Player Matchup

Baron Samedi
Baron Samedi
JackieE14088684
Baron Samedi
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 44L
1,550 Elo+
Party 2
Chaac
Chaac
Murdoc2312
Chaac
Level 86
God Stats
2W - 1L
1,561 SR
Queue Stats
93W - 61L
1,584 Elo+
Party 2
Hachiman
Hachiman
theresolvedwolf
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,614 Elo+
Party 2
Team Averages
Level 46
1,520 SR
1,583 Elo+

VS

Team Averages
Level 54
1,434 SR
1,356 Elo+
Da Ji
Da Ji
ItsLinkTheGamer
Da Ji
Level 21
God Stats
11W - 19L
1,311 SR
Queue Stats
108W - 117L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
ThatEndyPerson
Sylvanus
Level 129
God Stats
14W - 11L
1,461 SR
Queue Stats
204W - 227L
1,429 Elo+
Party 1
Raijin
Raijin
kaiwaiian
Raijin
Level 13
God Stats
6W - 7L
1,529 SR
Queue Stats
88W - 82L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JackieE14088684
Baron Samedi
13
2 / 5 / 10
10,028
627
7,589
10,067
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
15
5 / 1 / 9
11,088
693
15,462
18,509
22,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
15
8 / 1 / 5
11,289
706
16,523
12,875
4,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
10,174
636
7,900
14,113
11,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
2 / 5 / 4
8,971
561
10,005
18,328
18,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
kaiwaiian
Raijin
11
0 / 7 / 4
8,284
518
6,320
14,946
9,512
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
Baron Samedi
JackieE14088684
Baron Samedi
2
5
10
1.4
W
Chaac
5
1
9
9.5
L
Sylvanus
2
5
4
0.8
L
Raijin
kaiwaiian
Raijin
0
7
4
0.29
W
Hachiman
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,574
Damage
24,225
41,451
Taken
47,387
33,542
Mitigated
39,391
20,748
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,900
2,139
0
161
14,113
11,663
0
1,275
12,838
0
20,471
W
Baron Samedi
JackieE14088684
Baron Samedi
7,589
849
1,604
1,819
10,067
6,643
1,030
4,478
5,589
26,223
0
W
Chaac
15,462
1,662
835
8,102
18,509
22,535
222
5,939
12,570
0
35,752
L
Sylvanus
10,005
3,175
3,417
4,357
18,328
18,216
14
4,501
13,764
23,127
3,884
L
Raijin
kaiwaiian
Raijin
6,320
932
0
0
14,946
9,512
0
1,813
12,964
22,353
0
W
Hachiman
16,523
9,803
0
8,388
12,875
4,364
1,320
5,118
7,757
0
56,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
27,429
166
Minions Killed
94
0
Camps Cleared
0
785,070
Distance Traveled
751,320
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,174
636
38
2
0
289,152
1
W
Baron Samedi
10,028
627
34
2
0
239,258
0
W
Chaac
11,088
693
41
3
0
305,300
0
L
Sylvanus
8,971
561
32
2
0
229,936
1
L
Raijin
8,284
518
24
2
0
232,232
0
W
Hachiman
11,289
706
91
6
0
240,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role