Player Matchup

Loki
Loki
CoochPoochy
Loki
Level 29
God Stats
21W - 14L
1,596 SR
Queue Stats
170W - 184L
1,495 Elo+
Solo
Ares
Ares
Gamefaces
Ares
Level 6
God Stats
12W - 9L
1,598 SR
Queue Stats
13W - 13L
1,623 Elo+
Party 1
Anubis
Anubis
ImZogoez
Anubis
Level 62
God Stats
17W - 11L
1,569 SR
Queue Stats
156W - 146L
1,531 Elo+
Party 1
Izanami
Izanami
TrialMagus
Izanami
Level 7
God Stats
10W - 5L
1,530 SR
Queue Stats
31W - 22L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
amJello
Cu Chulainn
Level 28
God Stats
9W - 9L
1,526 SR
Queue Stats
257W - 302L
1,426 Elo+
Party 1
Team Averages
Level 26
1,564 SR
1,524 Elo+

VS

Team Averages
Level 18
1,522 SR
1,564 Elo+
Artio
Artio
DougDread
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,569 Elo+
Solo
He Bo
He Bo
EuraDeplporable
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 219L
1,641 Elo+
Solo
Artemis
Artemis
Insanepheonix
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,539 Elo+
Solo
Cerberus
Cerberus
Josszero
Cerberus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,510 Elo+
Solo
Susano
Susano
SlimyAto
Susano
Level 25
God Stats
6W - 5L
1,611 SR
Queue Stats
110W - 102L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
6,737
674
3,961
5,796
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
9
2 / 0 / 4
6,163
616
1,641
4,623
1,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
ImZogoez
Anubis
12
8 / 2 / 2
7,560
756
10,714
8,074
3,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TrialMagus
Izanami
12
6 / 0 / 2
6,931
693
5,579
4,134
1,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
amJello
Cu Chulainn
11
2 / 1 / 1
6,316
632
3,110
5,979
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DougDread
Artio
7
1 / 2 / 2
4,884
488
854
6,197
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 5 / 0
6,210
621
4,454
7,303
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
6
0 / 9 / 0
4,289
429
2,206
8,455
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Josszero
Cerberus
8
0 / 3 / 0
4,720
472
1,869
6,180
3,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
SlimyAto
Susano
8
0 / 4 / 2
5,102
510
2,542
7,797
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
23
Kills
5
5
Deaths
23
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Artio
DougDread
Artio
1
2
2
1
L
4
5
0
0.8
W
Ares
2
0
4
4
W
Anubis
ImZogoez
Anubis
8
2
2
4.5
L
Artemis
0
9
0
0
L
Cerberus
Josszero
Cerberus
0
3
0
0
L
Susano
SlimyAto
Susano
0
4
2
0.25
W
Izanami
TrialMagus
Izanami
6
0
2
7
W
Cu Chulainn
amJello
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,005
Damage
11,925
28,606
Taken
35,932
11,382
Mitigated
12,216
9,561
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,961
1,053
0
1,887
5,796
2,225
0
796
4,982
0
29,619
L
Artio
DougDread
Artio
854
134
120
808
6,197
3,626
0
3,093
3,104
5,401
0
L
4,454
658
0
915
7,303
1,445
0
3,842
3,461
21,595
0
W
Ares
1,641
484
0
0
4,623
1,781
386
11
4,612
11,064
0
W
Anubis
ImZogoez
Anubis
10,714
1,594
0
3,613
8,074
3,413
252
4,128
3,752
43,928
0
L
Artemis
2,206
1,129
0
312
8,455
1,476
0
3,551
4,904
0
12,886
L
Cerberus
Josszero
Cerberus
1,869
242
0
1,688
6,180
3,861
0
0
5,684
15,020
0
L
Susano
SlimyAto
Susano
2,542
495
0
2,441
7,797
1,808
0
1,869
5,890
0
19,653
W
Izanami
TrialMagus
Izanami
5,579
3,368
0
2,130
4,134
1,250
3,904
316
3,818
0
47,635
W
Cu Chulainn
amJello
Cu Chulainn
3,110
784
0
1,931
5,979
2,713
543
1,674
4,265
0
24,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
25,205
306
Minions Killed
162
0
Camps Cleared
0
975,819
Distance Traveled
917,984
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,737
674
60
6
0
212,257
5
L
Artio
4,884
488
10
1
0
197,946
4
L
He Bo
6,210
621
37
4
0
180,091
3
W
Ares
6,163
616
12
1
0
208,213
0
W
Anubis
7,560
756
77
8
0
182,634
1
L
Artemis
4,289
429
19
2
0
179,746
0
L
Cerberus
4,720
472
49
5
0
171,834
0
L
Susano
5,102
510
47
5
0
188,367
0
W
Izanami
6,931
693
99
10
0
175,038
0
W
Cu Chulainn
6,316
632
58
6
0
197,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role