Player Matchup

Danzaburou
Danzaburou
Buddy-_-John_HC
Danzaburou
Level 68
God Stats
16W - 8L
1,501 SR
Queue Stats
103W - 84L
1,469 Elo+
Solo
Ra
Ra
Poncho327
Ra
Level 63
God Stats
25W - 28L
1,434 SR
Queue Stats
368W - 376L
1,419 Elo+
Solo
Ymir
Ymir
SMITEGUY69
Ymir
Level 66
God Stats
45W - 49L
1,534 SR
Queue Stats
417W - 463L
1,452 Elo+
Solo
Chaac
Chaac
VersaceKangaroo
Chaac
Level 108
God Stats
4W - 6L
1,635 SR
Queue Stats
6W - 9L
1,404 Elo+
Solo
Raijin
Raijin
xPokGaix
Raijin
Level 149
God Stats
6W - 6L
1,473 SR
Queue Stats
760W - 748L
1,438 Elo+
Solo
Team Averages
Level 91
1,515 SR
1,436 Elo+

VS

Team Averages
Level 68
1,401 SR
1,468 Elo+
Neith
Neith
Akio Gnat
Neith
Level 60
God Stats
21W - 12L
1,611 SR
Queue Stats
215W - 255L
1,405 Elo+
Party 1
King Arthur
King Arthur
Akxma
King Arthur
Level 78
God Stats
22W - 29L
1,281 SR
Queue Stats
371W - 368L
1,499 Elo+
Party 1
Anubis
Anubis
GeminiBrother2
Anubis
Level 66
God Stats
9W - 17L
1,390 SR
Queue Stats
474W - 478L
1,464 Elo+
Party 2
Kali
Kali
Ishida Ken
Kali
Level 75
God Stats
1W - 2L
1,220 SR
Queue Stats
553W - 523L
1,506 Elo+
Party 1
Terra
Terra
cabeman1234
Terra
Level 59
God Stats
67W - 59L
1,503 SR
Queue Stats
196W - 177L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buddy-_-John_HC
Danzaburou
10
5 / 0 / 2
6,890
689
7,303
4,615
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,179
618
3,249
5,460
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 1 / 4
6,477
648
4,335
9,192
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 4
6,270
627
3,860
9,170
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
xPokGaix
Raijin
12
8 / 0 / 0
7,309
731
5,688
4,866
2,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akio Gnat
Neith
7
1 / 3 / 0
4,715
472
3,669
4,410
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Akxma
King Arthur
9
0 / 5 / 1
5,411
541
4,018
8,009
3,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 4 / 0
6,016
602
6,326
6,458
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 3 / 1
4,607
461
2,400
6,459
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 1
5,240
524
2,083
10,322
2,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
5
5
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Akio Gnat
Neith
1
3
0
0.33
L
King Arthur
Akxma
King Arthur
0
5
1
0.1
W
Danzaburou
Buddy-_-John_HC
Danzaburou
5
0
2
6
L
4
4
0
1
L
0
3
1
0.17
W
1
2
3
1.25
W
4
1
4
6
W
2
2
4
2
L
0
5
1
0.1
W
Raijin
xPokGaix
Raijin
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
18,496
33,303
Taken
35,658
13,003
Mitigated
11,712
11,610
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akio Gnat
Neith
3,669
1,734
0
964
4,410
803
0
1,880
2,530
0
14,302
L
King Arthur
Akxma
King Arthur
4,018
935
0
1,157
8,009
3,238
0
3,816
4,193
0
25,153
W
Danzaburou
Buddy-_-John_HC
Danzaburou
7,303
3,852
0
1,568
4,615
1,368
376
1,023
3,592
0
35,190
L
6,326
344
0
1,842
6,458
2,829
0
3,429
2,902
32,887
0
L
2,400
719
0
637
6,459
1,874
0
1,977
4,366
0
19,784
W
3,249
359
178
2,155
5,460
1,290
312
2,647
2,813
32,982
0
W
4,335
921
0
2,400
9,192
5,173
0
2,027
7,072
16,627
0
W
3,860
301
103
3,547
9,170
3,066
696
2,557
6,613
0
28,032
L
2,083
346
369
1,326
10,322
2,968
0
1,887
8,395
14,410
0
W
Raijin
xPokGaix
Raijin
5,688
1,274
0
1,659
4,866
2,106
354
159
4,707
36,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
25,989
290
Minions Killed
208
0
Camps Cleared
0
966,230
Distance Traveled
914,569
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,715
472
25
3
0
140,645
0
L
King Arthur
5,411
541
62
6
0
199,658
2
W
Danzaburou
6,890
689
63
6
0
183,434
0
L
Anubis
6,016
602
63
6
0
173,482
3
L
Kali
4,607
461
36
4
0
192,780
2
W
Ra
6,179
618
64
6
0
205,659
3
W
Ymir
6,477
648
24
2
0
202,099
0
W
Chaac
6,270
627
55
6
0
196,069
0
L
Terra
5,240
524
22
2
0
208,004
3
W
Raijin
7,309
731
84
8
0
178,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role