Player Matchup

Cupid
Cupid
 
Cupid
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Corsel
Ullr
Level 121
God Stats
0W - 2L
1,582 SR
Queue Stats
109W - 106L
1,548 Elo+
Party 1
Rama
Rama
Darkangelios
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,300 Elo+
Party 1
The Morrigan
The Morrigan
Diliel
The Morrigan
Level 125
God Stats
0W - 4L
1,492 SR
Queue Stats
80W - 68L
1,561 Elo+
Party 1
Team Averages
Level 87
1,515 SR
1,482 Elo+

VS

Team Averages
Level 117
1,547 SR
1,507 Elo+
Thor
Thor
 
Thor
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Arcy
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,478 Elo+
Party 2
Sol
Sol
Mythaelogy
Sol
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 84L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
Steehl
Zhong Kui
Level 76
God Stats
4W - 3L
1,510 SR
Queue Stats
94W - 91L
1,550 Elo+
Solo
Cernunnos
Cernunnos
Tatskun
Cernunnos
Level 157
God Stats
1W - 0L
1,726 SR
Queue Stats
6W - 4L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
5 / 5 / 5
8,803
880
8,282
9,744
4,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
 
Geb
14
2 / 4 / 9
8,464
846
4,755
13,477
14,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Corsel
Ullr
12
3 / 6 / 3
7,402
740
5,748
10,036
4,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 7
7,074
707
4,325
8,395
3,285
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Diliel
The Morrigan
15
5 / 6 / 6
8,587
859
8,201
7,047
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 5 / 10
8,612
861
3,678
8,059
3,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Arcy
Gilgamesh
13
2 / 4 / 20
9,046
905
5,023
18,189
9,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 2 / 14
9,870
987
14,315
9,985
5,302
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Steehl
Zhong Kui
16
11 / 2 / 8
9,534
953
9,589
10,005
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Tatskun
Cernunnos
16
3 / 2 / 19
9,069
907
12,431
8,746
3,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
15
Kills
26
27
Deaths
15
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
5
5
1.5
L
Geb
 
Geb
2
4
9
1.63
W
Thor
 
Thor
4
5
10
1.8
W
Gilgamesh
Arcy
Gilgamesh
2
4
20
3
L
Ullr
Corsel
Ullr
3
6
3
0.75
L
0
6
7
0.58
L
The Morrigan
Diliel
The Morrigan
5
6
6
1.33
W
6
2
14
6.5
W
Zhong Kui
Steehl
Zhong Kui
11
2
8
7.5
W
Cernunnos
Tatskun
Cernunnos
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
45,036
48,699
Taken
54,984
28,726
Mitigated
29,077
9,645
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,282
3,349
492
2,597
9,744
4,154
1,020
4,640
5,018
0
17,332
L
Geb
 
Geb
4,755
268
1,202
1,887
13,477
14,276
0
7,646
5,587
9,860
0
W
Thor
 
Thor
3,678
82
0
1,064
8,059
3,399
203
1,526
6,533
0
8,196
W
Gilgamesh
Arcy
Gilgamesh
5,023
1,029
757
5,274
18,189
9,865
256
2,507
15,682
0
12,082
L
Ullr
Corsel
Ullr
5,748
3,757
1,217
1,273
10,036
4,038
980
5,436
4,390
0
14,688
L
4,325
3,410
166
180
8,395
3,285
0
3,127
5,199
0
8,622
L
The Morrigan
Diliel
The Morrigan
8,201
446
0
631
7,047
2,973
0
2,289
4,601
12,570
4,178
W
14,315
4,017
752
4,602
9,985
5,302
3,760
1,965
8,020
40,478
0
W
Zhong Kui
Steehl
Zhong Kui
9,589
611
1,924
4,453
10,005
6,620
584
1,971
8,034
18,471
0
W
Cernunnos
Tatskun
Cernunnos
12,431
4,977
586
3,499
8,746
3,891
2,226
2,059
6,687
0
28,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
46,131
61
Minions Killed
114
0
Camps Cleared
0
791,644
Distance Traveled
885,375
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,803
880
20
2
0
164,361
0
L
Geb
8,464
846
2
0
0
185,814
0
W
Thor
8,612
861
6
1
0
162,246
1
W
Gilgamesh
9,046
905
9
1
0
195,533
0
L
Ullr
7,402
740
15
2
0
140,920
0
L
Rama
7,074
707
8
1
0
137,246
1
L
The Morrigan
8,587
859
16
2
0
163,303
0
W
Sol
9,870
987
49
5
0
153,791
0
W
Zhong Kui
9,534
953
26
3
0
202,818
2
W
Cernunnos
9,069
907
24
2
0
170,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role