Player Matchup

Serqet
Serqet
Guapstr
Serqet
Level 94
God Stats
19W - 9L
1,512 SR
Queue Stats
428W - 373L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
ImBrittKid
Guan Yu
Level 15
God Stats
11W - 4L
1,879 SR
Queue Stats
35W - 17L
1,703 Elo+
Party 1
Anhur
Anhur
MaikuI
Anhur
Level 139
God Stats
11W - 5L
1,694 SR
Queue Stats
371W - 386L
1,648 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yordli
Morgan Le Fay
Level 119
God Stats
20W - 10L
1,677 SR
Queue Stats
208W - 178L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
yatosan1
Aphrodite
Level 129
God Stats
2W - 0L
1,580 SR
Queue Stats
312W - 326L
1,648 Elo+
Party 1
Team Averages
Level 99
1,668 SR
1,649 Elo+

VS

Team Averages
Level 50
1,439 SR
1,373 Elo+
Izanami
Izanami
Alstorm7
Izanami
Level 46
God Stats
7W - 7L
1,326 SR
Queue Stats
147W - 148L
1,350 Elo+
Party 3
Cabrakan
Cabrakan
FortniteIsBad28
Cabrakan
Level 88
God Stats
3W - 5L
1,374 SR
Queue Stats
168W - 162L
1,424 Elo+
Party 3
Ah Puch
Ah Puch
Jak3OLant3rn
Ah Puch
Level 27
God Stats
12W - 14L
1,579 SR
Queue Stats
109W - 128L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
Lu Bu II
Ao Kuang
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 200L
1,361 Elo+
Party 2
Ares
Ares
Squshi
Ares
Level 22
God Stats
27W - 30L
1,419 SR
Queue Stats
35W - 46L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Guapstr
Serqet
19
14 / 1 / 16
13,154
598
12,761
17,763
9,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ImBrittKid
Guan Yu
15
4 / 5 / 10
10,097
459
6,192
17,481
16,599
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
MaikuI
Anhur
20
19 / 4 / 11
14,027
638
28,195
16,937
7,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Yordli
Morgan Le Fay
20
15 / 2 / 19
13,646
620
25,069
14,619
7,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
yatosan1
Aphrodite
16
5 / 0 / 30
12,841
584
13,870
16,189
18,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alstorm7
Izanami
15
3 / 10 / 2
10,307
469
7,981
17,718
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
15
2 / 9 / 3
9,889
450
11,895
22,297
23,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Jak3OLant3rn
Ah Puch
13
0 / 18 / 2
8,485
386
15,204
20,447
5,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
Lu Bu II
Ao Kuang
13
1 / 11 / 4
8,943
407
4,663
20,655
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Squshi
Ares
16
5 / 9 / 2
12,728
579
6,962
22,323
17,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
24
57
Kills
11
12
Deaths
57
86
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alstorm7
Izanami
3
10
2
0.4
L
Cabrakan
2
9
3
0.39
W
Serqet
Guapstr
Serqet
14
1
16
22
W
Guan Yu
ImBrittKid
Guan Yu
4
5
10
1.8
L
Ah Puch
Jak3OLant3rn
Ah Puch
0
18
2
0.06
L
Ao Kuang
Lu Bu II
Ao Kuang
1
11
4
0.27
W
Anhur
MaikuI
Anhur
19
4
11
6.13
L
Ares
Squshi
Ares
5
9
2
0.67
W
Morgan Le Fay
Yordli
Morgan Le Fay
15
2
19
12.25
W
Aphrodite
yatosan1
Aphrodite
5
0
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,087
Damage
46,705
82,989
Taken
103,440
59,676
Mitigated
56,670
29,004
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alstorm7
Izanami
7,981
4,574
496
3,595
17,718
4,504
0
5,614
12,014
0
62,922
L
Cabrakan
11,895
982
0
5,085
22,297
23,585
638
7,041
14,036
63,935
0
W
Serqet
Guapstr
Serqet
12,761
3,684
0
2,721
17,763
9,653
2,344
5,435
12,254
0
69,471
W
Guan Yu
ImBrittKid
Guan Yu
6,192
541
1,597
3,553
17,481
16,599
438
9,632
7,849
0
33,422
L
Ah Puch
Jak3OLant3rn
Ah Puch
15,204
617
0
436
20,447
5,674
330
10,270
9,207
45,162
0
L
Ao Kuang
Lu Bu II
Ao Kuang
4,663
1,046
0
3,974
20,655
5,590
197
10,034
10,130
37,854
0
W
Anhur
MaikuI
Anhur
28,195
17,012
0
4,022
16,937
7,441
6,755
7,598
9,339
0
108,438
L
Ares
Squshi
Ares
6,962
300
0
349
22,323
17,317
61
5,069
16,573
24,457
0
W
Morgan Le Fay
Yordli
Morgan Le Fay
25,069
2,241
0
728
14,619
7,667
3,465
7,454
7,165
93,229
0
W
Aphrodite
yatosan1
Aphrodite
13,870
1,814
7,896
8,487
16,189
18,316
1,350
8,605
7,463
34,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,765
Gold Earned
50,352
519
Minions Killed
412
0
Camps Cleared
0
2,071,243
Distance Traveled
1,677,885
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,307
469
102
5
0
364,707
5
L
Cabrakan
9,889
450
119
5
0
311,583
1
W
Serqet
13,154
598
108
5
0
498,187
3
W
Guan Yu
10,097
459
54
2
0
404,882
1
L
Ah Puch
8,485
386
75
3
0
322,790
0
L
Ao Kuang
8,943
407
82
4
0
333,747
1
W
Anhur
14,027
638
158
7
0
378,905
3
L
Ares
12,728
579
34
2
0
345,058
1
W
Morgan Le Fay
13,646
620
160
7
0
431,495
11
W
Aphrodite
12,841
584
39
2
0
357,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role