Player Matchup

Thor
Thor
Benimaru--san97
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,493 Elo+
Party 3
Chernobog
Chernobog
DosWesticles
Chernobog
Level 45
God Stats
29W - 28L
1,617 SR
Queue Stats
281W - 269L
1,580 Elo+
Solo
Achilles
Achilles
Fancy Rasberry
Achilles
Level 103
God Stats
27W - 22L
1,651 SR
Queue Stats
497W - 471L
1,527 Elo+
Party 2
Yemoja
Yemoja
Mynameisjeff72
Yemoja
Level 38
God Stats
1W - 2L
1,591 SR
Queue Stats
23W - 26L
1,561 Elo+
Party 2
Sol
Sol
bunskies
Sol
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 67L
1,558 Elo+
Party 3
Team Averages
Level 62
1,572 SR
1,544 Elo+

VS

Team Averages
Level 69
1,753 SR
1,615 Elo+
Hachiman
Hachiman
DisturbedNut420
Hachiman
Level 116
God Stats
24W - 6L
1,740 SR
Queue Stats
483W - 340L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
GoriIIaGuy
Ne Zha
Level 109
God Stats
8W - 1L
1,859 SR
Queue Stats
132W - 92L
1,641 Elo+
Party 1
Geb
Geb
ManuelPat18
Geb
Level 42
God Stats
8W - 5L
1,840 SR
Queue Stats
178W - 227L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
TalkyCord42673
Cu Chulainn
Level 45
God Stats
102W - 58L
1,846 SR
Queue Stats
290W - 193L
1,759 Elo+
Party 1
Tiamat
Tiamat
badinkus
Tiamat
Level 35
God Stats
8W - 17L
1,480 SR
Queue Stats
100W - 108L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,922
494
3,073
8,938
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
DosWesticles
Chernobog
10
1 / 4 / 2
5,833
486
4,619
7,595
1,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
3 / 1 / 3
7,464
622
9,330
10,986
5,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 3 / 2
5,799
483
3,136
8,537
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 3 / 2
5,915
493
5,716
6,878
2,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
8 / 2 / 2
7,565
630
9,411
7,112
2,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
GoriIIaGuy
Ne Zha
11
3 / 1 / 4
6,495
541
3,590
8,335
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 8
6,269
522
3,266
8,832
7,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
TalkyCord42673
Cu Chulainn
11
1 / 3 / 0
6,320
527
5,476
9,243
4,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
badinkus
Tiamat
11
2 / 0 / 6
6,498
542
5,514
7,890
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
15
15
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Hachiman
8
2
2
4.5
L
Chernobog
DosWesticles
Chernobog
1
4
2
0.5
L
Achilles
3
1
3
4.5
W
Ne Zha
GoriIIaGuy
Ne Zha
3
1
4
5
W
1
2
8
2.5
L
0
3
2
0.33
W
Cu Chulainn
TalkyCord42673
Cu Chulainn
1
3
0
0.33
W
Tiamat
badinkus
Tiamat
2
0
6
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
27,257
42,934
Taken
41,412
16,454
Mitigated
20,333
13,441
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,073
481
0
2,203
8,938
2,692
0
932
8,006
0
26,367
W
Hachiman
9,411
4,999
0
2,902
7,112
2,121
897
1,653
5,459
0
50,042
L
Chernobog
DosWesticles
Chernobog
4,619
3,014
0
2,480
7,595
1,973
0
1,586
6,009
0
31,139
L
Achilles
9,330
1,713
0
4,279
10,986
5,979
0
2,756
8,230
6,681
33,114
W
Ne Zha
GoriIIaGuy
Ne Zha
3,590
733
0
3,416
8,335
2,728
217
1,450
6,885
0
31,453
W
3,266
484
0
330
8,832
7,158
121
2,189
6,643
11,051
0
L
3,136
567
776
1,111
8,537
3,029
0
2,445
6,092
14,914
0
W
Cu Chulainn
TalkyCord42673
Cu Chulainn
5,476
879
0
3,379
9,243
4,050
0
2,631
6,612
3,208
30,980
W
Tiamat
badinkus
Tiamat
5,514
751
0
2,812
7,890
4,276
190
2,826
5,064
34,502
0
L
5,716
1,573
0
2,592
6,878
2,781
744
1,590
5,288
35,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
33,147
318
Minions Killed
316
0
Camps Cleared
0
1,046,685
Distance Traveled
1,176,760
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,922
494
55
5
0
176,694
1
W
Hachiman
7,565
630
98
8
0
218,203
3
L
Chernobog
5,833
486
66
6
0
214,794
1
L
Achilles
7,464
622
85
7
0
242,080
0
W
Ne Zha
6,495
541
73
6
0
243,861
3
W
Geb
6,269
522
11
1
0
246,578
3
L
Yemoja
5,799
483
32
3
0
204,829
4
W
Cu Chulainn
6,320
527
69
6
0
231,921
1
W
Tiamat
6,498
542
65
5
0
236,197
5
L
Sol
5,915
493
80
7
0
208,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role