Player Matchup

The Morrigan
The Morrigan
Joraxis
The Morrigan
Level 28
God Stats
0W - 2L
1,496 SR
Queue Stats
7W - 12L
1,169 Elo+
Party 1
Cthulhu
Cthulhu
NoliPoli
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,353 Elo+
Party 1
Tiamat
Tiamat
SaladSIM
Tiamat
Level 66
God Stats
0W - 3L
1,466 SR
Queue Stats
85W - 78L
1,531 Elo+
Solo
Team Averages
Level 40
1,487 SR
1,351 Elo+

VS

Team Averages
Level 71
1,827 SR
1,856 Elo+
Heimdallr
Heimdallr
KOR3ANiZ3D x
Heimdallr
Level 160
God Stats
11W - 1L
1,969 SR
Queue Stats
824W - 92L
2,016 Elo+
Party 2
Merlin
Merlin
MichiMontanaHD
Merlin
Level 37
God Stats
19W - 39L
1,381 SR
Queue Stats
46W - 71L
1,375 Elo+
Solo
Ah Puch
Ah Puch
SSmorc
Ah Puch
Level 17
God Stats
23W - 0L
2,132 SR
Queue Stats
193W - 8L
2,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Joraxis
The Morrigan
9
2 / 8 / 2
6,693
669
4,880
8,806
2,356
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
NoliPoli
Cthulhu
8
0 / 6 / 3
5,728
573
4,438
13,469
6,455
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
SaladSIM
Tiamat
10
3 / 1 / 2
7,080
708
5,831
7,539
3,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KOR3ANiZ3D x
Heimdallr
13
9 / 4 / 4
8,917
892
14,435
10,432
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 5
7,048
705
3,762
4,172
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
SSmorc
Ah Puch
12
4 / 0 / 9
8,061
806
7,869
9,593
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
15
15
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Joraxis
The Morrigan
2
8
2
0.38
W
Heimdallr
KOR3ANiZ3D x
Heimdallr
9
4
4
2.75
W
2
1
5
4.5
L
Cthulhu
NoliPoli
Cthulhu
0
6
3
0.25
W
Ah Puch
SSmorc
Ah Puch
4
0
9
8.5
L
Tiamat
SaladSIM
Tiamat
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
26,066
29,814
Taken
24,197
12,747
Mitigated
15,486
2,387
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Joraxis
The Morrigan
4,880
902
89
376
8,806
2,356
0
2,640
5,571
11,678
0
W
Heimdallr
KOR3ANiZ3D x
Heimdallr
14,435
9,532
0
3,156
10,432
4,530
1,346
7,030
3,402
0
41,894
W
3,762
576
0
500
4,172
1,367
472
2,983
1,189
15,642
0
L
Cthulhu
NoliPoli
Cthulhu
4,438
400
0
274
13,469
6,455
0
4,257
8,641
9,999
0
W
Ah Puch
SSmorc
Ah Puch
7,869
611
0
6,174
9,593
9,589
543
5,136
4,457
25,742
0
L
Tiamat
SaladSIM
Tiamat
5,831
690
0
1,648
7,539
3,936
0
3,078
3,954
19,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
24,026
71
Minions Killed
130
0
Camps Cleared
0
581,129
Distance Traveled
563,036
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,693
669
28
3
0
159,387
0
W
Heimdallr
8,917
892
58
6
0
179,958
1
W
Merlin
7,048
705
27
3
0
197,272
1
L
Cthulhu
5,728
573
10
1
0
220,339
1
W
Ah Puch
8,061
806
45
5
0
185,806
0
L
Tiamat
7,080
708
33
3
0
201,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role