Player Matchup

Anubis
Anubis
Hendershot98
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,233 Elo+
Party 2
Amaterasu
Amaterasu
Izokina
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,212 Elo+
Party 2
Skadi
Skadi
KumRun29
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,143 Elo+
Party 2
Bakasura
Bakasura
SirMeliodis7
Bakasura
Level 13
God Stats
9W - 5L
1,730 SR
Queue Stats
74W - 92L
1,290 Elo+
Solo
Ra
Ra
Umdrehung
Ra
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 15L
1,262 Elo+
Solo
Team Averages
Level 15
1,546 SR
1,228 Elo+

VS

Team Averages
Level 9
1,404 SR
1,302 Elo+
Jing Wei
Jing Wei
ImThatNessy
Jing Wei
Level 9
God Stats
10W - 12L
1,316 SR
Queue Stats
12W - 18L
1,159 Elo+
Party 1
Athena
Athena
Puma ze Ace
Athena
Level 22
God Stats
8W - 12L
1,381 SR
Queue Stats
23W - 33L
1,161 Elo+
Party 1
King Arthur
King Arthur
Territerror
King Arthur
Level 8
God Stats
23W - 19L
1,324 SR
Queue Stats
68W - 60L
1,188 Elo+
Solo
Susano
Susano
oOKillerVenomOo
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Çæss
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 13 / 2
13,209
440
26,577
27,262
15,537
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Izokina
Amaterasu
18
2 / 7 / 5
12,763
425
14,022
31,740
29,057
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
KumRun29
Skadi
17
0 / 10 / 2
11,697
390
4,812
22,189
8,455
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SirMeliodis7
Bakasura
19
1 / 8 / 5
12,880
429
8,820
27,657
14,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 6 / 2
13,657
455
17,338
16,600
8,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ImThatNessy
Jing Wei
20
6 / 4 / 4
13,313
444
12,854
19,220
5,856
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
18
2 / 6 / 15
14,509
484
6,522
30,385
32,796
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Territerror
King Arthur
20
17 / 4 / 14
16,046
535
29,560
35,588
27,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 0 / 0
7,788
260
0
16
3
Ra
20
18 / 4 / 8
16,814
560
37,379
14,788
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
18
Kills
43
44
Deaths
18
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
13
2
0.62
W
Jing Wei
ImThatNessy
Jing Wei
6
4
4
2
L
Amaterasu
Izokina
Amaterasu
2
7
5
0.64
L
Skadi
KumRun29
Skadi
0
10
2
0.1
W
Athena
2
6
15
1.58
L
Bakasura
SirMeliodis7
Bakasura
1
8
5
0.44
W
King Arthur
Territerror
King Arthur
17
4
14
6
L
8
6
2
1.5
W
0
0
0
0
W
Ra
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,569
Damage
86,315
125,448
Taken
99,997
76,192
Mitigated
72,844
26,473
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
26,577
3,549
0
6,521
27,262
15,537
1,364
9,992
16,877
62,231
0
W
Jing Wei
ImThatNessy
Jing Wei
12,854
8,986
0
1,234
19,220
5,856
5,642
11,792
7,428
0
67,845
L
Amaterasu
Izokina
Amaterasu
14,022
6,776
0
10,414
31,740
29,057
2,632
12,921
18,249
0
58,310
L
Skadi
KumRun29
Skadi
4,812
2,140
0
1,558
22,189
8,455
1,832
3,015
19,056
0
66,548
W
Athena
6,522
1,810
0
0
30,385
32,796
1,226
14,096
15,882
21,924
0
L
Bakasura
SirMeliodis7
Bakasura
8,820
7,921
0
4,680
27,657
14,852
1,920
8,994
18,173
0
84,501
W
King Arthur
Territerror
King Arthur
29,560
3,402
0
8,442
35,588
27,757
0
14,636
20,845
0
93,613
L
17,338
1,320
1,416
1,884
16,600
8,291
912
7,138
9,192
83,639
0
W
0
0
0
0
16
3
0
0
16
0
0
W
Ra
37,379
2,887
2,152
7,889
14,788
6,432
925
3,391
11,397
144,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,206
Gold Earned
68,470
552
Minions Killed
456
0
Camps Cleared
0
2,517,199
Distance Traveled
2,287,713
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,209
440
84
3
0
378,824
0
W
Jing Wei
13,313
444
117
4
0
574,276
0
L
Amaterasu
12,763
425
107
4
0
581,388
1
L
Skadi
11,697
390
102
3
0
488,163
0
W
Athena
14,509
484
31
1
0
586,487
0
L
Bakasura
12,880
429
138
5
0
564,724
0
W
King Arthur
16,046
535
121
4
0
538,638
0
L
Ra
13,657
455
121
4
0
504,100
0
W
Susano
7,788
260
0
0
0
19,306
0
W
Ra
16,814
560
187
6
0
569,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role