Player Matchup

Fenrir
Fenrir
Bourbs54
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
CHOGG45
Cthulhu
Level 143
God Stats
4W - 3L
1,559 SR
Queue Stats
233W - 263L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Judgement Owl
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 100L
1,381 Elo+
Party 2
Athena
Athena
Trollrah
Athena
Level 140
God Stats
3W - 5L
1,498 SR
Queue Stats
248W - 293L
1,410 Elo+
Solo
Odin
Odin
Zalajuk
Odin
Level 154
God Stats
11W - 3L
1,893 SR
Queue Stats
659W - 671L
1,372 Elo+
Solo
Team Averages
Level 127
1,590 SR
1,400 Elo+

VS

Team Averages
Level 88
1,496 SR
1,359 Elo+
Heimdallr
Heimdallr
D3rr1ck00
Heimdallr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
DHG Undefeated
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,251 Elo+
Party 1
Cerberus
Cerberus
JEAN1100
Cerberus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 59L
1,387 Elo+
Solo
Zeus
Zeus
Ry2891
Zeus
Level 129
God Stats
2W - 0L
1,479 SR
Queue Stats
43W - 52L
1,362 Elo+
Party 1
Ganesha
Ganesha
ShadowKestrel5
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bourbs54
Fenrir
17
5 / 9 / 8
11,062
691
10,784
27,450
15,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CHOGG45
Cthulhu
20
7 / 5 / 11
11,941
746
17,111
31,130
35,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Judgement Owl
Morgan Le Fay
18
0 / 7 / 16
10,494
656
15,366
15,611
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Trollrah
Athena
19
6 / 6 / 11
12,554
785
9,679
23,932
28,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
Zalajuk
Odin
19
3 / 5 / 10
11,068
692
17,349
15,849
13,846
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D3rr1ck00
Heimdallr
20
17 / 6 / 10
14,216
889
33,295
16,523
9,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
DHG Undefeated
Jormungandr
17
3 / 2 / 17
10,588
662
7,159
11,135
11,279
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
JEAN1100
Cerberus
19
3 / 5 / 19
11,852
741
11,658
28,434
32,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Ry2891
Zeus
20
9 / 5 / 19
13,256
829
34,081
13,179
6,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 3 / 23
10,786
674
8,209
15,609
18,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
120
21
Kills
32
32
Deaths
21
56
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bourbs54
Fenrir
5
9
8
1
L
Cthulhu
CHOGG45
Cthulhu
7
5
11
2.5
W
Heimdallr
D3rr1ck00
Heimdallr
17
6
10
3.67
W
Jormungandr
DHG Undefeated
Jormungandr
3
2
17
5.75
W
Cerberus
JEAN1100
Cerberus
3
5
19
2.5
L
Morgan Le Fay
Judgement Owl
Morgan Le Fay
0
7
16
1.14
W
Zeus
Ry2891
Zeus
9
5
19
3.7
W
0
3
23
3.83
L
Athena
Trollrah
Athena
6
6
11
1.92
L
Odin
Zalajuk
Odin
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,289
Damage
94,402
113,972
Taken
84,880
100,098
Mitigated
78,956
36,184
Healing
32,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bourbs54
Fenrir
10,784
3,265
1,336
5,539
27,450
15,728
290
14,786
12,646
0
13,696
L
Cthulhu
CHOGG45
Cthulhu
17,111
1,465
5,051
9,348
31,130
35,028
301
16,491
14,639
36,151
0
W
Heimdallr
D3rr1ck00
Heimdallr
33,295
12,282
1,907
1,796
16,523
9,766
2,454
8,017
8,506
0
60,469
W
Jormungandr
DHG Undefeated
Jormungandr
7,159
764
1,441
2,174
11,135
11,279
116
6,030
5,105
12,400
0
W
Cerberus
JEAN1100
Cerberus
11,658
1,447
1,282
9,699
28,434
32,396
691
13,327
15,107
24,666
0
L
Morgan Le Fay
Judgement Owl
Morgan Le Fay
15,366
2,634
1,096
1,476
15,611
7,162
1,239
12,043
3,568
37,186
0
W
Zeus
Ry2891
Zeus
34,081
4,142
3,835
3,015
13,179
6,927
1,774
6,674
6,505
70,336
0
W
8,209
438
2,482
4,397
15,609
18,588
183
8,108
7,501
11,172
0
L
Athena
Trollrah
Athena
9,679
2,478
3,063
4,451
23,932
28,334
515
11,197
12,717
17,927
0
L
Odin
Zalajuk
Odin
17,349
3,640
3,582
1,242
15,849
13,846
867
6,590
9,259
0
30,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,119
Gold Earned
60,698
116
Minions Killed
186
0
Camps Cleared
0
1,455,610
Distance Traveled
1,432,150
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,062
691
8
1
0
275,420
2
L
Cthulhu
11,941
746
32
2
0
292,870
0
W
Heimdallr
14,216
889
71
4
0
272,103
1
W
Jormungandr
10,588
662
4
0
0
284,722
0
W
Cerberus
11,852
741
39
2
0
297,330
1
L
Morgan Le Fay
10,494
656
35
2
0
261,993
0
W
Zeus
13,256
829
72
5
0
260,554
1
W
Ganesha
10,786
674
0
0
0
317,441
0
L
Athena
12,554
785
18
1
0
283,393
1
L
Odin
11,068
692
23
1
0
341,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role