Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DarkImpact04
Hera
Level 88
God Stats
0W - 3L
1,492 SR
Queue Stats
114W - 120L
1,466 Elo+
Party 2
Hades
Hades
KilllJoy725
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 2
Erlang Shen
Erlang Shen
THE ACHlLLES
Erlang Shen
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 190L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
xSERIOUSxBLACKx
Sylvanus
Level 147
God Stats
2W - 4L
1,916 SR
Queue Stats
261W - 270L
1,491 Elo+
Party 2
Team Averages
Level 111
1,582 SR
1,421 Elo+

VS

Team Averages
Level 73
1,517 SR
1,555 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ch1bi
Sol
Level 16
God Stats
1W - 0L
1,779 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
Dictation
Olorun
Level 105
God Stats
3W - 4L
1,412 SR
Queue Stats
609W - 625L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Nocturnalik
Amaterasu
Level 109
God Stats
1W - 0L
1,369 SR
Queue Stats
54W - 28L
1,643 Elo+
Party 1
Hercules
Hercules
kidwhosuck
Hercules
Level 108
God Stats
1W - 1L
1,524 SR
Queue Stats
14W - 8L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 6 / 6
7,794
866
6,491
11,079
4,268
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 8 / 4
8,762
974
13,897
9,966
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 9 / 2
6,568
730
3,178
12,080
10,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
THE ACHlLLES
Erlang Shen
11
0 / 5 / 5
6,398
711
6,785
9,862
7,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
2 / 5 / 6
7,782
865
6,238
13,658
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 3 / 18
9,762
1,085
10,737
15,714
9,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Ch1bi
Sol
13
8 / 3 / 13
8,937
993
11,344
11,377
4,789
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Dictation
Olorun
15
2 / 1 / 24
8,577
953
8,510
6,338
3,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Nocturnalik
Amaterasu
15
8 / 2 / 14
9,071
1,008
7,550
8,645
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
kidwhosuck
Hercules
16
9 / 3 / 20
9,739
1,082
11,114
14,211
13,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
122
11
Kills
33
33
Deaths
12
23
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
6
6
1
W
Cerberus
 
Cerberus
6
3
18
5
W
Sol
Ch1bi
Sol
8
3
13
4.83
L
5
8
4
0.88
W
Olorun
Dictation
Olorun
2
1
24
14
L
1
9
2
0.22
W
Amaterasu
Nocturnalik
Amaterasu
8
2
14
7.5
L
Erlang Shen
THE ACHlLLES
Erlang Shen
0
5
5
0.5
W
Hercules
kidwhosuck
Hercules
9
3
20
6.33
L
Sylvanus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
49,255
56,645
Taken
56,285
39,399
Mitigated
36,779
12,023
Healing
26,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,491
985
553
2,412
11,079
4,268
0
5,671
5,408
9,612
0
W
Cerberus
 
Cerberus
10,737
1,328
905
4,774
15,714
9,978
843
9,081
6,633
22,500
0
W
Sol
Ch1bi
Sol
11,344
4,203
1,386
4,589
11,377
4,789
2,270
6,252
5,125
24,860
0
L
13,897
3,205
326
1,079
9,966
3,686
320
5,299
4,667
29,017
0
W
Olorun
Dictation
Olorun
8,510
3,485
5,952
3,104
6,338
3,253
1,312
4,226
2,112
23,924
0
L
3,178
687
20
320
12,080
10,489
0
6,364
5,716
4,713
0
W
Amaterasu
Nocturnalik
Amaterasu
7,550
3,095
0
1,492
8,645
4,852
192
4,932
3,713
0
12,046
L
Erlang Shen
THE ACHlLLES
Erlang Shen
6,785
3,546
0
1,135
9,862
7,432
0
5,496
4,366
0
11,222
W
Hercules
kidwhosuck
Hercules
11,114
3,586
858
3,542
14,211
13,907
46
5,313
8,898
0
17,084
L
Sylvanus
6,238
311
2,017
4,161
13,658
13,524
240
7,761
5,897
11,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
46,086
51
Minions Killed
86
0
Camps Cleared
0
703,812
Distance Traveled
911,784
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,794
866
8
1
0
177,032
1
W
Cerberus
9,762
1,085
34
4
0
176,502
0
W
Sol
8,937
993
22
2
0
180,709
0
L
Hera
8,762
974
25
3
0
139,002
0
W
Olorun
8,577
953
14
2
0
172,447
0
L
Hades
6,568
730
4
0
0
122,117
1
W
Amaterasu
9,071
1,008
5
1
0
201,962
1
L
Erlang Shen
6,398
711
7
1
0
132,400
0
W
Hercules
9,739
1,082
11
1
0
180,164
0
L
Sylvanus
7,782
865
7
1
0
133,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role