Player Matchup

The Morrigan
The Morrigan
COLOMBIA1HITMAN
The Morrigan
Level 23
God Stats
3W - 6L
1,316 SR
Queue Stats
7W - 11L
1,221 Elo+
Solo
Neith
Neith
DeadShot824784
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
N0Tfusion
Scylla
Level 26
God Stats
23W - 29L
1,432 SR
Queue Stats
50W - 65L
1,333 Elo+
Solo
Anubis
Anubis
NaPHel4
Anubis
Level 25
God Stats
19W - 13L
1,500 SR
Queue Stats
357W - 439L
1,288 Elo+
Solo
Bakasura
Bakasura
StarDescendant
Bakasura
Level 18
God Stats
10W - 7L
1,515 SR
Queue Stats
15W - 10L
1,467 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,362 Elo+

VS

Team Averages
Level 16
1,470 SR
1,405 Elo+
Thor
Thor
Jamesfallout933
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Pleyer Sama
Sun Wukong
Level 4
God Stats
42W - 49L
1,500 SR
Queue Stats
79W - 103L
1,500 Elo+
Solo
Scylla
Scylla
Red Bishop 13
Scylla
Level 26
God Stats
16W - 18L
1,469 SR
Queue Stats
416W - 428L
1,374 Elo+
Solo
Cerberus
Cerberus
blancobill13
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,277 Elo+
Solo
Heimdallr
Heimdallr
nosoynadie6159
Heimdallr
Level 28
God Stats
61W - 72L
1,383 SR
Queue Stats
307W - 367L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
COLOMBIA1HITMAN
The Morrigan
18
3 / 3 / 1
12,616
505
6,509
11,779
4,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
3 / 11 / 5
10,796
432
6,107
15,123
4,521
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
N0Tfusion
Scylla
20
6 / 5 / 0
13,873
555
12,754
14,705
4,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
NaPHel4
Anubis
20
16 / 2 / 1
14,899
596
22,566
20,633
11,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
20
7 / 0 / 5
14,646
586
9,212
18,663
8,340
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
6,826
273
630
1,787
418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Pleyer Sama
Sun Wukong
16
1 / 15 / 2
10,792
432
9,950
29,670
11,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 5 / 1
12,908
516
16,711
11,537
2,773
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
blancobill13
Cerberus
14
0 / 9 / 5
9,272
371
4,828
17,635
15,517
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
nosoynadie6159
Heimdallr
20
10 / 4 / 0
14,780
591
19,086
17,262
5,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
35
Kills
20
21
Deaths
36
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
COLOMBIA1HITMAN
The Morrigan
3
3
1
1.17
W
3
11
5
0.5
L
0
3
0
0
W
Scylla
N0Tfusion
Scylla
6
5
0
1.2
W
Anubis
NaPHel4
Anubis
16
2
1
8.25
L
Sun Wukong
Pleyer Sama
Sun Wukong
1
15
2
0.13
L
9
5
1
1.9
W
Bakasura
7
0
5
9.5
L
Cerberus
blancobill13
Cerberus
0
9
5
0.28
L
Heimdallr
nosoynadie6159
Heimdallr
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,148
Damage
51,205
80,903
Taken
77,891
33,840
Mitigated
35,938
29,928
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
COLOMBIA1HITMAN
The Morrigan
6,509
660
0
124
11,779
4,407
1,429
696
10,868
42,120
2,980
W
6,107
2,961
0
1,518
15,123
4,521
638
6,446
8,375
0
22,308
L
630
360
0
0
1,787
418
0
370
1,417
0
1,155
W
Scylla
N0Tfusion
Scylla
12,754
3,139
0
2,523
14,705
4,856
1,766
8,309
5,996
88,663
0
W
Anubis
NaPHel4
Anubis
22,566
2,110
0
14,407
20,633
11,716
5,032
3,245
17,324
94,781
0
L
Sun Wukong
Pleyer Sama
Sun Wukong
9,950
3,322
0
6,849
29,670
11,411
239
18,459
11,211
0
73,004
L
16,711
3,112
0
842
11,537
2,773
480
4,951
6,586
80,963
0
W
Bakasura
9,212
7,548
0
11,356
18,663
8,340
0
2,037
16,626
0
136,353
L
Cerberus
blancobill13
Cerberus
4,828
545
0
1,533
17,635
15,517
181
8,668
7,728
27,897
0
L
Heimdallr
nosoynadie6159
Heimdallr
19,086
9,614
0
3,896
17,262
5,819
3,711
8,598
8,594
0
129,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,830
Gold Earned
54,578
575
Minions Killed
470
0
Camps Cleared
0
2,166,103
Distance Traveled
1,675,014
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,616
505
66
3
0
470,060
1
W
Neith
10,796
432
48
2
0
350,455
5
L
Thor
6,826
273
1
0
0
56,261
0
W
Scylla
13,873
555
146
6
0
428,764
0
W
Anubis
14,899
596
136
5
0
357,148
0
L
Sun Wukong
10,792
432
97
4
0
365,319
1
L
Scylla
12,908
516
143
6
0
444,632
7
W
Bakasura
14,646
586
179
7
0
559,676
3
L
Cerberus
9,272
371
45
2
0
371,506
1
L
Heimdallr
14,780
591
184
7
0
437,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role