Player Matchup

He Bo
He Bo
NZambrano7-
He Bo
Level 4
God Stats
2W - 1L
1,588 SR
Queue Stats
6W - 2L
1,686 Elo+
Party 3
Chaac
Chaac
RosilloSmrf
Chaac
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,686 Elo+
Party 3
Aphrodite
Aphrodite
ShadowAlejandro6
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,670 Elo+
Party 3
Chiron
Chiron
SmurfDeadShot
Chiron
Level 9
God Stats
3W - 1L
1,593 SR
Queue Stats
7W - 2L
1,686 Elo+
Party 3
Fenrir
Fenrir
n-rod11
Fenrir
Level 7
God Stats
4W - 0L
1,690 SR
Queue Stats
6W - 2L
1,528 Elo+
Party 3
Team Averages
Level 9
1,574 SR
1,651 Elo+

VS

Team Averages
Level 21
1,509 SR
1,546 Elo+
Arachne
Arachne
ButDidIFeed
Arachne
Level 16
God Stats
8W - 7L
1,399 SR
Queue Stats
68W - 70L
1,590 Elo+
Party 1
Thor
Thor
CoolPotatoBoi
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
KuraiHikarii
Kuzenbo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 54L
1,546 Elo+
Party 2
Scylla
Scylla
Soduma
Scylla
Level 25
God Stats
10W - 9L
1,568 SR
Queue Stats
79W - 56L
1,541 Elo+
Party 2
Skadi
Skadi
Ticked 0ff
Skadi
Level 19
God Stats
22W - 28L
1,578 SR
Queue Stats
308W - 353L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 9
13,163
548
10,327
10,467
4,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 0 / 7
12,737
531
11,635
19,209
26,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
17
2 / 0 / 18
14,129
589
6,428
13,848
13,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
21 / 1 / 6
15,134
631
26,313
16,784
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
n-rod11
Fenrir
15
1 / 0 / 6
10,370
432
914
7,369
3,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ButDidIFeed
Arachne
20
0 / 2 / 0
12,293
512
9,470
20,110
14,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 1
7,661
319
2,180
8,596
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
KuraiHikarii
Kuzenbo
14
0 / 9 / 2
8,896
371
7,511
20,541
12,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Soduma
Scylla
17
1 / 5 / 1
10,441
435
6,152
14,594
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
16
1 / 9 / 0
10,585
441
5,789
17,643
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
30
Kills
2
2
Deaths
30
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
ButDidIFeed
Arachne
0
2
0
0
L
0
5
1
0.1
L
Kuzenbo
KuraiHikarii
Kuzenbo
0
9
2
0.11
W
5
1
9
9.5
W
1
0
7
4.5
W
Aphrodite
2
0
18
11
W
21
1
6
24
L
Scylla
Soduma
Scylla
1
5
1
0.3
L
Skadi
1
9
0
0.11
W
Fenrir
n-rod11
Fenrir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,617
Damage
31,102
67,677
Taken
81,484
55,148
Mitigated
38,705
37,688
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ButDidIFeed
Arachne
9,470
7,475
0
9,204
20,110
14,510
768
1,962
17,041
0
97,557
L
2,180
444
0
745
8,596
2,277
0
3,264
5,332
0
27,300
L
Kuzenbo
KuraiHikarii
Kuzenbo
7,511
2,019
165
615
20,541
12,842
0
3,271
17,168
46,463
0
W
10,327
330
180
4,557
10,467
4,863
1,921
2,935
7,532
97,454
0
W
11,635
2,264
0
10,097
19,209
26,162
1,934
564
18,645
0
90,767
W
Aphrodite
6,428
939
3,061
8,675
13,848
13,631
1,258
3,154
10,694
61,942
0
W
26,313
12,641
1,898
8,345
16,784
6,842
8,752
6,009
10,660
0
124,730
L
Scylla
Soduma
Scylla
6,152
590
0
4,277
14,594
4,126
0
5,902
8,692
66,095
0
L
Skadi
5,789
1,719
0
2,065
17,643
4,950
13
2,791
14,852
0
76,042
W
Fenrir
n-rod11
Fenrir
914
279
0
875
7,369
3,650
806
1,001
6,368
0
34,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
49,876
660
Minions Killed
510
0
Camps Cleared
0
2,152,117
Distance Traveled
1,823,922
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,293
512
158
7
0
468,097
0
L
Thor
7,661
319
51
2
0
180,421
3
L
Kuzenbo
8,896
371
54
2
0
388,032
2
W
He Bo
13,163
548
149
6
0
434,833
6
W
Chaac
12,737
531
174
7
0
469,919
4
W
Aphrodite
14,129
589
99
4
0
424,413
1
W
Chiron
15,134
631
183
8
0
436,472
2
L
Scylla
10,441
435
133
6
0
421,745
4
L
Skadi
10,585
441
114
5
0
365,627
3
W
Fenrir
10,370
432
55
2
0
386,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role