Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BEEFCAKE37
Skadi
Level 7
God Stats
1W - 2L
1,337 SR
Queue Stats
32W - 28L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Creeperjoe1972
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Solo
Ra
Ra
Josszero
Ra
Level 5
God Stats
3W - 1L
1,857 SR
Queue Stats
5W - 7L
1,569 Elo+
Solo
Set
Set
mcdabs780
Set
Level 16
God Stats
2W - 6L
1,384 SR
Queue Stats
260W - 286L
1,442 Elo+
Solo
Team Averages
Level 10
1,515 SR
1,568 Elo+

VS

Team Averages
Level 17
1,550 SR
1,562 Elo+
Baron Samedi
Baron Samedi
Crunktd
Baron Samedi
Level 16
God Stats
22W - 23L
1,500 SR
Queue Stats
26W - 27L
1,514 Elo+
Solo
Heimdallr
Heimdallr
ShadoxExe
Heimdallr
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
102W - 83L
1,539 Elo+
Solo
Bacchus
Bacchus
SirMeliodaz
Bacchus
Level 24
God Stats
4W - 3L
1,749 SR
Queue Stats
71W - 52L
1,617 Elo+
Solo
Thanatos
Thanatos
TrippinHeavy
Thanatos
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 195L
1,462 Elo+
Solo
Anubis
Anubis
rule34barayaoi
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 6 / 0
5,969
497
972
6,680
2,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
10
1 / 6 / 3
5,925
494
6,919
8,890
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 4 / 1
5,638
470
4,850
10,503
4,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 1
6,048
504
3,597
6,821
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 1
5,834
486
4,930
8,047
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crunktd
Baron Samedi
12
1 / 0 / 5
6,962
580
4,075
5,690
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ShadoxExe
Heimdallr
12
6 / 2 / 4
7,067
589
6,282
8,763
2,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SirMeliodaz
Bacchus
11
4 / 0 / 7
6,900
575
5,414
7,784
6,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
TrippinHeavy
Thanatos
10
2 / 3 / 6
6,471
539
1,943
8,747
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
12 / 1 / 3
8,583
715
12,384
10,891
6,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
25
25
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
6
0
0.33
L
Skadi
1
6
3
0.42
L
2
4
1
0.63
W
Baron Samedi
Crunktd
Baron Samedi
1
0
5
3.5
L
1
6
1
0.25
W
Heimdallr
ShadoxExe
Heimdallr
6
2
4
4
W
Bacchus
SirMeliodaz
Bacchus
4
0
7
7.5
W
Thanatos
TrippinHeavy
Thanatos
2
3
6
1.67
L
0
3
1
0.17
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,268
Damage
30,098
40,941
Taken
41,875
13,224
Mitigated
20,544
3,643
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
972
114
0
174
6,680
2,331
0
4,101
2,579
0
18,352
L
Skadi
6,919
2,622
0
1,270
8,890
2,465
658
4,927
3,963
0
33,178
L
4,850
437
30
1,410
10,503
4,259
156
4,423
6,080
14,844
0
W
Baron Samedi
Crunktd
Baron Samedi
4,075
407
110
1,904
5,690
2,433
0
682
5,008
42,030
0
L
3,597
513
117
642
6,821
2,137
0
4,933
1,888
31,257
0
W
Heimdallr
ShadoxExe
Heimdallr
6,282
2,778
0
2,633
8,763
2,952
0
2,925
5,838
0
33,293
W
Bacchus
SirMeliodaz
Bacchus
5,414
683
105
800
7,784
6,358
207
2,568
5,216
24,723
0
W
Thanatos
TrippinHeavy
Thanatos
1,943
539
0
6,797
8,747
2,564
589
457
8,290
0
27,087
L
4,930
2,599
0
0
8,047
2,032
0
3,489
4,558
0
33,640
W
12,384
1,202
0
7,032
10,891
6,237
980
1,815
9,076
54,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
35,983
254
Minions Killed
328
0
Camps Cleared
0
1,175,301
Distance Traveled
1,161,611
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,969
497
41
3
0
219,895
0
L
Skadi
5,925
494
58
5
0
221,304
0
L
Cthulhu
5,638
470
33
3
0
270,441
0
W
Baron Samedi
6,962
580
85
7
0
226,296
0
L
Ra
6,048
504
60
5
0
235,001
1
W
Heimdallr
7,067
589
55
5
0
226,544
1
W
Bacchus
6,900
575
43
4
0
257,838
1
W
Thanatos
6,471
539
56
5
0
254,063
1
L
Set
5,834
486
62
5
0
228,660
3
W
Anubis
8,583
715
89
7
0
196,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role