Player Matchup

Apollo
Apollo
Masters
 
Apollo
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
 
Osiris
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
AsRóck
Artemis
Platinum V
Level 158
God Stats
2W - 0L
1,731 SR
Queue Stats
52W - 44L
1,827 MMR
Party 1
Scylla
Scylla
Gold III
TapaEmpanada
Scylla
Gold III
Level 109
God Stats
2W - 4L
1,448 SR
Queue Stats
42W - 33L
1,591 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
zH3ct8Rz
Erlang Shen
Platinum IV
Level 118
God Stats
18W - 20L
1,715 SR
Queue Stats
96W - 108L
1,318 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,579 SR
1,547 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,454 SR
1,862 MMR
Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum IV
FakeStyle
Odin
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 371L
1,688 MMR
Solo
Raijin
Raijin
Masters
Maliguachi
Raijin
Masters
Level 158
God Stats
2W - 8L
1,141 SR
Queue Stats
394W - 395L
2,189 MMR
Solo
Anhur
Anhur
Platinum III
Matichi123
Anhur
Platinum III
Level 125
God Stats
9W - 12L
1,528 SR
Queue Stats
247W - 239L
1,802 MMR
Solo
Janus
Janus
Diamond V
elpropapuxdlol
Janus
Diamond V
Level 147
God Stats
8W - 7L
1,600 SR
Queue Stats
265W - 277L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 1 / 5
7,365
670
5,770
6,039
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
 
Osiris
11
0 / 1 / 1
6,505
591
4,591
7,267
5,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
AsRóck
Artemis
12
3 / 2 / 4
7,140
649
5,508
5,457
1,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
12
2 / 1 / 2
6,888
626
3,057
3,908
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
zH3ct8Rz
Erlang Shen
11
6 / 1 / 4
6,510
592
6,796
6,850
3,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetTsukuyomiAthenaTiamatMorgan Le Fay

VS

Bans
GebSobekNemesisKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 1
6,283
571
4,974
7,975
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
9
1 / 3 / 3
5,895
536
2,089
8,813
3,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Maliguachi
Raijin
11
1 / 2 / 1
6,378
580
2,228
4,188
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
9
0 / 4 / 0
5,104
464
2,352
7,261
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 5 / 3
6,426
584
4,068
8,068
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
6
6
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
5
6.5
W
Osiris
 
Osiris
0
1
1
0.5
L
Bellona
 
Bellona
1
1
1
1.5
W
Artemis
AsRóck
Artemis
3
2
4
2.5
L
Odin
1
3
3
0.83
L
Raijin
Maliguachi
Raijin
1
2
1
0.75
L
Anhur
0
4
0
0
W
Scylla
2
1
2
3
L
3
5
3
0.9
W
Erlang Shen
zH3ct8Rz
Erlang Shen
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
15,711
29,521
Taken
36,305
14,176
Mitigated
13,997
7,528
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,770
3,121
0
875
6,039
1,808
0
1,382
4,527
0
53,199
W
Osiris
 
Osiris
4,591
1,062
0
1,250
7,267
5,745
0
1,333
5,934
4,389
31,648
L
Bellona
 
Bellona
4,974
851
0
3,823
7,975
5,713
0
1,875
6,056
4,066
30,993
W
Artemis
AsRóck
Artemis
5,508
2,452
0
2,167
5,457
1,533
1,420
975
4,482
0
49,094
L
Odin
2,089
536
0
847
8,813
3,404
0
1,264
7,527
0
17,384
L
Raijin
Maliguachi
Raijin
2,228
166
0
666
4,188
1,311
0
860
3,248
40,576
0
L
Anhur
2,352
1,241
0
1,459
7,261
1,508
0
29
7,232
0
25,273
W
Scylla
3,057
229
0
1,032
3,908
1,099
0
1,488
2,344
38,711
0
L
4,068
389
0
2,256
8,068
2,061
0
1,093
6,911
28,307
0
W
Erlang Shen
zH3ct8Rz
Erlang Shen
6,796
2,996
0
2,204
6,850
3,991
0
1,701
5,103
3,256
23,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
30,086
377
Minions Killed
330
0
Camps Cleared
0
1,132,675
Distance Traveled
1,080,245
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,365
670
86
8
0
250,932
5
W
Osiris
6,505
591
81
7
0
222,170
2
L
Bellona
6,283
571
79
7
0
232,561
0
W
Artemis
7,140
649
89
8
0
204,854
5
L
Odin
5,895
536
33
3
0
234,077
4
L
Raijin
6,378
580
96
9
0
221,228
5
L
Anhur
5,104
464
57
5
0
186,856
2
W
Scylla
6,888
626
86
8
0
215,794
5
L
Janus
6,426
584
65
6
0
205,523
2
W
Erlang Shen
6,510
592
35
3
0
238,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role