Player Matchup

Apollo
Apollo
Bionse
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,392 Elo+
Party 3
Nemesis
Nemesis
DaaveBernstein
Nemesis
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
470W - 416L
1,474 Elo+
Party 3
Xbalanque
Xbalanque
RodAgast
Xbalanque
Level 47
God Stats
21W - 32L
1,456 SR
Queue Stats
407W - 441L
1,413 Elo+
Party 2
Ymir
Ymir
Trubas
Ymir
Level 24
God Stats
1W - 3L
1,183 SR
Queue Stats
103W - 116L
1,413 Elo+
Party 2
Persephone
Persephone
VeniceWitchBtch
Persephone
Level 76
God Stats
28W - 29L
1,518 SR
Queue Stats
353W - 366L
1,501 Elo+
Party 3
Team Averages
Level 63
1,431 SR
1,439 Elo+

VS

Team Averages
Level 116
1,655 SR
1,584 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BRUNOFLASH
Fenrir
Level 42
God Stats
154W - 115L
1,575 SR
Queue Stats
263W - 196L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Cribisu
Cthulhu
Level 125
God Stats
6W - 4L
1,746 SR
Queue Stats
214W - 142L
1,623 Elo+
Party 1
King Arthur
King Arthur
Rastrevas
King Arthur
Level 143
God Stats
6W - 3L
1,702 SR
Queue Stats
223W - 206L
1,579 Elo+
Solo
Hachiman
Hachiman
zLinkk
Hachiman
Level 121
God Stats
19W - 5L
1,750 SR
Queue Stats
157W - 85L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bionse
Apollo
16
4 / 7 / 1
10,563
1,056
12,313
16,779
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 9 / 4
10,751
1,075
14,643
25,145
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
RodAgast
Xbalanque
16
1 / 8 / 6
10,756
1,076
13,374
20,141
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Trubas
Ymir
17
0 / 9 / 6
9,853
985
6,134
23,898
26,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
VeniceWitchBtch
Persephone
16
2 / 11 / 2
10,331
1,033
12,649
16,674
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

45

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
7 / 1 / 26
12,245
1,225
24,356
18,425
8,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BRUNOFLASH
Fenrir
17
3 / 1 / 9
9,899
990
4,171
4,402
2,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Cribisu
Cthulhu
18
3 / 4 / 29
11,707
1,171
14,354
15,809
11,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Rastrevas
King Arthur
18
5 / 0 / 16
11,638
1,164
9,911
13,410
15,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
zLinkk
Hachiman
20
26 / 3 / 12
13,814
1,381
44,791
15,458
6,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
136
9
Kills
44
44
Deaths
9
19
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
26
20
W
Fenrir
BRUNOFLASH
Fenrir
3
1
9
7.5
L
Apollo
Bionse
Apollo
4
7
1
0.64
W
Cthulhu
Cribisu
Cthulhu
3
4
29
4.38
L
2
9
4
0.44
W
King Arthur
Rastrevas
King Arthur
5
0
16
13
L
Xbalanque
RodAgast
Xbalanque
1
8
6
0.5
L
Ymir
Trubas
Ymir
0
9
6
0.33
L
Persephone
VeniceWitchBtch
Persephone
2
11
2
0.27
W
Hachiman
zLinkk
Hachiman
26
3
12
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,113
Damage
97,583
102,637
Taken
67,504
64,556
Mitigated
44,511
8,704
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
24,356
2,660
4,543
9,833
18,425
8,406
0
5,275
13,150
40,250
0
W
Fenrir
BRUNOFLASH
Fenrir
4,171
906
0
258
4,402
2,439
0
1,180
3,222
0
9,488
L
Apollo
Bionse
Apollo
12,313
6,365
0
1,158
16,779
6,616
0
7,619
8,944
0
30,831
W
Cthulhu
Cribisu
Cthulhu
14,354
459
319
1,098
15,809
11,601
0
4,826
10,983
21,415
0
L
14,643
7,708
0
5,438
25,145
13,364
0
8,527
16,365
0
22,964
W
King Arthur
Rastrevas
King Arthur
9,911
977
1,055
2,775
13,410
15,259
0
4,828
8,582
0
34,949
L
Xbalanque
RodAgast
Xbalanque
13,374
6,028
0
889
20,141
11,400
0
8,073
11,906
0
23,343
L
Ymir
Trubas
Ymir
6,134
833
0
0
23,898
26,455
0
6,336
17,416
28,159
0
L
Persephone
VeniceWitchBtch
Persephone
12,649
1,347
274
945
16,674
6,721
0
7,162
9,286
42,942
0
W
Hachiman
zLinkk
Hachiman
44,791
36,938
0
5,002
15,458
6,806
0
2,674
12,784
0
65,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,254
Gold Earned
59,303
182
Minions Killed
173
5
Camps Cleared
13
950,106
Distance Traveled
956,298
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,245
1,225
40
4
1
191,109
1
W
Fenrir
9,899
990
20
2
0
182,356
1
L
Apollo
10,563
1,056
51
5
2
187,578
0
W
Cthulhu
11,707
1,171
18
2
1
182,261
0
L
Nemesis
10,751
1,075
6
1
1
217,983
1
W
King Arthur
11,638
1,164
46
5
6
219,420
0
L
Xbalanque
10,756
1,076
19
2
1
190,704
2
L
Ymir
9,853
985
42
4
1
173,656
0
L
Persephone
10,331
1,033
64
6
0
180,185
0
W
Hachiman
13,814
1,381
49
5
5
181,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role