,753
4,245
0
3,287
5,765
1,560
877
1,918
3,839
0
46,476
W
Athena
longjohnn
Athena
1,353
485
0
832
6,724
2,564
328
314
6,322
8,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
25,595
288
Minions Killed
264
0
Camps Cleared
0
1,002,981
Distance Traveled
928,625
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,891
489
102
10
0
186,332
5
W
Merlin
5,908
591
53
5
0
191,285
1
L
Loki
4,862
486
38
4
0
186,176
0
W
Fenrir
6,450
645
68
7
0
227,779
0
W
Zhong Kui
6,885
689
75
8
0
157,913
0
L
Anhur
4,850
485
25
3
0
183,065
1
L
Eset
5,474
547
35
4
0
189,420
2
L
Set
5,518
552
64
6
0
183,632
4
W
Izanami
7,304
730
78
8
0
209,010
0
W
Athena
5,638
564
14
1
0
216,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role