Player Matchup

Ymir
Ymir
Dragothian1
Ymir
Level 25
God Stats
0W - 3L
1,698 SR
Queue Stats
1W - 7L
1,155 Elo+
Party 2
Agni
Agni
OleNanaPuddin
Agni
Level 11
God Stats
1W - 4L
1,399 SR
Queue Stats
4W - 19L
1,081 Elo+
Solo
Medusa
Medusa
TheHugeNoob
Medusa
Level 25
God Stats
1W - 2L
1,667 SR
Queue Stats
5W - 12L
1,242 Elo+
Party 2
Team Averages
Level 20
1,588 SR
1,159 Elo+

VS

Team Averages
Level 36
1,208 SR
900 Elo+
Sol
Sol
RadioMic
Sol
Level 29
God Stats
5W - 8L
1,128 SR
Queue Stats
5W - 12L
902 Elo+
Party 1
Kumbhakarna
Kumbhakarna
daymiane244
Kumbhakarna
Level 39
God Stats
2W - 1L
1,352 SR
Queue Stats
3W - 8L
914 Elo+
Party 1
Fenrir
Fenrir
eturtle19
Fenrir
Level 41
God Stats
4W - 11L
1,145 SR
Queue Stats
4W - 14L
886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
14,446
628
13,264
28,513
38,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 2 / 4
13,429
584
34,235
14,344
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
2 / 7 / 5
13,146
572
14,851
25,101
8,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
15,158
659
37,292
27,484
10,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
daymiane244
Kumbhakarna
16
0 / 1 / 11
12,622
549
5,416
20,606
16,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
eturtle19
Fenrir
19
8 / 5 / 6
14,803
644
10,913
24,869
11,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
14
14
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
3
2
4
2.5
W
6
2
6
4.5
L
Medusa
2
7
5
0.64
W
Kumbhakarna
daymiane244
Kumbhakarna
0
1
11
5.5
W
Fenrir
eturtle19
Fenrir
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,350
Damage
53,621
67,958
Taken
72,959
52,324
Mitigated
39,750
13,900
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,264
1,514
0
2,474
28,513
38,813
161
20,018
8,495
48,373
0
L
34,235
1,298
1,446
3,823
14,344
5,215
0
6,989
7,355
74,186
0
W
37,292
17,400
0
14,090
27,484
10,867
2,894
19,279
8,205
109,708
0
L
Medusa
14,851
6,947
0
6,157
25,101
8,296
1,618
15,701
9,400
0
63,804
W
Kumbhakarna
daymiane244
Kumbhakarna
5,416
770
0
220
20,606
16,987
0
14,423
6,183
18,149
0
W
Fenrir
eturtle19
Fenrir
10,913
1,966
0
2,429
24,869
11,896
132
13,797
11,072
0
34,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
42,583
231
Minions Killed
187
0
Camps Cleared
0
1,066,566
Distance Traveled
1,142,038
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,446
628
60
3
0
313,248
1
L
Agni
13,429
584
82
4
0
388,638
0
W
Sol
15,158
659
140
6
0
402,708
2
L
Medusa
13,146
572
89
4
0
364,680
4
W
Kumbhakarna
12,622
549
11
0
0
302,508
1
W
Fenrir
14,803
644
36
2
0
436,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role