Player Matchup

Chernobog
Chernobog
ButUAlreadyLost
Chernobog
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 101L
1,515 Elo+
Solo
Chaac
Chaac
DouglasSantos13
Chaac
Level 108
God Stats
27W - 22L
1,589 SR
Queue Stats
32W - 25L
1,563 Elo+
Solo
Zeus
Zeus
Rageup85
Zeus
Level 124
God Stats
108W - 61L
1,648 SR
Queue Stats
777W - 784L
1,547 Elo+
Solo
Thor
Thor
jay_v117
Thor
Level 123
God Stats
11W - 19L
1,396 SR
Queue Stats
301W - 336L
1,551 Elo+
Solo
Chang'e
Chang'e
robot_salvaje075
Chang'e
Level 61
God Stats
9W - 3L
1,630 SR
Queue Stats
619W - 660L
1,560 Elo+
Solo
Team Averages
Level 97
1,553 SR
1,547 Elo+

VS

Team Averages
Level 122
1,434 SR
1,514 Elo+
Persephone
Persephone
BMX-K1LLEX
Persephone
Level 105
God Stats
1W - 3L
1,442 SR
Queue Stats
65W - 57L
1,599 Elo+
Solo
Serqet
Serqet
CERTBERUS
Serqet
Level 140
God Stats
32W - 47L
1,446 SR
Queue Stats
407W - 411L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
JimmyChill
Gilgamesh
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 205L
1,521 Elo+
Solo
Cernunnos
Cernunnos
SimpFluffer
Cernunnos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,352 Elo+
Solo
Tiamat
Tiamat
codiebarrows
Tiamat
Level 155
God Stats
0W - 2L
1,283 SR
Queue Stats
549W - 553L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ButUAlreadyLost
Chernobog
16
2 / 0 / 9
9,721
972
5,090
4,594
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 9
9,603
960
5,149
6,487
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
16
2 / 1 / 9
9,116
912
14,306
8,246
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
2 / 1 / 9
9,394
939
7,165
9,965
3,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 7
9,846
985
5,512
9,662
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

282

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BMX-K1LLEX
Persephone
15
2 / 4 / 0
9,464
946
19,336
9,579
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
CERTBERUS
Serqet
14
0 / 3 / 0
8,266
827
2,569
8,624
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JimmyChill
Gilgamesh
15
0 / 4 / 2
8,409
841
4,975
9,641
7,052
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
SimpFluffer
Cernunnos
15
1 / 0 / 0
8,781
878
5,213
6,843
2,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
0 / 1 / 1
8,427
843
4,049
6,382
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
12
Kills
3
3
Deaths
12
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
BMX-K1LLEX
Persephone
2
4
0
0.5
W
Chernobog
ButUAlreadyLost
Chernobog
2
0
9
6.5
L
Serqet
CERTBERUS
Serqet
0
3
0
0
W
3
0
9
7.5
L
Gilgamesh
JimmyChill
Gilgamesh
0
4
2
0.25
W
Zeus
2
1
9
6.5
L
Cernunnos
SimpFluffer
Cernunnos
1
0
0
1
L
Tiamat
0
1
1
0.5
W
Thor
2
1
9
6.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,222
Damage
36,142
38,954
Taken
41,069
16,857
Mitigated
20,074
9,089
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BMX-K1LLEX
Persephone
19,336
130
0
374
9,579
3,321
0
5,202
4,217
48,347
0
W
Chernobog
ButUAlreadyLost
Chernobog
5,090
2,299
0
815
4,594
1,476
0
3,182
1,372
0
25,351
L
Serqet
CERTBERUS
Serqet
2,569
228
0
82
8,624
3,490
0
3,346
5,121
0
13,468
W
5,149
247
176
2,741
6,487
6,067
0
3,220
2,883
0
16,307
L
Gilgamesh
JimmyChill
Gilgamesh
4,975
466
0
99
9,641
7,052
0
4,098
5,166
0
8,527
W
Zeus
14,306
286
0
648
8,246
2,607
0
4,214
3,896
22,471
0
L
Cernunnos
SimpFluffer
Cernunnos
5,213
1,602
0
885
6,843
2,454
0
3,080
3,649
0
29,847
L
Tiamat
4,049
235
0
803
6,382
3,757
0
3,744
2,591
17,685
0
W
Thor
7,165
466
0
0
9,965
3,582
0
5,126
4,665
0
30,802
W
5,512
281
2,093
2,616
9,662
3,125
0
7,135
2,323
26,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
43,347
205
Minions Killed
188
12
Camps Cleared
5
973,094
Distance Traveled
871,356
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,464
946
59
6
0
200,299
0
W
Chernobog
9,721
972
52
5
0
187,823
0
L
Serqet
8,266
827
26
3
5
161,592
0
W
Chaac
9,603
960
16
2
1
204,443
1
L
Gilgamesh
8,409
841
17
2
0
155,287
0
W
Zeus
9,116
912
25
3
2
199,035
1
L
Cernunnos
8,781
878
62
6
0
184,440
0
L
Tiamat
8,427
843
24
2
0
169,738
0
W
Thor
9,394
939
59
6
2
184,952
4
W
Chang'e
9,846
985
53
5
7
196,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role