Player Matchup

Ymir
Ymir
LilExploits
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 1
Olorun
Olorun
MAX1111M0
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Solo
Medusa
Medusa
PointlessOutrage
Medusa
Level 7
God Stats
19W - 7L
1,705 SR
Queue Stats
78W - 70L
1,653 Elo+
Party 1
Set
Set
TechMaster136
Set
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,572 Elo+
Party 1
Cerberus
Cerberus
UpSETT12
Cerberus
Level 4
God Stats
9W - 7L
1,587 SR
Queue Stats
81W - 82L
1,531 Elo+
Party 1
Team Averages
Level 19
1,558 SR
1,582 Elo+

VS

Team Averages
Level 17
1,596 SR
1,616 Elo+
Hachiman
Hachiman
ALEXmsterX
Hachiman
Level 10
God Stats
6W - 6L
1,619 SR
Queue Stats
112W - 101L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
BEEFCAKE37
Gilgamesh
Level 7
God Stats
1W - 2L
1,294 SR
Queue Stats
32W - 28L
1,574 Elo+
Solo
Anubis
Anubis
CheezyRl
Anubis
Level 17
God Stats
3W - 3L
1,786 SR
Queue Stats
121W - 109L
1,654 Elo+
Party 2
Bacchus
Bacchus
SirMeliodaz
Bacchus
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 52L
1,608 Elo+
Solo
Odin
Odin
TheOfficerBagel
Odin
Level 28
God Stats
4W - 4L
1,782 SR
Queue Stats
270W - 235L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,628
463
2,169
6,467
3,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
MAX1111M0
Olorun
6
0 / 7 / 0
4,044
404
3,519
5,782
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 4 / 0
4,231
423
1,641
5,048
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 0
4,645
465
2,446
7,900
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
UpSETT12
Cerberus
9
2 / 1 / 1
5,346
535
3,640
5,925
4,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALEXmsterX
Hachiman
10
1 / 0 / 6
6,034
603
2,794
4,271
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
BEEFCAKE37
Gilgamesh
10
1 / 2 / 0
5,762
576
3,558
6,925
1,951
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
CheezyRl
Anubis
11
7 / 0 / 6
7,028
703
6,665
5,553
3,047
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SirMeliodaz
Bacchus
10
4 / 0 / 5
5,708
571
4,338
3,881
2,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 1 / 4
6,770
677
4,576
5,032
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
20
20
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ALEXmsterX
Hachiman
1
0
6
4
W
Gilgamesh
BEEFCAKE37
Gilgamesh
1
2
0
0.5
W
Anubis
CheezyRl
Anubis
7
0
6
10
L
0
3
0
0
L
Olorun
MAX1111M0
Olorun
0
7
0
0
L
0
4
0
0
W
Bacchus
SirMeliodaz
Bacchus
4
0
5
6.5
L
1
5
0
0.2
W
7
1
4
9
L
Cerberus
UpSETT12
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
21,931
31,122
Taken
25,662
11,733
Mitigated
10,361
5,330
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ALEXmsterX
Hachiman
2,794
1,585
0
2,221
4,271
1,096
24
59
4,212
0
36,865
W
Gilgamesh
BEEFCAKE37
Gilgamesh
3,558
1,160
0
776
6,925
1,951
454
3,336
3,589
0
25,063
W
Anubis
CheezyRl
Anubis
6,665
708
0
4,235
5,553
3,047
363
3,150
2,403
32,300
0
L
2,169
337
0
355
6,467
3,263
0
2,643
3,824
10,512
0
L
Olorun
MAX1111M0
Olorun
3,519
2,035
0
334
5,782
1,025
0
4,056
1,726
8,599
1,956
L
1,641
952
0
598
5,048
1,261
0
2,387
2,661
0
14,150
W
Bacchus
SirMeliodaz
Bacchus
4,338
605
68
870
3,881
2,725
0
1,133
2,748
20,882
0
L
2,446
1,092
0
2,602
7,900
1,582
0
2,171
5,729
0
18,590
W
4,576
1,058
0
2,546
5,032
1,542
0
1,051
3,981
0
31,444
L
Cerberus
UpSETT12
Cerberus
3,640
568
0
1,441
5,925
4,602
0
0
5,925
22,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
31,302
191
Minions Killed
295
0
Camps Cleared
0
847,650
Distance Traveled
972,156
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,034
603
70
7
0
179,495
2
W
Gilgamesh
5,762
576
60
6
0
201,394
0
W
Anubis
7,028
703
65
7
0
169,751
1
L
Ymir
4,628
463
19
2
0
164,872
1
L
Olorun
4,044
404
17
2
0
137,885
0
L
Medusa
4,231
423
30
3
0
184,934
0
W
Bacchus
5,708
571
34
3
0
207,210
4
L
Set
4,645
465
45
5
0
168,319
3
W
Odin
6,770
677
66
7
0
214,306
3
L
Cerberus
5,346
535
80
8
0
191,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role