Player Matchup

Cupid
Cupid
CHI_LEE_OON
Cupid
Level 158
God Stats
0W - 2L
1,567 SR
Queue Stats
56W - 69L
1,551 Elo+
Party 2
Geb
Geb
DJCR
Geb
Level 137
God Stats
2W - 7L
1,480 SR
Queue Stats
215W - 208L
1,512 Elo+
Party 3
Osiris
Osiris
NeedsNoIntro
Osiris
Level 145
God Stats
3W - 3L
1,673 SR
Queue Stats
38W - 39L
1,571 Elo+
Party 2
Chronos
Chronos
ScottyBoopers
Chronos
Level 24
God Stats
1W - 1L
1,821 SR
Queue Stats
7W - 3L
1,810 Elo+
Party 2
Kukulkan
Kukulkan
WarsdarkzG20
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,583 Elo+
Party 3
Team Averages
Level 104
1,608 SR
1,605 Elo+

VS

Team Averages
Level 116
1,602 SR
1,646 Elo+
Chaac
Chaac
CoCoThunder2020
Chaac
Level 126
God Stats
5W - 5L
1,609 SR
Queue Stats
97W - 81L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
CoolwhipCastro
Ao Kuang
Level 153
God Stats
12W - 4L
1,555 SR
Queue Stats
659W - 614L
1,694 Elo+
Party 1
Terra
Terra
Grvpefruit
Terra
Level 129
God Stats
2W - 7L
1,328 SR
Queue Stats
452W - 415L
1,660 Elo+
Party 1
Anubis
Anubis
TheRealBabyDeer
Anubis
Level 26
God Stats
4W - 3L
1,818 SR
Queue Stats
5W - 4L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
Zechinda
Cernunnos
Level 144
God Stats
7W - 3L
1,701 SR
Queue Stats
445W - 391L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 7
11,395
712
12,982
17,401
7,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
DJCR
Geb
15
0 / 7 / 4
8,683
543
6,311
25,302
26,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
18
6 / 5 / 2
12,115
757
10,251
20,111
21,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
16
1 / 9 / 3
9,738
609
14,530
22,178
8,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
WarsdarkzG20
Kukulkan
19
2 / 2 / 3
11,009
688
16,559
11,884
5,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 17
11,435
715
14,597
29,043
23,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
19
7 / 3 / 9
12,677
792
12,225
12,711
8,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
17
1 / 2 / 16
11,589
724
9,645
16,238
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 11
10,806
675
6,973
11,922
8,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Zechinda
Cernunnos
20
16 / 2 / 10
14,511
907
44,351
19,158
10,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
11
Kills
30
30
Deaths
12
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
3
2
17
5.75
W
Ao Kuang
7
3
9
3.83
L
Geb
DJCR
Geb
0
7
4
0.29
W
Terra
1
2
16
4.5
L
Osiris
6
5
2
1.4
L
Chronos
1
9
3
0.28
W
3
3
11
2.83
L
Kukulkan
WarsdarkzG20
Kukulkan
2
2
3
1.75
W
Cernunnos
Zechinda
Cernunnos
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,633
Damage
87,791
96,876
Taken
89,072
69,098
Mitigated
67,449
5,787
Healing
40,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,982
6,451
82
1,842
17,401
7,344
188
6,203
11,198
0
44,180
W
14,597
1,648
1,078
15,072
29,043
23,199
530
10,897
18,146
0
42,044
W
Ao Kuang
12,225
2,575
0
2,065
12,711
8,758
904
4,180
8,531
38,217
0
L
Geb
DJCR
Geb
6,311
76
0
0
25,302
26,779
1
6,017
19,285
12,160
0
W
Terra
9,645
584
3,633
4,830
16,238
17,164
191
8,643
7,049
23,085
0
L
Osiris
10,251
1,910
480
1,949
20,111
21,295
0
6,658
13,453
0
32,310
L
Chronos
14,530
5,036
0
769
22,178
8,294
0
6,975
15,203
41,833
0
W
6,973
653
0
3,434
11,922
8,178
364
3,796
8,126
25,807
0
L
Kukulkan
WarsdarkzG20
Kukulkan
16,559
820
0
665
11,884
5,386
0
3,354
8,530
54,086
0
W
Cernunnos
Zechinda
Cernunnos
44,351
26,373
0
10,479
19,158
10,150
2,379
9,906
9,252
0
80,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
61,018
318
Minions Killed
310
8
Camps Cleared
7
1,318,020
Distance Traveled
1,468,710
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,395
712
74
5
1
253,455
0
W
Chaac
11,435
715
70
4
0
330,343
0
W
Ao Kuang
12,677
792
59
4
4
305,899
3
L
Geb
8,683
543
9
1
0
248,794
5
W
Terra
11,589
724
26
2
0
304,247
8
L
Osiris
12,115
757
57
4
1
270,344
2
L
Chronos
9,738
609
72
5
6
242,030
3
W
Anubis
10,806
675
44
3
0
246,221
0
L
Kukulkan
11,009
688
106
7
0
303,397
4
W
Cernunnos
14,511
907
111
7
3
282,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role