Player Matchup

Ratatoskr
Ratatoskr
FOWLCyclops
Ratatoskr
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 67L
1,416 Elo+
Party 2
Tiamat
Tiamat
Mc-Scrubs
Tiamat
Level 67
God Stats
7W - 3L
1,486 SR
Queue Stats
41W - 41L
1,427 Elo+
Party 2
Ares
Ares
gustbrito
Ares
Level 118
God Stats
78W - 87L
1,528 SR
Queue Stats
366W - 454L
1,453 Elo+
Solo
Team Averages
Level 90
1,505 SR
1,432 Elo+

VS

Team Averages
Level 65
1,410 SR
1,254 Elo+
Kali
Kali
Jolly Justin II
Kali
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 166L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
SignalAnteater3
Gilgamesh
Level 29
God Stats
4W - 4L
1,416 SR
Queue Stats
12W - 16L
956 Elo+
Solo
Tiamat
Tiamat
drewocean
Tiamat
Level 65
God Stats
4W - 22L
1,313 SR
Queue Stats
198W - 219L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FOWLCyclops
Ratatoskr
15
5 / 2 / 13
10,279
734
9,579
9,950
5,557
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Mc-Scrubs
Tiamat
15
6 / 0 / 10
10,312
737
12,049
9,919
8,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
13
8 / 4 / 8
10,635
760
8,089
13,550
10,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,580
613
8,390
14,334
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
SignalAnteater3
Gilgamesh
10
1 / 7 / 2
8,027
573
6,256
14,213
8,802
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
drewocean
Tiamat
14
1 / 5 / 3
9,018
644
9,558
10,647
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
6
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
FOWLCyclops
Ratatoskr
5
2
13
5.75
L
2
7
1
0.36
W
Tiamat
Mc-Scrubs
Tiamat
6
0
10
11
L
Gilgamesh
SignalAnteater3
Gilgamesh
1
7
2
0.29
L
Tiamat
drewocean
Tiamat
1
5
3
0.5
W
Ares
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
24,204
33,419
Taken
39,194
24,229
Mitigated
22,032
8,959
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
FOWLCyclops
Ratatoskr
9,579
1,365
0
1,997
9,950
5,557
1,335
2,097
7,607
0
23,877
L
8,390
3,636
0
3,707
14,334
5,916
0
7,462
6,529
0
29,177
W
Tiamat
Mc-Scrubs
Tiamat
12,049
1,492
862
5,620
9,919
8,106
628
3,543
6,090
51,601
0
L
Gilgamesh
SignalAnteater3
Gilgamesh
6,256
1,422
0
3,095
14,213
8,802
0
5,896
7,834
0
19,056
L
Tiamat
drewocean
Tiamat
9,558
904
155
1,930
10,647
7,314
0
6,780
3,639
38,324
0
W
Ares
8,089
413
0
480
13,550
10,566
266
3,040
10,164
17,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
25,625
139
Minions Killed
128
0
Camps Cleared
0
795,519
Distance Traveled
697,535
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,279
734
48
3
0
276,129
0
L
Kali
8,580
613
37
3
0
238,929
0
W
Tiamat
10,312
737
79
6
0
278,915
1
L
Gilgamesh
8,027
573
29
2
0
201,231
0
L
Tiamat
9,018
644
62
4
0
257,375
0
W
Ares
10,635
760
12
1
0
240,475
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role