Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AntiHero812
Bellona
Level 22
God Stats
1W - 1L
1,610 SR
Queue Stats
204W - 203L
1,536 Elo+
Party 3
Cerberus
Cerberus
Dconey
Cerberus
Level 14
God Stats
4W - 5L
1,712 SR
Queue Stats
201W - 198L
1,518 Elo+
Party 3
Anubis
Anubis
Jorg3-Joestar-_
Anubis
Level 3
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 2L
1,620 Elo+
Solo
Chiron
Chiron
Moistpunch
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,578 Elo+
Solo
Team Averages
Level 14
1,600 SR
1,551 Elo+

VS

Team Averages
Level 16
1,571 SR
1,607 Elo+
Set
Set
ElApraNoMuere
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,577 Elo+
Party 2
Khepri
Khepri
FourO1Khepri
Khepri
Level 4
God Stats
3W - 3L
1,632 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
The Morrigan
The Morrigan
ReminDan
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 38L
1,753 Elo+
Party 2
Danzaburou
Danzaburou
Tabl0Escobar
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 75L
1,555 Elo+
Party 1
Ares
Ares
TimmyDrew
Ares
Level 29
God Stats
18W - 9L
1,725 SR
Queue Stats
107W - 96L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 2
8,383
524
7,157
12,914
6,511
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
AntiHero812
Bellona
15
7 / 7 / 3
9,902
619
11,062
13,696
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
Dconey
Cerberus
12
3 / 6 / 8
8,650
541
6,373
17,399
11,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 12 / 5
6,768
423
5,626
13,768
6,278
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Moistpunch
Chiron
11
4 / 11 / 1
7,616
476
6,280
12,349
2,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 12
10,486
655
13,954
15,248
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
14
3 / 1 / 16
8,730
546
6,829
11,694
11,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
ReminDan
The Morrigan
16
13 / 3 / 15
10,638
665
19,055
10,045
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tabl0Escobar
Danzaburou
14
10 / 5 / 7
10,314
645
11,847
12,784
5,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
12
1 / 3 / 20
8,733
546
3,035
11,659
12,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
16
Kills
38
38
Deaths
16
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
2
1.5
L
Bellona
AntiHero812
Bellona
7
7
3
1.21
L
Cerberus
Dconey
Cerberus
3
6
8
1.17
W
11
4
12
4.25
W
Khepri
3
1
16
11
L
0
12
5
0.21
L
Chiron
Moistpunch
Chiron
4
11
1
0.41
W
The Morrigan
ReminDan
The Morrigan
13
3
15
6.83
W
Danzaburou
Tabl0Escobar
Danzaburou
10
5
7
2.7
W
Ares
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,498
Damage
54,720
70,126
Taken
61,430
34,967
Mitigated
41,210
9,521
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,157
1,098
0
3,785
12,914
6,511
760
6,175
6,665
0
50,351
L
Bellona
AntiHero812
Bellona
11,062
2,723
0
1,317
13,696
8,376
1,380
3,971
9,566
0
50,152
L
Cerberus
Dconey
Cerberus
6,373
401
0
1,839
17,399
11,177
97
5,619
11,662
22,857
0
W
13,954
5,347
0
4,472
15,248
6,818
921
1,485
13,763
0
59,342
W
Khepri
6,829
509
384
2,806
11,694
11,622
519
2,317
9,377
35,579
0
L
5,626
442
0
1,665
13,768
6,278
475
5,987
7,575
24,589
0
L
Chiron
Moistpunch
Chiron
6,280
2,117
134
781
12,349
2,625
258
4,723
7,406
0
20,650
W
The Morrigan
ReminDan
The Morrigan
19,055
5,195
0
2,084
10,045
4,867
2,462
2,339
7,705
66,361
5,098
W
Danzaburou
Tabl0Escobar
Danzaburou
11,847
6,256
0
2,925
12,784
5,122
6,949
3,042
9,742
0
56,949
W
Ares
3,035
271
0
1,499
11,659
12,781
1,378
2,816
8,843
12,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
48,901
297
Minions Killed
370
0
Camps Cleared
0
1,316,258
Distance Traveled
1,534,101
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,383
524
102
6
0
323,369
2
L
Bellona
9,902
619
80
5
0
277,438
0
L
Cerberus
8,650
541
43
3
0
251,173
1
W
Set
10,486
655
96
6
0
323,185
2
W
Khepri
8,730
546
55
3
0
341,707
1
L
Anubis
6,768
423
35
2
0
202,585
1
L
Chiron
7,616
476
37
2
0
261,693
5
W
The Morrigan
10,638
665
100
6
0
289,887
4
W
Danzaburou
10,314
645
95
6
0
265,002
0
W
Ares
8,733
546
24
2
0
314,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role