Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Infamous is God
Odin
Level 151
God Stats
17W - 11L
1,601 SR
Queue Stats
523W - 471L
1,481 Elo+
Party 1
Bellona
Bellona
TWyma
Bellona
Level 125
God Stats
11W - 10L
1,489 SR
Queue Stats
43W - 36L
1,519 Elo+
Party 1
Ravana
Ravana
The lost gam3r
Ravana
Level 124
God Stats
13W - 15L
1,341 SR
Queue Stats
309W - 300L
1,503 Elo+
Solo
Sol
Sol
slambrose
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
419W - 387L
1,507 Elo+
Party 1
Team Averages
Level 127
1,486 SR
1,502 Elo+

VS

Team Averages
Level 122
1,412 SR
1,481 Elo+
Ra
Ra
Alterbridge305
Ra
Level 158
God Stats
50W - 39L
1,584 SR
Queue Stats
606W - 575L
1,480 Elo+
Solo
Ymir
Ymir
Krieger59
Ymir
Level 134
God Stats
40W - 55L
1,481 SR
Queue Stats
531W - 518L
1,499 Elo+
Solo
Mercury
Mercury
MajiinQ
Mercury
Level 107
God Stats
6W - 4L
1,448 SR
Queue Stats
523W - 458L
1,497 Elo+
Solo
Danzaburou
Danzaburou
NobleNolte
Danzaburou
Level 59
God Stats
4W - 8L
1,295 SR
Queue Stats
85W - 118L
1,400 Elo+
Solo
Hou Yi
Hou Yi
x2 Hungry
Hou Yi
Level 151
God Stats
2W - 6L
1,254 SR
Queue Stats
375W - 353L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 4 / 7
7,298
487
8,431
9,335
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 7
8,262
551
6,595
9,893
7,820
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TWyma
Bellona
12
4 / 1 / 8
7,980
532
6,929
8,439
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 8
8,139
543
5,560
8,531
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 0 / 2
8,580
572
9,872
7,058
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,156
477
5,291
7,321
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
3 / 3 / 1
6,797
453
7,034
14,182
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
MajiinQ
Mercury
12
2 / 4 / 5
7,438
496
5,139
9,834
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
NobleNolte
Danzaburou
14
2 / 2 / 0
8,117
541
4,974
9,102
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
x2 Hungry
Hou Yi
12
1 / 4 / 0
7,066
471
5,060
10,373
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
17
Kills
10
10
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
4
7
1.13
L
2
4
3
0.88
W
3
1
7
6.5
L
Ymir
3
3
1
1.17
L
Mercury
MajiinQ
Mercury
2
4
5
1.13
L
Danzaburou
NobleNolte
Danzaburou
2
2
0
1
W
Bellona
TWyma
Bellona
4
1
8
8
W
3
4
8
1.75
W
6
0
2
7
L
Hou Yi
x2 Hungry
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
27,498
43,256
Taken
50,812
25,089
Mitigated
20,709
14,635
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,431
653
0
2,909
9,335
3,339
0
5,172
3,981
42,776
0
L
5,291
433
249
1,638
7,321
2,445
0
3,434
3,839
42,575
0
W
6,595
464
0
2,599
9,893
7,820
0
601
9,049
5,225
38,289
L
Ymir
7,034
945
0
2,519
14,182
8,656
81
7,507
6,456
27,515
0
L
Mercury
MajiinQ
Mercury
5,139
1,304
0
1,428
9,834
3,451
0
2,690
6,963
0
41,724
L
Danzaburou
NobleNolte
Danzaburou
4,974
2,213
0
3,649
9,102
3,042
782
1,545
7,154
0
47,693
W
Bellona
TWyma
Bellona
6,929
1,537
0
3,077
8,439
7,179
0
2,857
5,544
0
32,303
W
5,560
1,893
0
1,754
8,531
3,954
0
2,340
6,091
0
51,725
W
9,872
4,291
0
4,296
7,058
2,797
1,216
1,035
6,023
61,986
9,379
L
Hou Yi
x2 Hungry
Hou Yi
5,060
2,797
0
1,794
10,373
3,115
1,413
3,142
7,183
0
38,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
36,574
416
Minions Killed
389
0
Camps Cleared
0
1,448,160
Distance Traveled
1,330,533
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,298
487
81
5
0
264,508
4
L
Ra
7,156
477
85
6
0
271,982
3
W
Odin
8,262
551
90
6
0
299,301
2
L
Ymir
6,797
453
39
3
0
269,965
2
L
Mercury
7,438
496
84
6
0
314,982
3
L
Danzaburou
8,117
541
111
7
0
241,832
6
W
Bellona
7,980
532
54
4
0
310,486
6
W
Ravana
8,139
543
89
6
0
316,184
3
W
Sol
8,580
572
102
7
0
257,681
5
L
Hou Yi
7,066
471
70
5
0
231,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role