Player Matchup

Kukulkan
Kukulkan
Andross73
Kukulkan
Level 8
God Stats
6W - 4L
1,637 SR
Queue Stats
10W - 7L
1,603 Elo+
Party 1
Hercules
Hercules
Kashkills
Hercules
Level 14
God Stats
2W - 6L
1,546 SR
Queue Stats
4W - 16L
1,227 Elo+
Solo
Chang'e
Chang'e
Scytre
Chang'e
Level 23
God Stats
7W - 5L
1,806 SR
Queue Stats
37W - 22L
1,679 Elo+
Party 1
Team Averages
Level 15
1,663 SR
1,503 Elo+

VS

Team Averages
Level 82
1,436 SR
1,456 Elo+
Thanatos
Thanatos
MGSrShadow
Thanatos
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,240 Elo+
Party 2
Nu Wa
Nu Wa
austyn1980
Nu Wa
Level 108
God Stats
5W - 3L
1,308 SR
Queue Stats
56W - 47L
1,526 Elo+
Party 2
Hachiman
Hachiman
ayyenate
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andross73
Kukulkan
19
3 / 6 / 9
14,833
618
9,338
17,471
4,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Kashkills
Hercules
20
9 / 4 / 11
16,280
678
20,934
51,180
38,002
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Scytre
Chang'e
20
8 / 7 / 10
15,636
652
17,601
24,736
9,776
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MGSrShadow
Thanatos
18
3 / 10 / 7
14,730
614
12,422
19,881
7,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
20
7 / 3 / 10
17,211
717
34,948
14,893
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ayyenate
Hachiman
20
7 / 7 / 9
17,558
732
27,132
23,001
9,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
20
Kills
17
17
Deaths
20
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Andross73
Kukulkan
3
6
9
1.25
L
Hercules
Kashkills
Hercules
9
4
11
3.63
W
Thanatos
MGSrShadow
Thanatos
3
10
7
0.65
L
Chang'e
Scytre
Chang'e
8
7
10
1.86
W
Nu Wa
7
3
10
4
W
Hachiman
ayyenate
Hachiman
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
74,502
93,387
Taken
57,775
52,363
Mitigated
21,571
42,516
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Andross73
Kukulkan
9,338
599
0
1,354
17,471
4,585
758
7,022
10,449
104,944
0
L
Hercules
Kashkills
Hercules
20,934
5,804
0
20,686
51,180
38,002
846
16,393
34,787
0
54,654
W
Thanatos
MGSrShadow
Thanatos
12,422
1,863
0
7,288
19,881
7,242
644
8,454
11,427
0
26,164
L
Chang'e
Scytre
Chang'e
17,601
1,349
9,030
11,446
24,736
9,776
1,205
11,533
13,203
108,906
0
W
Nu Wa
34,948
8,923
0
1,706
14,893
5,234
1,328
9,162
5,731
112,176
0
W
Hachiman
ayyenate
Hachiman
27,132
17,360
0
6,015
23,001
9,095
1,893
9,323
13,678
0
91,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
49,499
358
Minions Killed
259
0
Camps Cleared
0
1,211,317
Distance Traveled
1,153,968
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,833
618
164
7
0
395,504
0
L
Hercules
16,280
678
44
2
0
440,735
0
W
Thanatos
14,730
614
23
1
0
391,384
2
L
Chang'e
15,636
652
150
6
0
375,078
1
W
Nu Wa
17,211
717
131
5
0
379,642
3
W
Hachiman
17,558
732
105
4
0
382,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role