Player Matchup

Bacchus
Bacchus
Fluffy_Chicken54
Bacchus
Level 43
God Stats
27W - 28L
1,432 SR
Queue Stats
94W - 116L
1,311 Elo+
Solo
Zeus
Zeus
PossessedHoodie
Zeus
Level 112
God Stats
13W - 8L
1,566 SR
Queue Stats
400W - 377L
1,525 Elo+
Party 2
Skadi
Skadi
universe6kG
Skadi
Level 28
God Stats
112W - 83L
1,604 SR
Queue Stats
129W - 94L
1,539 Elo+
Party 2
Team Averages
Level 61
1,534 SR
1,458 Elo+

VS

Team Averages
Level 87
1,259 SR
1,311 Elo+
Athena
Athena
BumxFromxHell
Athena
Level 112
God Stats
3W - 10L
1,275 SR
Queue Stats
335W - 577L
1,373 Elo+
Party 1
Kali
Kali
Crimson_Day81
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 428L
1,336 Elo+
Party 1
Nox
Nox
Zekaym
Nox
Level 27
God Stats
39W - 78L
1,003 SR
Queue Stats
588W - 900L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 7
7,047
705
2,982
7,808
6,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 3
8,231
823
12,331
6,012
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 6
6,663
666
4,618
5,975
1,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,505
651
5,607
8,716
4,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 3
6,720
672
5,732
9,358
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nox
Zekaym
Nox
10
1 / 2 / 2
6,313
631
2,329
6,057
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
5
6
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
2
4
3
0.88
W
2
3
7
1.83
W
6
0
3
7.5
L
Nox
Zekaym
Nox
1
2
2
1
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
13,668
19,795
Taken
24,131
10,314
Mitigated
10,250
4,124
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,607
489
227
694
8,716
4,122
108
5,782
2,934
12,469
0
L
5,732
2,561
30
1,661
9,358
4,111
0
5,330
4,028
0
16,011
W
2,982
450
511
570
7,808
6,433
246
3,022
4,786
10,280
0
W
12,331
666
57
1,534
6,012
1,893
180
2,010
4,002
40,746
0
L
Nox
Zekaym
Nox
2,329
235
0
0
6,057
2,017
476
4,359
1,698
20,806
0
W
4,618
1,905
0
1,452
5,975
1,988
476
2,904
3,071
172
18,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,941
Gold Earned
19,538
105
Minions Killed
68
0
Camps Cleared
0
505,784
Distance Traveled
530,255
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,505
651
21
2
0
187,058
0
L
Kali
6,720
672
14
1
0
183,570
1
W
Bacchus
7,047
705
12
1
0
178,457
3
W
Zeus
8,231
823
67
7
0
172,307
2
L
Nox
6,313
631
33
3
0
159,627
0
W
Skadi
6,663
666
26
3
0
155,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role