Player Matchup

Fenrir
Fenrir
AirBilly
Fenrir
Level 88
God Stats
27W - 19L
1,547 SR
Queue Stats
378W - 350L
1,381 Elo+
Party 4
King Arthur
King Arthur
Blacckyyyyyy4
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,533 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Brimdaddy30
Morgan Le Fay
Level 25
God Stats
6W - 2L
1,287 SR
Queue Stats
113W - 91L
1,477 Elo+
Party 2
Izanami
Izanami
Grimreaper10049
Izanami
Level 155
God Stats
15W - 9L
1,278 SR
Queue Stats
642W - 638L
1,491 Elo+
Party 4
Baron Samedi
Baron Samedi
komander-kaos
Baron Samedi
Level 127
God Stats
29W - 23L
1,319 SR
Queue Stats
222W - 183L
1,485 Elo+
Party 2
Team Averages
Level 82
1,386 SR
1,473 Elo+

VS

Team Averages
Level 50
1,521 SR
1,458 Elo+
Anhur
Anhur
DjFranko27
Anhur
Level 81
God Stats
28W - 32L
1,496 SR
Queue Stats
213W - 223L
1,409 Elo+
Party 3
Cthulhu
Cthulhu
Kayetre
Cthulhu
Level 28
God Stats
36W - 41L
1,565 SR
Queue Stats
190W - 180L
1,504 Elo+
Party 1
Chaac
Chaac
OblivionMZ
Chaac
Level 32
God Stats
6W - 5L
1,497 SR
Queue Stats
40W - 50L
1,356 Elo+
Party 3
Vulcan
Vulcan
kumasagati
Vulcan
Level 25
God Stats
2W - 7L
1,391 SR
Queue Stats
158W - 149L
1,497 Elo+
Party 1
Fenrir
Fenrir
slickjoel1141400
Fenrir
Level 85
God Stats
19W - 19L
1,657 SR
Queue Stats
221W - 190L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AirBilly
Fenrir
11
3 / 0 / 2
6,380
580
3,259
5,303
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Blacckyyyyyy4
King Arthur
12
1 / 1 / 0
6,116
556
3,436
6,668
3,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Brimdaddy30
Morgan Le Fay
10
0 / 1 / 2
5,601
509
2,175
3,611
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
6,852
623
3,793
5,618
1,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
komander-kaos
Baron Samedi
9
2 / 1 / 2
5,275
480
2,062
5,704
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 3 / 0
5,249
477
1,679
6,641
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Kayetre
Cthulhu
7
0 / 2 / 1
4,966
451
2,894
6,532
2,452
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
12
1 / 1 / 0
6,500
591
3,632
6,266
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
kumasagati
Vulcan
10
1 / 1 / 1
5,673
516
2,022
2,854
1,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 1
5,772
525
2,342
7,058
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AirBilly
Fenrir
3
0
2
4
W
King Arthur
Blacckyyyyyy4
King Arthur
1
1
0
1
W
Morgan Le Fay
Brimdaddy30
Morgan Le Fay
0
1
2
1
L
Anhur
0
3
0
0
W
2
0
2
3
L
Cthulhu
Kayetre
Cthulhu
0
2
1
0.25
L
Chaac
1
1
0
1
W
Baron Samedi
komander-kaos
Baron Samedi
2
1
2
3
L
Vulcan
kumasagati
Vulcan
1
1
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
12,569
26,904
Taken
29,351
10,755
Mitigated
10,238
9,645
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AirBilly
Fenrir
3,259
1,095
0
792
5,303
1,683
414
346
4,957
0
32,658
W
King Arthur
Blacckyyyyyy4
King Arthur
3,436
361
0
2,825
6,668
3,448
0
0
6,668
0
33,596
W
Morgan Le Fay
Brimdaddy30
Morgan Le Fay
2,175
122
0
900
3,611
1,146
700
1,899
1,712
28,001
0
L
Anhur
1,679
777
0
1,955
6,641
1,372
0
210
6,431
0
28,236
W
3,793
1,697
0
2,439
5,618
1,331
672
493
5,083
0
48,770
L
Cthulhu
Kayetre
Cthulhu
2,894
133
0
0
6,532
2,452
0
2,444
3,970
12,544
0
L
Chaac
3,632
473
0
2,889
6,266
3,112
0
0
6,266
0
41,199
W
Baron Samedi
komander-kaos
Baron Samedi
2,062
157
477
2,212
5,704
3,147
341
2,149
3,414
15,178
0
L
Vulcan
kumasagati
Vulcan
2,022
387
0
646
2,854
1,135
0
629
2,109
19,905
0
L
2,342
441
0
3,754
7,058
2,167
0
678
6,338
0
35,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
28,160
308
Minions Killed
298
0
Camps Cleared
0
989,741
Distance Traveled
1,011,228
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,380
580
56
5
0
217,290
2
W
King Arthur
6,116
556
67
6
0
186,640
0
W
Morgan Le Fay
5,601
509
55
5
0
210,214
0
L
Anhur
5,249
477
65
6
0
170,154
3
W
Izanami
6,852
623
102
9
0
191,983
0
L
Cthulhu
4,966
451
13
1
0
196,654
0
L
Chaac
6,500
591
97
9
0
220,668
4
W
Baron Samedi
5,275
480
28
3
0
183,614
3
L
Vulcan
5,673
516
51
5
0
196,729
2
L
Fenrir
5,772
525
72
7
0
227,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role