Player Matchup

Olorun
Olorun
BigMacBray
Olorun
Level 13
God Stats
7W - 1L
1,465 SR
Queue Stats
24W - 30L
1,267 Elo+
Party 1
Mulan
Mulan
Deadly vein4513
Mulan
Level 27
God Stats
13W - 11L
1,507 SR
Queue Stats
62W - 83L
1,297 Elo+
Party 1
Discordia
Discordia
Dr Ali Wells
Discordia
Level 16
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 2L
1,299 Elo+
Party 2
Loki
Loki
REHSINUP3788
Loki
Level 27
God Stats
19W - 15L
1,398 SR
Queue Stats
105W - 128L
1,344 Elo+
Party 1
Terra
Terra
iceman003000
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 20
1,489 SR
1,341 Elo+

VS

Team Averages
Level 19
1,456 SR
1,347 Elo+
Morgan Le Fay
Morgan Le Fay
ChickBor17
Morgan Le Fay
Level 13
God Stats
8W - 7L
1,388 SR
Queue Stats
9W - 13L
1,342 Elo+
Solo
Artemis
Artemis
TH3Y CALL M3 E
Artemis
Level 24
God Stats
1W - 2L
1,567 SR
Queue Stats
319W - 350L
1,399 Elo+
Solo
Awilix
Awilix
Warf117
Awilix
Level 24
God Stats
6W - 9L
1,500 SR
Queue Stats
208W - 251L
1,340 Elo+
Solo
Mulan
Mulan
linohowdyttv
Mulan
Level 17
God Stats
10W - 15L
1,418 SR
Queue Stats
72W - 84L
1,364 Elo+
Party 3
Geb
Geb
yungprinz32
Geb
Level 15
God Stats
7W - 6L
1,409 SR
Queue Stats
37W - 51L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigMacBray
Olorun
12
4 / 5 / 2
7,542
471
8,725
12,739
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 6 / 3
9,762
610
7,486
13,526
9,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Dr Ali Wells
Discordia
15
2 / 0 / 5
8,508
532
7,840
6,529
2,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
12 / 0 / 4
10,247
640
10,101
6,471
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
2 / 0 / 8
7,718
482
5,520
14,007
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChickBor17
Morgan Le Fay
11
2 / 4 / 2
6,761
423
5,017
11,524
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 5
6,177
386
6,833
8,404
3,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Warf117
Awilix
11
1 / 8 / 3
6,924
433
3,581
11,776
4,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 4 / 0
8,313
520
12,095
12,758
9,943
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 2
7,052
441
4,969
13,578
8,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
24
Kills
11
11
Deaths
24
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
BigMacBray
Olorun
4
5
2
1
L
Morgan Le Fay
ChickBor17
Morgan Le Fay
2
4
2
0.75
W
4
6
3
0.92
W
Discordia
Dr Ali Wells
Discordia
2
0
5
4.5
W
12
0
4
14
L
0
5
5
0.5
L
Awilix
Warf117
Awilix
1
8
3
0.31
W
2
0
8
6
L
6
4
0
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,672
Damage
32,495
53,272
Taken
58,040
34,161
Mitigated
31,112
15,462
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BigMacBray
Olorun
8,725
3,758
565
3,924
12,739
5,134
868
4,046
8,693
42,941
0
L
Morgan Le Fay
ChickBor17
Morgan Le Fay
5,017
323
73
2,045
11,524
4,166
0
5,657
5,867
29,840
0
W
7,486
2,429
0
712
13,526
9,457
997
960
12,566
0
41,429
W
Discordia
Dr Ali Wells
Discordia
7,840
756
0
3,560
6,529
2,808
1,398
1,949
4,580
53,080
0
W
10,101
3,790
0
0
6,471
2,209
0
0
6,471
0
68,031
L
6,833
3,052
0
1,278
8,404
3,416
0
2,308
6,096
0
26,267
L
Awilix
Warf117
Awilix
3,581
1,533
0
1,924
11,776
4,590
380
1,666
10,110
0
35,556
W
5,520
591
1,138
5,563
14,007
14,553
203
3,571
10,436
23,149
0
L
12,095
3,534
0
1,146
12,758
9,943
163
3,040
9,718
0
41,350
L
4,969
609
0
1,490
13,578
8,997
0
9,414
4,164
15,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
35,227
397
Minions Killed
238
0
Camps Cleared
0
1,462,224
Distance Traveled
1,425,504
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,542
471
76
5
0
265,235
4
L
Morgan Le Fay
6,761
423
43
3
0
278,235
0
W
Mulan
9,762
610
85
5
0
255,465
1
W
Discordia
8,508
532
92
6
0
288,956
2
W
Loki
10,247
640
111
7
0
346,376
1
L
Artemis
6,177
386
46
3
0
258,279
2
L
Awilix
6,924
433
60
4
0
280,502
0
W
Terra
7,718
482
33
2
0
306,192
0
L
Mulan
8,313
520
81
5
0
288,808
3
L
Geb
7,052
441
8
1
0
319,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role