Player Matchup

Sol
Sol
Bumper Clop
Sol
Level 23
God Stats
3W - 5L
1,410 SR
Queue Stats
167W - 145L
1,453 Elo+
Party 3
Fenrir
Fenrir
I Ludini I
Fenrir
Level 24
God Stats
3W - 5L
1,263 SR
Queue Stats
239W - 225L
1,452 Elo+
Party 3
Janus
Janus
Oops 30mg
Janus
Level 21
God Stats
1W - 8L
1,223 SR
Queue Stats
212W - 198L
1,438 Elo+
Party 3
Athena
Athena
astuto240lince
Athena
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 133L
1,490 Elo+
Party 2
Artemis
Artemis
gerson_ramms99
Artemis
Level 17
God Stats
3W - 1L
1,658 SR
Queue Stats
23W - 8L
1,672 Elo+
Party 2
Team Averages
Level 22
1,411 SR
1,501 Elo+

VS

Team Averages
Level 16
1,485 SR
1,368 Elo+
Cthulhu
Cthulhu
Benevolant1
Cthulhu
Level 16
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 4L
1,139 Elo+
Party 1
Scylla
Scylla
Lahxus
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,342 Elo+
Party 4
Kukulkan
Kukulkan
Lunistry
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,360 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Zagaan86
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,693 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
xxWILLxx43
Thanatos
Level 28
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 15
11,275
1,025
14,824
14,664
4,601
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
I Ludini I
Fenrir
20
14 / 3 / 24
13,316
1,211
20,842
15,807
9,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Oops 30mg
Janus
20
4 / 1 / 31
11,559
1,051
12,700
9,952
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 2 / 27
12,054
1,096
5,430
16,899
19,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
26 / 2 / 10
15,873
1,443
42,020
16,528
6,661
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benevolant1
Cthulhu
17
0 / 9 / 9
10,207
928
9,754
21,718
23,465
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Lahxus
Scylla
17
1 / 11 / 6
10,010
910
12,608
20,420
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Lunistry
Kukulkan
17
1 / 8 / 6
10,299
936
12,487
15,642
6,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Zagaan86
Ah Muzen Cab
17
7 / 10 / 3
12,548
1,141
21,829
23,309
9,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
xxWILLxx43
Thanatos
17
3 / 13 / 3
10,352
941
8,750
20,241
8,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
39
51
Kills
12
12
Deaths
51
107
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Benevolant1
Cthulhu
0
9
9
0.5
W
6
4
15
3.38
W
Fenrir
I Ludini I
Fenrir
14
3
24
8.67
L
Scylla
Lahxus
Scylla
1
11
6
0.36
L
Kukulkan
Lunistry
Kukulkan
1
8
6
0.5
W
Janus
Oops 30mg
Janus
4
1
31
19.5
L
Ah Muzen Cab
Zagaan86
Ah Muzen Cab
7
10
3
0.85
W
1
2
27
7.25
W
26
2
10
15.5
L
Thanatos
xxWILLxx43
Thanatos
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,816
Damage
65,428
73,850
Taken
101,330
43,413
Mitigated
53,964
14,838
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Benevolant1
Cthulhu
9,754
546
442
1,628
21,718
23,465
0
6,828
14,890
26,083
0
W
14,824
7,518
0
5,573
14,664
4,601
0
7,269
7,395
41,382
0
W
Fenrir
I Ludini I
Fenrir
20,842
6,126
0
1,375
15,807
9,063
0
6,425
9,382
0
24,881
L
Scylla
Lahxus
Scylla
12,608
2,430
0
0
20,420
6,960
0
8,127
12,293
24,908
0
L
Kukulkan
Lunistry
Kukulkan
12,487
2,068
0
1,151
15,642
6,393
0
4,245
11,397
37,305
0
W
Janus
Oops 30mg
Janus
12,700
3,679
0
126
9,952
3,660
0
5,686
4,266
23,968
0
L
Ah Muzen Cab
Zagaan86
Ah Muzen Cab
21,829
13,436
390
5,078
23,309
9,122
0
6,359
16,950
0
49,113
W
5,430
1,512
261
710
16,899
19,428
0
7,304
9,595
17,636
0
W
42,020
33,027
0
6,793
16,528
6,661
0
8,327
8,201
0
65,842
L
Thanatos
xxWILLxx43
Thanatos
8,750
2,819
328
4,660
20,241
8,024
0
7,395
12,846
162
13,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,077
Gold Earned
53,416
205
Minions Killed
180
4
Camps Cleared
4
899,889
Distance Traveled
859,007
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,207
928
26
2
1
201,248
0
W
Sol
11,275
1,025
86
8
0
151,876
0
W
Fenrir
13,316
1,211
14
1
0
200,795
0
L
Scylla
10,010
910
21
2
0
189,468
1
L
Kukulkan
10,299
936
51
5
0
149,102
1
W
Janus
11,559
1,051
30
3
1
203,597
0
L
Ah Muzen Cab
12,548
1,141
77
7
3
169,471
0
W
Athena
12,054
1,096
23
2
1
169,470
0
W
Artemis
15,873
1,443
52
5
2
174,151
1
L
Thanatos
10,352
941
5
0
0
149,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role