Player Matchup

Freya
Freya
I Kamishi I
Freya
Level 10
God Stats
1W - 2L
1,735 SR
Queue Stats
9W - 9L
1,503 Elo+
Party 1
Agni
Agni
josselojuega
Agni
Level 6
God Stats
5W - 3L
1,837 SR
Queue Stats
7W - 7L
1,411 Elo+
Solo
Pele
Pele
nick comfort
Pele
Level 8
God Stats
11W - 7L
1,515 SR
Queue Stats
12W - 9L
1,491 Elo+
Party 1
Sol
Sol
pisi-is-33
Sol
Level 18
God Stats
1W - 1L
1,631 SR
Queue Stats
2W - 2L
1,551 Elo+
Solo
Cthulhu
Cthulhu
xBALZTOTHEWALLx
Cthulhu
Level 24
God Stats
9W - 6L
1,576 SR
Queue Stats
22W - 23L
1,457 Elo+
Party 1
Team Averages
Level 13
1,659 SR
1,483 Elo+

VS

Team Averages
Level 18
1,582 SR
1,459 Elo+
Ao Kuang
Ao Kuang
Fureis distoyer
Ao Kuang
Level 20
God Stats
2W - 1L
1,529 SR
Queue Stats
12W - 13L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Herb Jar
Danzaburou
Level 28
God Stats
1W - 0L
1,647 SR
Queue Stats
2W - 2L
1,326 Elo+
Solo
Chiron
Chiron
HurtBoyKMS
Chiron
Level 29
God Stats
2W - 1L
1,506 SR
Queue Stats
257W - 270L
1,498 Elo+
Solo
Neith
Neith
Splitingly
Neith
Level 5
God Stats
2W - 1L
1,726 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo
Athena
Athena
xXFearThePlayxX
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,461
364
1,755
13,325
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 0
6,489
433
4,096
13,426
4,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 9 / 1
7,066
471
7,220
14,328
4,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 9 / 0
7,950
530
8,550
12,529
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 9 / 1
5,748
383
4,173
11,661
6,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
14 / 1 / 6
10,010
667
10,766
8,330
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Herb Jar
Danzaburou
12
2 / 2 / 10
7,875
525
3,162
9,061
2,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
HurtBoyKMS
Chiron
16
14 / 0 / 6
10,421
695
12,699
9,811
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
8 / 4 / 10
9,071
605
12,812
8,596
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 10
9,052
603
9,151
12,171
7,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
86
7
Kills
44
44
Deaths
7
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
14
1
6
17
W
Danzaburou
Herb Jar
Danzaburou
2
2
10
3.5
W
Chiron
HurtBoyKMS
Chiron
14
0
6
17
L
0
9
0
0
W
Neith
8
4
10
3.25
L
0
8
0
0
L
2
9
1
0.28
L
5
9
0
0.56
L
0
9
1
0.06
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
48,590
65,269
Taken
47,969
21,499
Mitigated
20,145
12,605
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
10,766
3,208
0
2,439
8,330
2,948
0
3,330
5,000
48,019
0
W
Danzaburou
Herb Jar
Danzaburou
3,162
1,727
0
1,027
9,061
2,897
1,972
2,371
6,690
0
37,022
W
Chiron
HurtBoyKMS
Chiron
12,699
4,301
800
5,074
9,811
3,774
3,116
3,062
6,749
0
75,181
L
1,755
753
0
4,014
13,325
3,252
0
2,383
10,934
19,890
0
W
Neith
12,812
6,271
0
1,771
8,596
2,974
577
6,090
2,506
0
46,043
L
4,096
194
0
3,876
13,426
4,375
654
6,608
6,470
35,545
0
L
7,220
1,481
0
2,900
14,328
4,149
0
4,217
9,940
0
42,032
L
8,550
2,079
0
1,815
12,529
3,322
0
4,297
8,136
42,410
0
L
4,173
449
0
0
11,661
6,401
196
1,745
9,872
14,147
0
W
9,151
2,810
0
1,996
12,171
7,552
746
3,721
8,450
37,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
46,429
277
Minions Killed
425
0
Camps Cleared
0
1,376,214
Distance Traveled
1,513,142
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,010
667
73
5
0
337,171
0
W
Danzaburou
7,875
525
57
4
0
297,934
0
W
Chiron
10,421
695
137
9
0
311,338
1
L
Freya
5,461
364
37
2
0
287,975
0
W
Neith
9,071
605
81
5
0
266,925
0
L
Agni
6,489
433
65
4
0
277,466
0
L
Pele
7,066
471
67
4
0
295,236
2
L
Sol
7,950
530
75
5
0
249,773
4
L
Cthulhu
5,748
383
33
2
0
265,764
0
W
Athena
9,052
603
77
5
0
299,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role