Player Matchup

Susano
Susano
CarryTheseHoes
Susano
Level 18
God Stats
3W - 0L
1,746 SR
Queue Stats
47W - 20L
1,763 Elo+
Party 1
Sylvanus
Sylvanus
Ethereal-Sylence
Sylvanus
Level 104
God Stats
3W - 0L
1,659 SR
Queue Stats
146W - 118L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
KeystoneRecords
Jing Wei
Level 125
God Stats
1W - 1L
1,096 SR
Queue Stats
83W - 54L
1,611 Elo+
Party 1
Raijin
Raijin
UniversalProxy
Raijin
Level 93
God Stats
9W - 4L
1,865 SR
Queue Stats
170W - 139L
1,715 Elo+
Party 1
Bellona
Bellona
williamjimenezcr
Bellona
Level 147
God Stats
9W - 1L
1,810 SR
Queue Stats
137W - 123L
1,653 Elo+
Party 1
Team Averages
Level 97
1,635 SR
1,664 Elo+

VS

Team Averages
Level 73
1,500 SR
1,519 Elo+
Arachne
Arachne
FaZe_Blazer_OG
Arachne
Level 38
God Stats
0W - 3L
1,093 SR
Queue Stats
96W - 111L
1,275 Elo+
Solo
King Arthur
King Arthur
Gresny
King Arthur
Level 65
God Stats
5W - 5L
1,527 SR
Queue Stats
264W - 196L
1,562 Elo+
Party 2
Ra
Ra
RabidFlamez
Ra
Level 117
God Stats
3W - 7L
1,464 SR
Queue Stats
378W - 275L
1,616 Elo+
Party 2
Khepri
Khepri
RabidStomach
Khepri
Level 38
God Stats
1W - 1L
1,735 SR
Queue Stats
20W - 23L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
Rabidlung
Heimdallr
Level 109
God Stats
5W - 5L
1,681 SR
Queue Stats
190W - 146L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 1
7,092
645
6,165
7,239
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 5
6,123
557
3,057
8,409
4,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
10
1 / 1 / 4
6,047
550
5,443
7,378
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 2 / 5
6,391
581
5,630
5,930
2,427
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 1
6,821
620
7,209
7,093
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,210
474
3,210
7,464
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Gresny
King Arthur
9
0 / 3 / 2
5,265
479
3,420
8,230
3,980
10
4 / 3 / 1
6,420
584
4,676
7,012
2,628
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
7
0 / 2 / 2
4,861
442
2,297
7,302
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Rabidlung
Heimdallr
9
1 / 3 / 0
5,279
480
6,766
6,649
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
W
1
0
5
3.5
L
1
5
1
0.3
L
King Arthur
Gresny
King Arthur
0
3
2
0.33
W
Jing Wei
1
1
4
3
L
4
3
1
1.5
L
Khepri
0
2
2
0.5
L
Heimdallr
Rabidlung
Heimdallr
1
3
0
0.33
W
3
2
5
2.75
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
20,369
36,049
Taken
36,657
18,250
Mitigated
14,260
13,741
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,165
1,624
0
2,490
7,239
2,439
0
2,242
4,997
0
33,628
W
3,057
507
1,408
2,451
8,409
4,727
100
976
7,433
16,128
0
L
3,210
2,480
0
1,537
7,464
2,789
0
2,077
5,387
0
22,057
L
King Arthur
Gresny
King Arthur
3,420
399
0
2,453
8,230
3,980
0
1,944
6,286
0
27,153
W
Jing Wei
5,443
4,430
0
2,877
7,378
2,280
0
823
6,555
0
37,415
L
4,676
804
206
1,709
7,012
2,628
0
2,974
4,038
24,942
0
L
Khepri
2,297
294
0
2,600
7,302
2,839
0
2,402
4,900
9,639
0
L
Heimdallr
Rabidlung
Heimdallr
6,766
3,711
0
1,825
6,649
2,024
0
1,332
5,317
0
28,569
W
5,630
454
0
1,630
5,930
2,427
340
2,287
3,643
35,062
0
W
7,209
1,220
0
2,885
7,093
6,377
0
645
6,448
6,210
33,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
27,035
327
Minions Killed
229
0
Camps Cleared
0
1,056,638
Distance Traveled
1,001,879
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,092
645
65
6
0
233,270
0
W
Sylvanus
6,123
557
33
3
0
214,015
0
L
Arachne
5,210
474
44
4
0
215,323
0
L
King Arthur
5,265
479
56
5
0
200,128
2
W
Jing Wei
6,047
550
68
6
0
189,518
4
L
Ra
6,420
584
59
5
0
205,807
1
L
Khepri
4,861
442
16
1
0
194,745
1
L
Heimdallr
5,279
480
54
5
0
185,876
0
W
Raijin
6,391
581
66
6
0
204,487
3
W
Bellona
6,821
620
95
9
0
215,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role