Player Matchup

Ra
Ra
FearfulBoar474
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 2
Bellona
Bellona
JellyFeet12
Bellona
Level 17
God Stats
3W - 4L
1,567 SR
Queue Stats
52W - 47L
1,484 Elo+
Solo
Fenrir
Fenrir
NovaDrake653
Fenrir
Level 75
God Stats
15W - 14L
1,578 SR
Queue Stats
140W - 138L
1,595 Elo+
Party 3
Bacchus
Bacchus
juicyj72
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,445 Elo+
Party 2
Chernobog
Chernobog
wingedgs
Chernobog
Level 7
God Stats
3W - 3L
1,642 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 3
Team Averages
Level 24
1,558 SR
1,496 Elo+

VS

Team Averages
Level 25
1,541 SR
1,514 Elo+
Tyr
Tyr
Augi-o_o
Tyr
Level 28
God Stats
11W - 7L
1,545 SR
Queue Stats
104W - 129L
1,416 Elo+
Solo
Kali
Kali
LilExploits
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,457 Elo+
Party 1
Medusa
Medusa
PointlessOutrage
Medusa
Level 7
God Stats
19W - 7L
1,678 SR
Queue Stats
78W - 70L
1,623 Elo+
Party 1
Anubis
Anubis
TechMaster136
Anubis
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 53L
1,560 Elo+
Party 1
Cerberus
Cerberus
UpSETT12
Cerberus
Level 5
God Stats
9W - 7L
1,484 SR
Queue Stats
81W - 82L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,061
562
3,233
4,052
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JellyFeet12
Bellona
6
0 / 0 / 0
3,975
442
3,114
2,516
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
10
3 / 3 / 1
5,607
623
4,867
6,213
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
juicyj72
Bacchus
7
0 / 1 / 3
4,731
526
1,703
5,169
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
wingedgs
Chernobog
7
3 / 2 / 0
4,639
515
1,302
4,002
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,381
598
1,378
7,292
2,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
5 / 2 / 3
6,076
675
3,358
5,738
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 1 / 3
4,803
534
4,452
3,951
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 4
6,030
670
2,517
4,416
1,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
UpSETT12
Cerberus
7
0 / 3 / 6
4,712
524
2,805
4,763
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
10
10
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
4
1
0.38
L
Bellona
JellyFeet12
Bellona
0
0
0
0
W
5
2
3
3.25
L
Fenrir
3
3
1
1.17
W
2
1
3
3.5
W
3
1
4
5
W
Cerberus
UpSETT12
Cerberus
0
3
6
1
L
Bacchus
juicyj72
Bacchus
0
1
3
1.5
L
Chernobog
wingedgs
Chernobog
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,219
Damage
14,510
21,952
Taken
26,160
7,791
Mitigated
10,465
3,403
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,378
160
0
2,570
7,292
2,605
91
0
7,292
0
19,943
L
3,233
482
0
463
4,052
790
503
1,865
2,187
25,256
0
L
Bellona
JellyFeet12
Bellona
3,114
1,063
0
453
2,516
1,217
0
0
2,516
0
11,276
W
3,358
1,539
0
2,470
5,738
2,033
0
1,041
4,661
0
22,203
L
Fenrir
4,867
944
0
741
6,213
1,629
0
1,485
4,728
0
26,473
W
4,452
2,340
0
1,172
3,951
968
0
1,086
2,839
0
22,905
W
2,517
384
0
2,193
4,416
1,936
0
1,196
3,182
30,505
0
W
Cerberus
UpSETT12
Cerberus
2,805
323
0
853
4,763
2,923
0
1,485
3,250
10,455
0
L
Bacchus
juicyj72
Bacchus
1,703
202
0
1,276
5,169
3,450
0
1,301
3,868
13,292
0
L
Chernobog
wingedgs
Chernobog
1,302
887
0
470
4,002
705
0
671
3,331
0
15,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
27,002
154
Minions Killed
226
0
Camps Cleared
0
749,892
Distance Traveled
847,427
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,381
598
39
4
0
178,668
1
L
Ra
5,061
562
38
4
0
149,068
1
L
Bellona
3,975
442
20
2
0
91,841
0
W
Kali
6,076
675
40
4
0
187,568
0
L
Fenrir
5,607
623
48
5
0
168,720
0
W
Medusa
4,803
534
45
5
0
158,218
0
W
Anubis
6,030
670
73
8
0
156,082
0
W
Cerberus
4,712
524
29
3
0
166,891
0
L
Bacchus
4,731
526
19
2
0
185,057
1
L
Chernobog
4,639
515
29
3
0
155,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role