Player Matchup

Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AnimalMotherr
Nemesis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,414 Elo+
Party 2
Scylla
Scylla
BarnBoots
Scylla
Level 103
God Stats
2W - 3L
1,416 SR
Queue Stats
46W - 63L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
OhNo BrookIyn
Kuzenbo
Level 109
God Stats
11W - 4L
1,679 SR
Queue Stats
411W - 366L
1,565 Elo+
Party 3
Sol
Sol
OhNo Moisir
Sol
Level 160
God Stats
14W - 13L
1,674 SR
Queue Stats
1,191W - 1,206L
1,534 Elo+
Party 3
Team Averages
Level 120
1,554 SR
1,494 Elo+

VS

Team Averages
Level 114
1,596 SR
1,606 Elo+
Cupid
Cupid
Bryan_M_17
Cupid
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 134L
1,570 Elo+
Party 1
Bacchus
Bacchus
Daichi0507
Bacchus
Level 158
God Stats
6W - 3L
1,670 SR
Queue Stats
445W - 427L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Jimmy2372
Kukulkan
Level 126
God Stats
2W - 0L
1,682 SR
Queue Stats
165W - 136L
1,559 Elo+
Party 1
Cerberus
Cerberus
REDASSASIN12
Cerberus
Level 126
God Stats
2W - 0L
1,681 SR
Queue Stats
189W - 164L
1,630 Elo+
Party 1
Cernunnos
Cernunnos
beastmanjr05
Cernunnos
Level 63
God Stats
1W - 0L
1,447 SR
Queue Stats
3W - 0L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 7 / 2
9,544
682
7,089
12,383
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
1 / 8 / 3
8,375
598
3,109
13,112
7,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
BarnBoots
Scylla
16
3 / 6 / 5
9,234
660
9,158
11,667
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
17
1 / 5 / 8
10,251
732
8,639
16,944
27,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 6 / 4
10,764
769
13,312
13,147
4,519
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
7 / 4 / 17
12,144
867
9,710
11,095
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Daichi0507
Bacchus
17
4 / 3 / 14
10,527
752
10,580
12,138
16,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Jimmy2372
Kukulkan
20
10 / 2 / 13
13,407
958
25,522
10,163
4,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
REDASSASIN12
Cerberus
18
7 / 4 / 20
12,056
861
12,556
17,343
19,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
beastmanjr05
Cernunnos
14
4 / 2 / 10
9,720
694
3,639
5,190
1,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
12
Kills
32
32
Deaths
15
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
7
2
0.57
L
Nemesis
1
8
3
0.31
L
Scylla
BarnBoots
Scylla
3
6
5
0.92
W
Cupid
7
4
17
3.88
W
Bacchus
Daichi0507
Bacchus
4
3
14
3.67
W
Kukulkan
Jimmy2372
Kukulkan
10
2
13
8.25
L
Kuzenbo
1
5
8
1
L
4
6
4
1
W
Cerberus
REDASSASIN12
Cerberus
7
4
20
4.25
W
Cernunnos
beastmanjr05
Cernunnos
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,307
Damage
62,007
67,253
Taken
55,929
48,834
Mitigated
47,001
14,056
Healing
23,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,089
2,284
2,211
2,159
12,383
4,508
0
10,542
1,841
26,482
0
L
Nemesis
3,109
1,084
905
628
13,112
7,943
0
9,362
3,750
0
5,039
L
Scylla
BarnBoots
Scylla
9,158
207
1,578
1,929
11,667
4,436
0
9,253
2,414
23,448
0
W
Cupid
9,710
4,484
3,768
3,745
11,095
4,491
1,985
6,360
4,735
0
26,982
W
Bacchus
Daichi0507
Bacchus
10,580
730
500
1,368
12,138
16,409
815
8,024
4,114
16,402
0
W
Kukulkan
Jimmy2372
Kukulkan
25,522
1,599
539
1,944
10,163
4,549
1,615
9,242
921
58,097
0
L
Kuzenbo
8,639
2,595
398
1,462
16,944
27,428
113
9,165
7,779
13,598
0
L
13,312
3,618
165
2,621
13,147
4,519
0
10,336
2,811
31,084
0
W
Cerberus
REDASSASIN12
Cerberus
12,556
585
3,373
6,511
17,343
19,590
81
9,823
7,520
26,333
0
W
Cernunnos
beastmanjr05
Cernunnos
3,639
1,638
394
923
5,190
1,962
825
4,749
441
0
12,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
57,854
138
Minions Killed
173
0
Camps Cleared
0
1,304,714
Distance Traveled
1,222,729
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,544
682
50
4
0
250,210
4
L
Nemesis
8,375
598
7
1
0
263,852
0
L
Scylla
9,234
660
30
2
0
269,992
1
W
Cupid
12,144
867
50
4
0
249,646
2
W
Bacchus
10,527
752
4
0
0
274,172
0
W
Kukulkan
13,407
958
76
5
0
274,039
1
L
Kuzenbo
10,251
732
6
0
0
287,684
0
L
Sol
10,764
769
45
3
0
232,976
0
W
Cerberus
12,056
861
30
2
0
289,561
2
W
Cernunnos
9,720
694
13
1
0
135,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role