Player Matchup

Neith
Neith
 
Neith
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
ColdDemiz
Achilles
Level 58
God Stats
1W - 1L
1,717 SR
Queue Stats
11W - 7L
1,723 Elo+
Party 1
Ymir
Ymir
Larryjugando
Ymir
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
358W - 308L
1,639 Elo+
Party 3
Olorun
Olorun
Vadiux
Olorun
Level 4
God Stats
5W - 2L
1,542 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 1
Arachne
Arachne
jJotta
Arachne
Level 28
God Stats
20W - 4L
1,991 SR
Queue Stats
68W - 56L
1,553 Elo+
Party 1
Team Averages
Level 20
1,650 SR
1,587 Elo+

VS

Team Averages
Level 49
1,453 SR
1,565 Elo+
Medusa
Medusa
ImMystical
Medusa
Level 92
God Stats
2W - 2L
1,338 SR
Queue Stats
32W - 27L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
JogoFácil
Gilgamesh
Level 16
God Stats
2W - 0L
1,789 SR
Queue Stats
96W - 99L
1,638 Elo+
Solo
Ares
Ares
Marionexo1551
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
MilanesaMan
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,641 Elo+
Party 2
Nemesis
Nemesis
XxShakehxX
Nemesis
Level 128
God Stats
1W - 3L
1,140 SR
Queue Stats
109W - 105L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 5 / 0
4,633
463
2,244
3,965
780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ColdDemiz
Achilles
9
0 / 4 / 1
4,982
498
2,520
8,038
7,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

7
0 / 5 / 3
5,182
518
3,194
8,924
3,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Vadiux
Olorun
6
0 / 5 / 0
4,121
412
2,256
4,912
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
jJotta
Arachne
9
2 / 4 / 1
5,453
545
4,031
8,361
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImMystical
Medusa
11
7 / 1 / 6
7,132
713
9,166
5,992
2,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
JogoFácil
Gilgamesh
11
2 / 1 / 3
6,620
662
4,510
6,369
2,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 5
6,081
608
1,296
4,749
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 5
7,435
744
4,973
4,324
1,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
XxShakehxX
Nemesis
12
9 / 0 / 5
7,592
759
5,661
4,615
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
23
23
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
0
0.4
L
Achilles
ColdDemiz
Achilles
0
4
1
0.13
W
Medusa
ImMystical
Medusa
7
1
6
10
W
Gilgamesh
JogoFácil
Gilgamesh
2
1
3
3.5
L
0
5
3
0.3
W
2
2
5
2.25
W
3
0
5
5.5
L
Olorun
Vadiux
Olorun
0
5
0
0
W
Nemesis
XxShakehxX
Nemesis
9
0
5
11.5
L
Arachne
jJotta
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,245
Damage
25,606
34,200
Taken
26,049
16,002
Mitigated
10,320
5,155
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,244
1,263
0
32
3,965
780
0
631
3,334
0
11,362
L
Achilles
ColdDemiz
Achilles
2,520
1,355
0
2,210
8,038
7,614
0
1,340
6,698
0
20,800
W
Medusa
ImMystical
Medusa
9,166
5,144
0
1,773
5,992
2,017
1,764
1,816
4,176
0
41,115
W
Gilgamesh
JogoFácil
Gilgamesh
4,510
1,781
0
1,557
6,369
2,396
371
531
5,838
0
28,031
L
3,194
1,317
0
587
8,924
3,083
0
1,247
7,677
17,934
0
W
1,296
319
0
670
4,749
2,307
114
1,557
3,192
4,376
0
W
4,973
2,375
0
3,900
4,324
1,759
2,126
707
3,617
43,876
0
L
Olorun
Vadiux
Olorun
2,256
1,163
57
103
4,912
1,533
0
2,317
2,595
10,604
1,095
W
Nemesis
XxShakehxX
Nemesis
5,661
3,014
0
352
4,615
1,841
251
509
4,106
0
40,635
L
Arachne
jJotta
Arachne
4,031
2,271
0
2,166
8,361
2,992
0
734
7,627
0
22,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,371
Gold Earned
34,860
166
Minions Killed
313
0
Camps Cleared
0
915,384
Distance Traveled
987,143
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,633
463
27
3
0
157,032
0
L
Achilles
4,982
498
48
5
0
171,983
4
W
Medusa
7,132
713
72
7
0
198,807
3
W
Gilgamesh
6,620
662
65
7
0
180,300
2
L
Ymir
5,182
518
30
3
0
180,219
4
W
Ares
6,081
608
8
1
0
169,388
2
W
Sol
7,435
744
92
9
0
189,919
2
L
Olorun
4,121
412
16
2
0
206,692
0
W
Nemesis
7,592
759
76
8
0
248,729
2
L
Arachne
5,453
545
45
5
0
199,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role