Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Cell7535
Awilix
Level 64
God Stats
3W - 4L
1,465 SR
Queue Stats
201W - 219L
1,413 Elo+
Party 1
Neith
Neith
Klicster300
Neith
Level 29
God Stats
1W - 2L
1,484 SR
Queue Stats
19W - 16L
1,517 Elo+
Solo
Ares
Ares
SnoopyWantsFood
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
SyoungsteveY
Amaterasu
Level 26
God Stats
8W - 4L
1,697 SR
Queue Stats
9W - 6L
1,759 Elo+
Solo
Team Averages
Level 30
1,529 SR
1,512 Elo+

VS

Team Averages
Level 15
1,559 SR
1,408 Elo+
Fenrir
Fenrir
Chagg234
Fenrir
Level 28
God Stats
0W - 2L
1,711 SR
Queue Stats
95W - 112L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Firemages96
Amaterasu
Level 18
God Stats
13W - 15L
1,444 SR
Queue Stats
125W - 107L
1,543 Elo+
Solo
Thor
Thor
Pepilloco
Thor
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
222W - 220L
1,452 Elo+
Solo
Neith
Neith
VengefulMasta
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Solo
Poseidon
Poseidon
elkchaviejas16
Poseidon
Level 18
God Stats
5W - 4L
1,639 SR
Queue Stats
49W - 61L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 2
7,053
641
3,288
6,823
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Cell7535
Awilix
14
11 / 1 / 2
8,476
771
8,325
8,932
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
9 / 1 / 5
7,649
695
10,476
6,842
2,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 13
6,826
621
1,923
6,175
5,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
SyoungsteveY
Amaterasu
12
6 / 0 / 2
7,648
695
5,897
8,550
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chagg234
Fenrir
11
0 / 6 / 1
6,121
556
3,291
8,873
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Firemages96
Amaterasu
8
0 / 2 / 7
5,561
506
2,883
8,457
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
9
4 / 6 / 2
6,183
562
4,318
8,581
3,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 9 / 2
5,588
508
3,739
8,351
2,362
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
11
2 / 5 / 0
6,389
581
4,461
6,048
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
28
Kills
8
9
Deaths
28
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
2
0.67
W
Awilix
Cell7535
Awilix
11
1
2
12
L
Fenrir
Chagg234
Fenrir
0
6
1
0.08
L
Amaterasu
Firemages96
Amaterasu
0
2
7
1.75
W
9
1
5
11.5
L
Thor
4
6
2
0.83
W
1
4
13
1.88
W
Amaterasu
SyoungsteveY
Amaterasu
6
0
2
7
L
2
9
2
0.33
L
Poseidon
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
18,692
37,322
Taken
40,310
18,121
Mitigated
18,342
10,157
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,288
1,056
0
1,647
6,823
1,994
1,200
1,743
4,998
42,476
0
W
Awilix
Cell7535
Awilix
8,325
2,914
0
2,256
8,932
3,265
424
832
8,060
0
44,578
L
Fenrir
Chagg234
Fenrir
3,291
1,591
0
2,375
8,873
3,809
0
814
7,554
0
32,598
L
Amaterasu
Firemages96
Amaterasu
2,883
1,414
0
1,421
8,457
7,523
0
977
7,480
0
8,027
W
10,476
4,034
0
4,252
6,842
2,228
2,464
0
6,842
0
43,001
L
Thor
4,318
1,302
0
1,103
8,581
3,083
0
1,423
7,158
0
22,676
W
1,923
83
0
0
6,175
5,582
310
0
6,175
9,401
0
W
Amaterasu
SyoungsteveY
Amaterasu
5,897
2,269
0
2,002
8,550
5,052
330
1,673
6,786
0
24,819
L
3,739
2,126
0
458
8,351
2,362
493
534
7,817
0
15,692
L
Poseidon
4,461
395
0
601
6,048
1,565
600
1,463
4,448
36,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
29,842
319
Minions Killed
213
0
Camps Cleared
0
1,071,217
Distance Traveled
1,044,724
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,053
641
82
7
0
200,682
0
W
Awilix
8,476
771
90
8
0
237,090
1
L
Fenrir
6,121
556
66
6
0
194,631
0
L
Amaterasu
5,561
506
10
1
0
238,937
0
W
Neith
7,649
695
76
7
0
195,990
1
L
Thor
6,183
562
42
4
0
213,391
1
W
Ares
6,826
621
13
1
0
210,001
0
W
Amaterasu
7,648
695
58
5
0
227,454
2
L
Neith
5,588
508
24
2
0
193,803
0
L
Poseidon
6,389
581
71
6
0
203,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role