Player Matchup

Cthulhu
Cthulhu
Chasekillyou
Cthulhu
Level 26
God Stats
0W - 3L
1,221 SR
Queue Stats
140W - 67L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
Gingeman
Baron Samedi
Level 32
God Stats
13W - 5L
1,793 SR
Queue Stats
191W - 106L
1,674 Elo+
Party 2
Neith
Neith
Laure316
Neith
Level 21
God Stats
99W - 62L
1,542 SR
Queue Stats
367W - 355L
1,524 Elo+
Solo
Loki
Loki
Mannald
Loki
Level 26
God Stats
3W - 1L
1,889 SR
Queue Stats
13W - 12L
1,573 Elo+
Solo
Da Ji
Da Ji
MumyR24
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,463 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,581 Elo+

VS

Team Averages
Level 22
1,552 SR
1,525 Elo+
Sol
Sol
Blade Summoner
Sol
Level 28
God Stats
13W - 14L
1,466 SR
Queue Stats
64W - 64L
1,493 Elo+
Party 1
Arachne
Arachne
JawaNathan
Arachne
Level 43
God Stats
3W - 2L
1,778 SR
Queue Stats
37W - 44L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoticedKnight76
Morgan Le Fay
Level 8
God Stats
6W - 5L
1,410 SR
Queue Stats
19W - 15L
1,560 Elo+
Party 1
Ymir
Ymir
gurpleguyo1
Ymir
Level 14
God Stats
14W - 7L
1,674 SR
Queue Stats
51W - 41L
1,545 Elo+
Solo
Medusa
Medusa
sibble2
Medusa
Level 17
God Stats
4W - 4L
1,430 SR
Queue Stats
49W - 32L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chasekillyou
Cthulhu
20
6 / 8 / 18
13,924
1,160
14,440
37,295
40,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Gingeman
Baron Samedi
20
12 / 4 / 13
15,629
1,302
31,612
21,081
9,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Laure316
Neith
20
7 / 5 / 14
14,591
1,216
23,863
17,429
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Mannald
Loki
19
3 / 16 / 10
11,610
968
13,984
26,366
9,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
MumyR24
Da Ji
19
1 / 13 / 18
11,661
972
5,520
24,268
8,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 23
14,000
1,167
32,034
17,291
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
JawaNathan
Arachne
20
5 / 6 / 21
12,557
1,046
12,731
18,516
8,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
NoticedKnight76
Morgan Le Fay
20
2 / 5 / 25
12,206
1,017
14,053
16,102
7,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 7 / 33
12,606
1,051
13,915
22,442
30,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
sibble2
Medusa
20
27 / 5 / 9
17,116
1,426
46,412
20,846
9,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
157
29
Kills
46
46
Deaths
29
73
Assists
111
Player
Kills
Deaths
Assists
KDA
W
10
6
23
3.58
L
Cthulhu
Chasekillyou
Cthulhu
6
8
18
1.88
L
Baron Samedi
Gingeman
Baron Samedi
12
4
13
4.63
W
Arachne
JawaNathan
Arachne
5
6
21
2.58
L
Neith
Laure316
Neith
7
5
14
2.8
L
Loki
Mannald
Loki
3
16
10
0.5
L
Da Ji
MumyR24
Da Ji
1
13
18
0.77
W
Morgan Le Fay
NoticedKnight76
Morgan Le Fay
2
5
25
2.9
W
2
7
33
2.64
W
Medusa
sibble2
Medusa
27
5
9
6.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,419
Damage
119,145
126,439
Taken
95,197
75,392
Mitigated
63,391
23,732
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,034
10,014
0
7,350
17,291
7,232
0
10,067
7,224
64,244
4,531
L
Cthulhu
Chasekillyou
Cthulhu
14,440
1,017
1,123
6,871
37,295
40,910
0
17,354
19,941
40,205
0
L
Baron Samedi
Gingeman
Baron Samedi
31,612
1,508
5,462
7,282
21,081
9,855
0
9,657
11,424
67,907
0
W
Arachne
JawaNathan
Arachne
12,731
8,257
0
2,392
18,516
8,143
0
7,044
11,472
0
22,772
L
Neith
Laure316
Neith
23,863
12,913
0
2,963
17,429
6,896
0
5,592
11,837
0
67,086
L
Loki
Mannald
Loki
13,984
3,200
0
0
26,366
9,070
0
11,090
15,276
0
20,889
L
Da Ji
MumyR24
Da Ji
5,520
999
0
31
24,268
8,661
0
14,301
9,967
0
11,076
W
Morgan Le Fay
NoticedKnight76
Morgan Le Fay
14,053
890
0
135
16,102
7,944
0
6,759
9,343
25,865
0
W
13,915
2,580
0
0
22,442
30,284
0
14,104
8,338
20,699
0
W
Medusa
sibble2
Medusa
46,412
22,571
0
5,240
20,846
9,788
0
8,078
12,768
0
73,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,415
Gold Earned
68,485
252
Minions Killed
223
11
Camps Cleared
6
1,111,617
Distance Traveled
1,068,455
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,000
1,167
88
7
4
194,769
0
L
Cthulhu
13,924
1,160
53
4
0
244,781
0
L
Baron Samedi
15,629
1,302
109
9
1
233,894
2
W
Arachne
12,557
1,046
29
2
0
226,069
0
L
Neith
14,591
1,216
64
5
8
216,836
1
L
Loki
11,610
968
12
1
0
218,915
0
L
Da Ji
11,661
972
14
1
2
197,191
0
W
Morgan Le Fay
12,206
1,017
23
2
1
234,158
0
W
Ymir
12,606
1,051
10
1
0
203,818
2
W
Medusa
17,116
1,426
73
6
1
209,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role