Player Matchup

Sobek
Sobek
ChrisHolmes987
Sobek
Level 25
God Stats
4W - 1L
1,612 SR
Queue Stats
18W - 28L
1,299 Elo+
Party 2
Sun Wukong
Sun Wukong
HarryLongWand
Sun Wukong
Level 123
God Stats
3W - 0L
1,771 SR
Queue Stats
77W - 97L
1,394 Elo+
Party 2
Neith
Neith
lunabanggood
Neith
Level 29
God Stats
61W - 63L
1,441 SR
Queue Stats
63W - 66L
1,389 Elo+
Party 2
Team Averages
Level 59
1,608 SR
1,361 Elo+

VS

Team Averages
Level 33
1,408 SR
1,301 Elo+
Cu Chulainn
Cu Chulainn
CHORIZO_MONSTER4
Cu Chulainn
Level 29
God Stats
166W - 195L
1,450 SR
Queue Stats
183W - 245L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
FalseDisciple
Baron Samedi
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 132L
1,262 Elo+
Party 1
Sylvanus
Sylvanus
clownshoeess
Sylvanus
Level 48
God Stats
44W - 56L
1,273 SR
Queue Stats
338W - 473L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
10,217
601
8,439
19,228
23,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
HarryLongWand
Sun Wukong
16
8 / 3 / 2
12,006
706
10,693
16,165
11,686
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 3 / 6
9,525
560
10,464
10,723
4,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHORIZO_MONSTER4
Cu Chulainn
15
5 / 3 / 3
10,778
634
13,991
19,378
18,469
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
FalseDisciple
Baron Samedi
13
1 / 4 / 6
10,023
590
8,464
9,165
4,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
clownshoeess
Sylvanus
12
2 / 3 / 4
9,703
571
12,221
13,434
16,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
8
9
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CHORIZO_MONSTER4
Cu Chulainn
5
3
3
2.17
W
2
3
7
1.83
L
Baron Samedi
FalseDisciple
Baron Samedi
1
4
6
1
W
Sun Wukong
HarryLongWand
Sun Wukong
8
3
2
3
L
Sylvanus
clownshoeess
Sylvanus
2
3
4
1.33
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,596
Damage
34,676
46,116
Taken
41,977
40,134
Mitigated
39,115
4,094
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CHORIZO_MONSTER4
Cu Chulainn
13,991
1,766
0
4,861
19,378
18,469
0
1,449
17,929
9,813
48,307
W
8,439
732
0
2,380
19,228
23,794
395
10,684
8,544
26,100
0
L
Baron Samedi
FalseDisciple
Baron Samedi
8,464
1,838
927
1,252
9,165
4,244
557
3,591
5,574
19,308
0
W
Sun Wukong
HarryLongWand
Sun Wukong
10,693
2,676
0
887
16,165
11,686
1,173
8,438
7,727
0
39,698
L
Sylvanus
clownshoeess
Sylvanus
12,221
3,842
3,106
4,295
13,434
16,402
642
3,399
10,035
24,729
3,508
W
10,464
5,196
0
827
10,723
4,654
1,393
2,998
7,725
0
37,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
30,504
149
Minions Killed
134
0
Camps Cleared
0
854,513
Distance Traveled
762,554
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,778
634
64
4
0
310,394
2
W
Sobek
10,217
601
42
2
0
271,868
0
L
Baron Samedi
10,023
590
25
1
0
231,429
0
W
Sun Wukong
12,006
706
51
3
0
303,144
0
L
Sylvanus
9,703
571
45
3
0
220,731
0
W
Neith
9,525
560
56
3
0
279,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role