Player Matchup

Heimdallr
Heimdallr
Cbmisc
Heimdallr
Level 127
God Stats
0W - 2L
1,600 SR
Queue Stats
34W - 38L
1,539 Elo+
Solo
Sobek
Sobek
CosmicCalculus
Sobek
Level 102
God Stats
2W - 2L
1,731 SR
Queue Stats
49W - 41L
1,639 Elo+
Solo
Vamana
Vamana
IWomanizer
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Ra
Ra
N8Dogg1929
Ra
Level 67
God Stats
19W - 16L
1,665 SR
Queue Stats
87W - 101L
1,506 Elo+
Party 2
Fenrir
Fenrir
nitenichi
Fenrir
Level 129
God Stats
9W - 11L
1,488 SR
Queue Stats
176W - 209L
1,512 Elo+
Party 2
Team Averages
Level 103
1,597 SR
1,496 Elo+

VS

Team Averages
Level 92
1,560 SR
1,553 Elo+
Xbalanque
Xbalanque
AlphaWolf9410
Xbalanque
Level 119
God Stats
1W - 1L
1,796 SR
Queue Stats
26W - 20L
1,507 Elo+
Party 1
Tiamat
Tiamat
AnnMaru
Tiamat
Level 55
God Stats
52W - 48L
1,510 SR
Queue Stats
250W - 257L
1,489 Elo+
Solo
Thanatos
Thanatos
Cerafall
Thanatos
Level 117
God Stats
8W - 7L
1,653 SR
Queue Stats
145W - 150L
1,590 Elo+
Party 3
Hercules
Hercules
Eldarado
Hercules
Level 98
God Stats
2W - 3L
1,385 SR
Queue Stats
108W - 89L
1,643 Elo+
Party 3
Kukulkan
Kukulkan
Pavo1
Kukulkan
Level 73
God Stats
1W - 3L
1,458 SR
Queue Stats
34W - 33L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cbmisc
Heimdallr
20
1 / 9 / 12
14,711
1,051
27,529
23,774
10,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 1
10,660
761
497
1,880
946
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
IWomanizer
Vamana
20
6 / 6 / 7
14,892
1,064
16,987
35,242
34,359
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 9 / 9
13,912
994
12,361
22,504
6,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
nitenichi
Fenrir
19
8 / 10 / 4
14,399
1,029
12,814
22,245
8,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlphaWolf9410
Xbalanque
20
3 / 6 / 16
13,755
983
13,243
13,879
6,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
AnnMaru
Tiamat
20
5 / 1 / 14
14,246
1,018
13,588
6,966
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Cerafall
Thanatos
20
20 / 7 / 10
17,914
1,280
35,054
20,934
12,152
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Eldarado
Hercules
20
1 / 1 / 16
12,873
920
16,151
20,635
27,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pavo1
Kukulkan
20
6 / 3 / 14
14,350
1,025
21,576
14,397
7,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
18
Kills
35
35
Deaths
18
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlphaWolf9410
Xbalanque
3
6
16
1.83
W
Tiamat
AnnMaru
Tiamat
5
1
14
12
L
Heimdallr
Cbmisc
Heimdallr
1
9
12
0.78
W
Thanatos
Cerafall
Thanatos
20
7
10
3.57
L
0
1
1
0.5
W
Hercules
Eldarado
Hercules
1
1
16
9
L
Vamana
IWomanizer
Vamana
6
6
7
1.58
L
3
9
9
0.83
W
Kukulkan
Pavo1
Kukulkan
6
3
14
4.33
L
Fenrir
nitenichi
Fenrir
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,188
Damage
99,612
105,645
Taken
76,811
60,825
Mitigated
59,078
12,829
Healing
28,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlphaWolf9410
Xbalanque
13,243
6,897
0
1,812
13,879
6,517
0
2,224
11,655
0
40,965
W
Tiamat
AnnMaru
Tiamat
13,588
620
799
2,018
6,966
5,633
0
2,006
4,960
39,856
0
L
Heimdallr
Cbmisc
Heimdallr
27,529
15,705
0
50
23,774
10,281
0
4,447
18,863
0
87,163
W
Thanatos
Cerafall
Thanatos
35,054
7,781
0
14,584
20,934
12,152
0
2,228
18,706
0
51,205
L
497
35
0
134
1,880
946
0
678
1,065
1,553
0
W
Hercules
Eldarado
Hercules
16,151
4,958
0
7,917
20,635
27,287
0
3,946
15,924
0
23,700
L
Vamana
IWomanizer
Vamana
16,987
7,736
0
7,725
35,242
34,359
0
16,342
17,769
0
44,117
L
12,361
628
2,899
1,892
22,504
6,731
0
6,839
15,304
35,984
0
W
Kukulkan
Pavo1
Kukulkan
21,576
2,883
0
1,539
14,397
7,489
0
2,454
11,943
68,860
0
L
Fenrir
nitenichi
Fenrir
12,814
2,053
0
129
22,245
8,508
0
5,678
15,952
0
21,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,574
Gold Earned
73,138
271
Minions Killed
309
5
Camps Cleared
11
1,202,304
Distance Traveled
1,461,514
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,755
983
67
5
2
235,433
0
W
Tiamat
14,246
1,018
63
5
1
288,081
0
L
Heimdallr
14,711
1,051
143
10
3
255,400
0
W
Thanatos
17,914
1,280
47
3
2
346,521
0
L
Sobek
10,660
761
0
0
0
39,569
1
W
Hercules
12,873
920
22
2
1
305,776
0
L
Vamana
14,892
1,064
50
4
0
332,648
2
L
Ra
13,912
994
67
5
1
280,279
0
W
Kukulkan
14,350
1,025
110
8
5
285,703
0
L
Fenrir
14,399
1,029
11
1
1
294,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role