Player Matchup

Hercules
Hercules
Ayyron
Hercules
Level 62
God Stats
4W - 2L
1,984 SR
Queue Stats
422W - 259L
1,612 Elo+
Party 2
Serqet
Serqet
Flaplicker69
Serqet
Level 68
God Stats
10W - 4L
1,656 SR
Queue Stats
555W - 369L
1,621 Elo+
Party 2
Persephone
Persephone
IbrahimElKing
Persephone
Level 127
God Stats
3W - 5L
1,448 SR
Queue Stats
205W - 194L
1,556 Elo+
Party 3
Artemis
Artemis
RogueTemplar
Artemis
Level 160
God Stats
15W - 10L
1,625 SR
Queue Stats
220W - 218L
1,558 Elo+
Party 3
Ymir
Ymir
jackredmond97
Ymir
Level 69
God Stats
6W - 5L
1,760 SR
Queue Stats
535W - 377L
1,633 Elo+
Party 2
Team Averages
Level 97
1,695 SR
1,596 Elo+

VS

Team Averages
Level 64
1,463 SR
1,462 Elo+
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Blurrax
Raijin
Level 67
God Stats
1W - 1L
1,553 SR
Queue Stats
16W - 19L
1,461 Elo+
Party 1
Fenrir
Fenrir
CTZooooN
Fenrir
Level 40
God Stats
2W - 3L
1,425 SR
Queue Stats
20W - 28L
1,394 Elo+
Party 1
Achilles
Achilles
DemoR6
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,462 Elo+
Party 1
Ymir
Ymir
JoshuaPritchard4
Ymir
Level 4
God Stats
2W - 6L
1,338 SR
Queue Stats
3W - 6L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ayyron
Hercules
11
5 / 2 / 1
6,782
678
5,817
7,251
3,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
10
3 / 4 / 3
5,791
579
3,359
7,478
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
IbrahimElKing
Persephone
12
4 / 0 / 4
6,765
677
5,660
4,016
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
RogueTemplar
Artemis
10
4 / 2 / 6
5,972
597
4,980
3,702
823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
4 / 0 / 6
6,044
604
3,507
7,037
4,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 4 / 0
4,126
413
2,713
5,656
1,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Blurrax
Raijin
8
0 / 4 / 1
4,769
477
2,412
5,367
1,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
CTZooooN
Fenrir
9
5 / 3 / 0
5,899
590
3,433
5,878
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
DemoR6
Achilles
8
3 / 6 / 3
5,438
544
5,245
9,956
5,467
7
0 / 3 / 2
4,746
475
1,323
5,711
2,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
8
8
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Hercules
Ayyron
Hercules
5
2
1
2.75
L
Raijin
Blurrax
Raijin
0
4
1
0.13
L
Fenrir
CTZooooN
Fenrir
5
3
0
1.67
L
Achilles
DemoR6
Achilles
3
6
3
0.75
W
Serqet
3
4
3
1.13
W
Persephone
IbrahimElKing
Persephone
4
0
4
6
L
0
3
2
0.33
W
Artemis
RogueTemplar
Artemis
4
2
6
3.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
15,126
29,484
Taken
32,568
12,154
Mitigated
13,276
9,795
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,713
1,499
0
1,510
5,656
1,137
0
1,451
4,205
0
13,732
W
Hercules
Ayyron
Hercules
5,817
1,723
0
2,941
7,251
3,852
0
0
7,251
6,430
31,369
L
Raijin
Blurrax
Raijin
2,412
195
0
1,038
5,367
1,374
148
2,854
2,513
22,361
0
L
Fenrir
CTZooooN
Fenrir
3,433
1,114
0
988
5,878
2,379
0
1,846
4,032
0
23,851
L
Achilles
DemoR6
Achilles
5,245
1,284
0
1,794
9,956
5,467
0
1,745
8,078
0
15,893
W
Serqet
3,359
778
0
2,677
7,478
2,232
0
402
7,076
0
28,871
W
Persephone
IbrahimElKing
Persephone
5,660
150
0
1,546
4,016
1,237
0
2,087
1,929
36,374
0
L
1,323
374
0
790
5,711
2,919
0
2,076
3,359
9,836
0
W
Artemis
RogueTemplar
Artemis
4,980
2,623
0
851
3,702
823
816
155
3,547
0
20,759
W
3,507
897
204
1,576
7,037
4,010
0
1,091
5,946
20,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
24,978
296
Minions Killed
156
0
Camps Cleared
0
907,031
Distance Traveled
860,215
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,126
413
27
3
0
171,903
2
W
Hercules
6,782
678
85
9
0
176,550
2
L
Raijin
4,769
477
46
5
0
140,177
0
L
Fenrir
5,899
590
52
5
0
188,750
2
L
Achilles
5,438
544
17
2
0
185,980
0
W
Serqet
5,791
579
60
6
0
197,325
4
W
Persephone
6,765
677
83
8
0
204,102
4
L
Ymir
4,746
475
14
1
0
173,405
1
W
Artemis
5,972
597
51
5
0
161,578
0
W
Ymir
6,044
604
17
2
0
167,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role