Player Matchup

Sobek
Sobek
ClammehClam
Sobek
Level 89
God Stats
5W - 2L
1,743 SR
Queue Stats
145W - 69L
1,722 Elo+
Party 3
Izanami
Izanami
IceWalllowCome
Izanami
Level 124
God Stats
12W - 1L
1,500 SR
Queue Stats
207W - 129L
1,632 Elo+
Party 3
Merlin
Merlin
TheJohnDyr
Merlin
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 84L
1,456 Elo+
Party 2
Susano
Susano
WoboJr
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 313L
1,328 Elo+
Party 2
King Arthur
King Arthur
wookiepi
King Arthur
Level 46
God Stats
9W - 10L
1,656 SR
Queue Stats
603W - 283L
1,671 Elo+
Party 3
Team Averages
Level 78
1,580 SR
1,562 Elo+

VS

Team Averages
Level 54
1,372 SR
1,332 Elo+
Mercury
Mercury
Edward128103
Mercury
Level 5
God Stats
0W - 2L
1,247 SR
Queue Stats
22W - 43L
1,141 Elo+
Party 1
Danzaburou
Danzaburou
LostFade123
Danzaburou
Level 29
God Stats
0W - 2L
1,247 SR
Queue Stats
15W - 21L
1,325 Elo+
Party 1
Janus
Janus
Okipro121
Janus
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
114W - 116L
1,422 Elo+
Party 1
Mulan
Mulan
WintersWraith
Mulan
Level 28
God Stats
25W - 47L
1,459 SR
Queue Stats
115W - 176L
1,361 Elo+
Party 1
Sobek
Sobek
stickman582
Sobek
Level 117
God Stats
1W - 7L
1,406 SR
Queue Stats
286W - 337L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
13,124
625
7,509
10,791
11,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 0 / 3
14,964
713
20,729
9,001
3,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
TheJohnDyr
Merlin
19
8 / 2 / 6
12,942
616
10,645
9,827
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
WoboJr
Susano
18
2 / 1 / 7
12,072
575
5,357
13,228
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
wookiepi
King Arthur
18
8 / 3 / 9
12,977
618
13,125
21,522
20,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Edward128103
Mercury
12
0 / 7 / 2
7,842
373
450
14,947
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
LostFade123
Danzaburou
12
0 / 8 / 0
7,882
375
1,199
9,437
2,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
Okipro121
Janus
17
4 / 6 / 0
10,581
504
11,672
14,254
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 9 / 2
8,702
414
6,816
17,798
14,263
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 7 / 2
9,541
454
4,298
16,957
15,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
37
Kills
6
6
Deaths
37
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Mercury
Edward128103
Mercury
0
7
2
0.14
W
14
0
3
15.5
L
Danzaburou
LostFade123
Danzaburou
0
8
0
0
L
Janus
Okipro121
Janus
4
6
0
0.67
W
Merlin
TheJohnDyr
Merlin
8
2
6
5.5
L
1
9
2
0.22
W
Susano
WoboJr
Susano
2
1
7
5.5
L
1
7
2
0.29
W
King Arthur
wookiepi
King Arthur
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,365
Damage
24,435
64,369
Taken
73,393
45,170
Mitigated
40,905
18,943
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,509
760
0
3,497
10,791
11,822
1,572
3,324
7,467
45,013
0
L
Mercury
Edward128103
Mercury
450
281
0
0
14,947
4,777
0
1,964
12,913
0
37,915
W
20,729
9,958
0
3,190
9,001
3,730
9,644
2,104
6,897
0
155,246
L
Danzaburou
LostFade123
Danzaburou
1,199
593
0
1,095
9,437
2,161
0
1,437
7,871
0
33,372
L
Janus
Okipro121
Janus
11,672
330
341
2,685
14,254
4,626
0
6,608
7,247
67,869
0
W
Merlin
TheJohnDyr
Merlin
10,645
1,984
898
2,520
9,827
3,952
1,678
5,621
4,206
77,601
0
L
6,816
1,355
0
1,368
17,798
14,263
502
4,080
13,449
0
45,860
W
Susano
WoboJr
Susano
5,357
1,138
0
1,233
13,228
5,246
634
3,021
10,207
0
89,904
L
4,298
52
0
2,222
16,957
15,078
0
4,882
11,900
22,208
0
W
King Arthur
wookiepi
King Arthur
13,125
1,374
0
7,605
21,522
20,420
340
2,025
19,497
9,284
69,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,079
Gold Earned
44,548
732
Minions Killed
378
0
Camps Cleared
0
2,039,489
Distance Traveled
1,813,022
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,124
625
55
3
0
394,416
10
L
Mercury
7,842
373
76
4
0
385,138
0
W
Izanami
14,964
713
231
11
0
428,282
4
L
Danzaburou
7,882
375
65
3
0
334,002
4
L
Janus
10,581
504
124
6
0
354,991
4
W
Merlin
12,942
616
167
8
0
378,942
2
L
Mulan
8,702
414
88
4
0
334,192
5
W
Susano
12,072
575
141
7
0
420,566
4
L
Sobek
9,541
454
25
1
0
404,699
2
W
King Arthur
12,977
618
138
7
0
417,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role