Player Matchup
Izanami
Gold III
Level 89
God Stats
36W - 21L
1,713 SR
Queue Stats
143W - 143L
1,436
MMR
Team Averages
Gold III
Average Tier
Level 89
1,713 SR
1,436
MMR
VS
Team Averages
Bronze III
Average Tier
Level 120
1,799 SR
1,332
MMR
Heimdallr
Bronze III
Level 120
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 4L
1,332
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bigg Sad Dad
Izanami
12
5 / 1 / 0
6,477
1,295
4,264
3,317
1,338
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Balanced Blade
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BeginerZ-lUck_
Heimdallr
8
1 / 5 / 0
4,385
877
1,489
5,315
1,749
The Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Heavy Mace
+30
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,385
877
22
4
0
87,438
2
W
6,477
1,295
71
14
0
133,318
4